Player Matchup

Mercury
Mercury
 
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AoR KilO
Thoth
Level 29
God Stats
10W - 10L
1,530 SR
Queue Stats
61W - 77L
1,334 Elo+
Solo
Rama
Rama
DeTrueMurderer
Rama
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 119L
1,185 Elo+
Solo
Set
Set
TuCompaOtaku
Set
Level 29
God Stats
7W - 7L
1,467 SR
Queue Stats
366W - 404L
1,168 Elo+
Solo
Bakasura
Bakasura
frostythesmurfmn
Bakasura
Level 18
God Stats
13W - 11L
1,378 SR
Queue Stats
19W - 28L
1,124 Elo+
Solo
Team Averages
Level 26
1,475 SR
1,262 Elo+

VS

Team Averages
Level 11
1,411 SR
1,185 Elo+
Janus
Janus
Arkhens
Janus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,204 Elo+
Solo
Fenrir
Fenrir
Gamma_Jay006
Fenrir
Level 7
God Stats
1W - 7L
1,361 SR
Queue Stats
4W - 15L
1,035 Elo+
Party 1
Ullr
Ullr
Jibeox2006
Ullr
Level 6
God Stats
2W - 6L
1,247 SR
Queue Stats
3W - 12L
1,024 Elo+
Party 1
Loki
Loki
Titans873544
Loki
Level 17
God Stats
11W - 14L
1,447 SR
Queue Stats
124W - 129L
1,161 Elo+
Solo
Da Ji
Da Ji
xiaotiancai
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
17 / 7 / 9
9,262
662
10,328
9,426
3,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
AoR KilO
Thoth
10
7 / 2 / 15
8,233
588
8,816
5,411
1,555
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 1 / 9
9,278
663
12,032
7,175
2,333
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
14 / 4 / 12
8,444
603
7,437
7,811
2,895
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
5 / 6 / 19
7,654
547
9,728
9,535
3,227
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arkhens
Janus
12
9 / 6 / 2
8,298
593
8,277
10,174
3,009
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
8
1 / 18 / 7
6,277
448
3,068
14,472
5,416
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 17 / 15
6,888
492
2,486
16,553
7,647
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 4 / 2
8,792
628
3,329
9,515
2,958
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 8 / 6
7,067
505
6,035
12,266
4,801
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
50
51
Kills
18
20
Deaths
53
64
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
17
7
9
3.07
W
Thoth
AoR KilO
Thoth
7
2
15
7.25
L
Janus
Arkhens
Janus
9
6
2
1.67
W
8
1
9
12.5
L
Fenrir
1
18
7
0.25
L
1
17
15
0.5
L
5
4
2
1.5
W
14
4
12
5
W
5
6
19
2.42
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,341
Damage
23,195
39,358
Taken
62,980
13,388
Mitigated
23,831
9,038
Healing
4,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,328
6,259
0
920
9,426
3,378
845
2,725
6,701
0
26,898
W
Thoth
AoR KilO
Thoth
8,816
1,353
318
889
5,411
1,555
667
1,847
3,564
28,746
0
L
Janus
Arkhens
Janus
8,277
838
0
1,037
10,174
3,009
747
2,898
7,276
38,088
0
W
12,032
10,605
0
3,621
7,175
2,333
4,007
1,067
6,108
0
52,828
L
Fenrir
3,068
716
0
0
14,472
5,416
0
1,145
12,983
0
4,728
L
2,486
833
0
0
16,553
7,647
0
2,376
13,652
0
6,499
L
3,329
2,287
0
3,178
9,515
2,958
0
342
9,173
0
51,398
W
7,437
5,268
632
1,114
7,811
2,895
2,153
746
7,065
0
17,153
W
9,728
7,025
0
1,544
9,535
3,227
2,542
1,892
7,643
0
22,015
L
6,035
917
0
666
12,266
4,801
0
2,055
10,181
0
16,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,871
Gold Earned
37,322
241
Minions Killed
172
0
Camps Cleared
0
1,160,077
Distance Traveled
946,192
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,262
662
28
2
0
284,497
0
W
Thoth
8,233
588
44
3
0
213,616
0
L
Janus
8,298
593
64
5
0
243,388
0
W
Rama
9,278
663
93
7
0
199,469
1
L
Fenrir
6,277
448
5
0
0
129,400
1
L
Ullr
6,888
492
4
0
0
139,957
0
L
Loki
8,792
628
75
5
0
227,300
2
W
Set
8,444
603
29
2
0
208,858
0
W
Bakasura
7,654
547
47
3
0
253,637
0
L
Da Ji
7,067
505
24
2
0
206,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role