Player Matchup

Susano
Susano
BLACK00001
Susano
Level 10
God Stats
0W - 1L
1,370 SR
Queue Stats
17W - 24L
1,437 Elo+
Solo
Merlin
Merlin
JohnCrux
Merlin
Level 12
God Stats
32W - 38L
1,177 SR
Queue Stats
448W - 414L
1,388 Elo+
Solo
Artemis
Artemis
LukxASL
Artemis
Level 16
God Stats
3W - 5L
1,417 SR
Queue Stats
5W - 5L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
Psycholich
Cthulhu
Level 7
God Stats
2W - 1L
1,917 SR
Queue Stats
4W - 4L
1,493 Elo+
Party 1
Thor
Thor
TheBossBub
Thor
Level 22
God Stats
0W - 4L
1,494 SR
Queue Stats
106W - 112L
1,408 Elo+
Solo
Team Averages
Level 13
1,475 SR
1,444 Elo+

VS

Team Averages
Level 41
1,656 SR
1,481 Elo+
Jormungandr
Jormungandr
An Bad Goblin
Jormungandr
Level 129
God Stats
12W - 11L
1,671 SR
Queue Stats
673W - 635L
1,491 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Emerdant
Tsukuyomi
Level 25
God Stats
13W - 4L
1,661 SR
Queue Stats
89W - 101L
1,373 Elo+
Party 3
Hachiman
Hachiman
Hxkvge
Hachiman
Level 18
God Stats
17W - 14L
1,682 SR
Queue Stats
333W - 260L
1,468 Elo+
Solo
Anubis
Anubis
Stinkypoomp69
Anubis
Level 28
God Stats
30W - 37L
1,528 SR
Queue Stats
186W - 210L
1,441 Elo+
Party 3
Horus
Horus
TheScout27
Horus
Level 4
God Stats
2W - 2L
1,739 SR
Queue Stats
6W - 4L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BLACK00001
Susano
8
2 / 4 / 0
5,163
516
2,445
6,482
1,517
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
JohnCrux
Merlin
8
2 / 7 / 1
5,264
526
3,269
6,437
1,426
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
LukxASL
Artemis
8
0 / 1 / 1
4,501
450
2,409
3,821
916
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Psycholich
Cthulhu
6
0 / 3 / 1
4,225
423
1,951
5,800
1,907
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 5 / 1
5,921
592
3,638
8,688
2,227
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
An Bad Goblin
Jormungandr
9
3 / 1 / 2
5,824
582
2,478
5,720
2,117
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Emerdant
Tsukuyomi
10
5 / 1 / 2
6,646
665
4,526
5,163
1,348
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Hxkvge
Hachiman
9
2 / 0 / 1
5,236
524
3,571
3,703
953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
7 / 3 / 4
7,059
706
6,819
7,155
2,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
10
3 / 1 / 1
6,177
618
2,878
3,803
1,775
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
20
20
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
An Bad Goblin
Jormungandr
3
1
2
4
L
Susano
BLACK00001
Susano
2
4
0
0.5
W
Tsukuyomi
Emerdant
Tsukuyomi
5
1
2
6
W
Hachiman
Hxkvge
Hachiman
2
0
1
2.5
L
Merlin
JohnCrux
Merlin
2
7
1
0.36
L
Artemis
LukxASL
Artemis
0
1
1
0.5
L
Cthulhu
Psycholich
Cthulhu
0
3
1
0.17
W
7
3
4
3
L
2
5
1
0.5
W
Horus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,712
Damage
20,272
31,228
Taken
25,544
7,993
Mitigated
8,601
4,562
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
An Bad Goblin
Jormungandr
2,478
379
0
1,583
5,720
2,117
288
1,737
3,983
20,666
0
L
Susano
BLACK00001
Susano
2,445
188
0
1,360
6,482
1,517
0
1,921
4,336
0
12,367
W
Tsukuyomi
Emerdant
Tsukuyomi
4,526
735
0
1,328
5,163
1,348
0
174
4,989
0
32,135
W
Hachiman
Hxkvge
Hachiman
3,571
1,343
0
1,254
3,703
953
908
741
2,962
0
21,129
L
Merlin
JohnCrux
Merlin
3,269
410
0
0
6,437
1,426
0
2,968
3,426
15,617
0
L
Artemis
LukxASL
Artemis
2,409
710
0
1,005
3,821
916
0
463
3,358
0
17,386
L
Cthulhu
Psycholich
Cthulhu
1,951
70
179
40
5,800
1,907
0
974
4,826
11,574
0
W
6,819
1,090
0
3,144
7,155
2,408
798
2,553
4,602
31,032
0
L
3,638
1,354
0
1,978
8,688
2,227
0
2,971
5,674
0
27,263
W
Horus
2,878
1,295
74
1,906
3,803
1,775
0
15
3,788
0
18,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,074
Gold Earned
30,942
147
Minions Killed
239
0
Camps Cleared
0
791,050
Distance Traveled
891,881
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,824
582
43
4
0
184,214
1
L
Susano
5,163
516
25
3
0
165,061
1
W
Tsukuyomi
6,646
665
55
6
0
209,612
0
W
Hachiman
5,236
524
35
4
0
177,470
4
L
Merlin
5,264
526
24
2
0
157,682
0
L
Artemis
4,501
450
25
3
0
155,346
1
L
Cthulhu
4,225
423
17
2
0
155,328
4
W
Anubis
7,059
706
52
5
0
143,261
0
L
Thor
5,921
592
56
6
0
157,633
3
W
Horus
6,177
618
54
5
0
177,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role