Player Matchup

Cthulhu
Cthulhu
Berttron
Cthulhu
Level 13
God Stats
1W - 1L
1,499 SR
Queue Stats
1W - 6L
1,160 Elo+
Party 1
Ah Puch
Ah Puch
Swarlezy
Ah Puch
Level 14
God Stats
1W - 0L
1,502 SR
Queue Stats
1W - 8L
1,121 Elo+
Party 1
Ao Kuang
Ao Kuang
dru182
Ao Kuang
Level 14
God Stats
1W - 1L
1,442 SR
Queue Stats
1W - 3L
1,242 Elo+
Party 1
Team Averages
Level 14
1,481 SR
1,175 Elo+

VS

Team Averages
Level 24
1,502 SR
1,435 Elo+
Cernunnos
Cernunnos
Draxtan
Cernunnos
Level 29
God Stats
2W - 1L
1,717 SR
Queue Stats
16W - 23L
1,372 Elo+
Solo
Rama
Rama
Koitaz
Rama
Level 4
God Stats
1W - 1L
1,492 SR
Queue Stats
2W - 1L
1,606 Elo+
Party 2
Cthulhu
Cthulhu
dawson516
Cthulhu
Level 40
God Stats
0W - 2L
1,299 SR
Queue Stats
81W - 107L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Berttron
Cthulhu
16
3 / 5 / 15
14,192
676
9,349
19,519
22,591
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
Swarlezy
Ah Puch
18
13 / 2 / 7
14,948
712
29,053
13,094
6,831
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
dru182
Ao Kuang
15
5 / 5 / 13
13,967
665
6,367
18,478
7,926
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Draxtan
Cernunnos
17
4 / 8 / 4
13,155
626
13,470
18,404
6,596
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
Koitaz
Rama
14
1 / 10 / 4
11,619
553
6,655
13,136
4,635
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
dawson516
Cthulhu
17
6 / 3 / 4
13,758
655
10,316
21,393
30,375
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
21
Kills
11
12
Deaths
21
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Berttron
Cthulhu
3
5
15
2.1
L
Cernunnos
Draxtan
Cernunnos
4
8
4
0.75
L
Rama
Koitaz
Rama
1
10
4
0.3
W
Ah Puch
Swarlezy
Ah Puch
13
2
7
8.25
L
Cthulhu
dawson516
Cthulhu
6
3
4
2.67
W
Ao Kuang
dru182
Ao Kuang
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,769
Damage
30,441
51,091
Taken
52,933
37,348
Mitigated
41,606
9,379
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Berttron
Cthulhu
9,349
350
474
0
19,519
22,591
401
3,764
15,385
43,894
0
L
Cernunnos
Draxtan
Cernunnos
13,470
6,592
0
1,605
18,404
6,596
0
16,834
1,570
0
51,866
L
Rama
Koitaz
Rama
6,655
4,351
0
294
13,136
4,635
0
12,419
717
0
39,706
W
Ah Puch
Swarlezy
Ah Puch
29,053
1,494
0
2,403
13,094
6,831
891
3,201
9,668
75,130
0
L
Cthulhu
dawson516
Cthulhu
10,316
464
199
1,580
21,393
30,375
0
15,749
5,644
63,258
0
W
Ao Kuang
dru182
Ao Kuang
6,367
1,742
0
6,502
18,478
7,926
1,574
4,027
14,251
42,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,107
Gold Earned
38,532
169
Minions Killed
231
0
Camps Cleared
0
1,038,951
Distance Traveled
940,564
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,192
676
49
2
0
336,421
1
L
Cernunnos
13,155
626
91
4
0
291,775
4
L
Rama
11,619
553
61
3
0
261,852
0
W
Ah Puch
14,948
712
66
3
0
337,307
1
L
Cthulhu
13,758
655
79
4
0
386,937
0
W
Ao Kuang
13,967
665
54
3
0
365,223
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role