Player Matchup

Cupid
Cupid
IppoRoll89
Cupid
Level 16
God Stats
9W - 8L
1,619 SR
Queue Stats
9W - 9L
1,211 Elo+
Party 2
Ah Puch
Ah Puch
JovenTitan_
Ah Puch
Level 127
God Stats
15W - 16L
1,469 SR
Queue Stats
154W - 219L
1,313 Elo+
Solo
Kumbhakarna
Kumbhakarna
ihabspeedgoat
Kumbhakarna
Level 39
God Stats
3W - 0L
1,696 SR
Queue Stats
33W - 42L
1,354 Elo+
Party 2
Team Averages
Level 61
1,595 SR
1,293 Elo+

VS

Team Averages
Level 13
1,478 SR
1,428 Elo+
Merlin
Merlin
Just_Shinii
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
X_skala_x
Bakasura
Level 17
God Stats
4W - 9L
1,433 SR
Queue Stats
50W - 60L
1,284 Elo+
Solo
Cthulhu
Cthulhu
shi-sui__
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
6 / 1 / 11
8,854
805
8,169
7,424
2,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
JovenTitan_
Ah Puch
13
12 / 0 / 7
9,822
893
13,413
7,027
2,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
ihabspeedgoat
Kumbhakarna
10
2 / 1 / 14
8,636
785
4,357
9,504
6,289
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 6 / 1
7,040
640
4,739
10,099
5,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
X_skala_x
Bakasura
10
1 / 5 / 1
7,351
668
4,735
9,905
3,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
shi-sui__
Cthulhu
7
0 / 9 / 2
6,444
586
1,733
11,935
3,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
20
Kills
2
2
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
6
1
11
11.5
W
Ah Puch
JovenTitan_
Ah Puch
12
0
7
15.5
L
Merlin
1
6
1
0.25
L
Bakasura
X_skala_x
Bakasura
1
5
1
0.3
W
Kumbhakarna
ihabspeedgoat
Kumbhakarna
2
1
14
9
L
Cthulhu
shi-sui__
Cthulhu
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,939
Damage
11,207
23,955
Taken
31,939
11,204
Mitigated
12,533
8,337
Healing
1,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
8,169
4,752
720
2,804
7,424
2,662
1,110
2,337
5,062
0
34,569
W
Ah Puch
JovenTitan_
Ah Puch
13,413
205
684
2,619
7,027
2,253
481
1,611
5,376
42,763
0
L
Merlin
4,739
523
0
0
10,099
5,178
0
6,069
4,030
18,373
0
L
Bakasura
X_skala_x
Bakasura
4,735
3,543
0
1,765
9,905
3,474
0
6,124
3,781
0
15,000
W
Kumbhakarna
ihabspeedgoat
Kumbhakarna
4,357
946
0
1,510
9,504
6,289
419
2,660
6,744
13,322
0
L
Cthulhu
shi-sui__
Cthulhu
1,733
214
0
144
11,935
3,881
0
5,577
6,358
7,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,312
Gold Earned
20,835
129
Minions Killed
69
0
Camps Cleared
0
671,265
Distance Traveled
490,213
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,854
805
45
4
0
219,739
0
W
Ah Puch
9,822
893
75
7
0
208,529
0
L
Merlin
7,040
640
27
2
0
178,337
1
L
Bakasura
7,351
668
36
3
0
173,335
1
W
Kumbhakarna
8,636
785
9
1
0
242,997
1
L
Cthulhu
6,444
586
6
1
0
138,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role