Player Matchup

Merlin
Merlin
DevilTriggered
Merlin
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 12L
1,416 Elo+
Party 2
Aphrodite
Aphrodite
HolyAvocado
Aphrodite
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,219 Elo+
Party 2
Mercury
Mercury
TheDefiantPotato
Mercury
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 26L
1,219 Elo+
Party 2
Team Averages
Level 13
1,500 SR
1,285 Elo+

VS

Team Averages
Level 30
1,462 SR
1,300 Elo+
Bellona
Bellona
KarateMochi
Bellona
Level 6
God Stats
2W - 2L
1,385 SR
Queue Stats
3W - 3L
1,171 Elo+
Party 1
Baron Samedi
Baron Samedi
Knuxxit
Baron Samedi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,376 Elo+
Party 1
Fenrir
Fenrir
Neosnake96
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 12
11,537
721
18,782
11,474
3,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
HolyAvocado
Aphrodite
14
2 / 4 / 13
11,565
723
6,730
13,525
5,867
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
11 / 3 / 7
12,157
760
8,975
13,420
14,341
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KarateMochi
Bellona
14
3 / 5 / 5
10,755
672
7,362
16,062
11,919
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Knuxxit
Baron Samedi
13
4 / 6 / 4
10,179
636
10,825
12,431
5,742
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Neosnake96
Fenrir
14
4 / 8 / 5
11,618
726
11,595
17,861
7,488
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
19
Kills
11
11
Deaths
19
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
4
12
3
W
Aphrodite
HolyAvocado
Aphrodite
2
4
13
2.13
L
Bellona
KarateMochi
Bellona
3
5
5
1.1
L
Baron Samedi
Knuxxit
Baron Samedi
4
6
4
1
L
Fenrir
Neosnake96
Fenrir
4
8
5
0.81
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,487
Damage
29,782
38,419
Taken
46,354
23,938
Mitigated
25,149
15,858
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,782
2,689
0
300
11,474
3,730
596
3,575
7,824
60,075
0
W
Aphrodite
HolyAvocado
Aphrodite
6,730
2,517
7,238
6,680
13,525
5,867
869
3,374
9,976
33,947
0
L
Bellona
KarateMochi
Bellona
7,362
1,729
0
1,152
16,062
11,919
0
9,642
6,228
0
29,187
L
Baron Samedi
Knuxxit
Baron Samedi
10,825
897
554
2,252
12,431
5,742
0
6,914
5,517
39,183
0
L
Fenrir
Neosnake96
Fenrir
11,595
2,701
0
5,250
17,861
7,488
0
9,097
8,764
0
45,679
W
8,975
3,345
0
1,640
13,420
14,341
808
3,999
9,121
0
26,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,259
Gold Earned
32,552
158
Minions Killed
135
0
Camps Cleared
0
820,951
Distance Traveled
782,512
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,537
721
79
5
0
245,044
2
W
Aphrodite
11,565
723
52
3
0
254,512
3
L
Bellona
10,755
672
43
3
0
282,351
1
L
Baron Samedi
10,179
636
37
2
0
242,997
0
L
Fenrir
11,618
726
55
3
0
257,164
1
W
Mercury
12,157
760
27
2
0
321,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role