Player Matchup

Sobek
Sobek
Cemsak
Sobek
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
282W - 281L
1,424 Elo+
Party 1
Amaterasu
Amaterasu
CeoTerasu
Amaterasu
Level 46
God Stats
60W - 46L
1,585 SR
Queue Stats
151W - 163L
1,379 Elo+
Party 1
Ullr
Ullr
CosmicEmpanada
Ullr
Level 66
God Stats
2W - 7L
1,378 SR
Queue Stats
81W - 122L
1,354 Elo+
Party 1
Ra
Ra
Zwag0
Ra
Level 10
God Stats
4W - 7L
1,540 SR
Queue Stats
6W - 13L
1,321 Elo+
Party 1
Ne Zha
Ne Zha
majimplayBR
Ne Zha
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 61
1,500 SR
1,395 Elo+

VS

Team Averages
Level 61
1,554 SR
1,398 Elo+
Cerberus
Cerberus
Guabiru
Cerberus
Level 43
God Stats
13W - 12L
1,589 SR
Queue Stats
38W - 38L
1,500 Elo+
Solo
Rama
Rama
Rendrixon
Rama
Level 157
God Stats
14W - 11L
1,669 SR
Queue Stats
281W - 275L
1,474 Elo+
Solo
Bellona
Bellona
felipemartini240
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 94L
1,329 Elo+
Party 2
Tsukuyomi
Tsukuyomi
fleck_family
Tsukuyomi
Level 47
God Stats
18W - 16L
1,513 SR
Queue Stats
445W - 521L
1,356 Elo+
Party 2
Ah Puch
Ah Puch
prootaku7
Ah Puch
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 317L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cemsak
Sobek
4
0 / 1 / 0
3,173
529
1,033
2,882
1,035
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Amaterasu
CeoTerasu
Amaterasu
7
1 / 1 / 0
4,079
680
2,076
3,580
1,783
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

4
0 / 4 / 0
3,187
531
2,316
3,726
698
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ra
6
0 / 2 / 1
3,632
605
684
1,917
618
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
5
1 / 3 / 0
3,887
648
1,011
4,902
1,079
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Guabiru
Cerberus
6
2 / 0 / 3
4,201
700
2,243
4,448
1,385
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rama
6
3 / 0 / 2
4,121
687
2,583
2,487
532
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 1 / 0
3,932
655
1,369
3,183
1,528
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
fleck_family
Tsukuyomi
8
5 / 0 / 3
5,122
854
2,884
2,688
700
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

Ah Puch
prootaku7
Ah Puch
7
0 / 1 / 1
3,881
647
688
1,439
369
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
Cemsak
Sobek
0
1
0
0
L
Amaterasu
CeoTerasu
Amaterasu
1
1
0
1
L
0
4
0
0
W
Cerberus
Guabiru
Cerberus
2
0
3
3.5
W
Rama
3
0
2
4
L
Ra
0
2
1
0.25
W
1
1
0
1
W
Tsukuyomi
fleck_family
Tsukuyomi
5
0
3
6.5
L
Ne Zha
1
3
0
0.33
W
Ah Puch
prootaku7
Ah Puch
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,120
Damage
9,767
17,007
Taken
14,245
5,213
Mitigated
4,514
5,453
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Cemsak
Sobek
1,033
189
0
1,508
2,882
1,035
0
843
2,024
5,177
0
L
Amaterasu
CeoTerasu
Amaterasu
2,076
668
0
1,046
3,580
1,783
0
0
3,333
0
10,365
L
2,316
1,241
0
550
3,726
698
0
1,190
2,536
0
7,706
W
Cerberus
Guabiru
Cerberus
2,243
326
181
2,008
4,448
1,385
294
686
3,762
10,484
0
W
Rama
2,583
2,299
0
892
2,487
532
697
347
2,140
0
14,556
L
Ra
684
35
34
370
1,917
618
0
806
1,111
12,754
0
W
1,369
504
0
1,109
3,183
1,528
0
0
2,983
0
8,605
W
Tsukuyomi
fleck_family
Tsukuyomi
2,884
628
0
1,532
2,688
700
0
55
2,608
0
20,068
L
Ne Zha
1,011
298
0
1,945
4,902
1,079
0
92
4,810
26
13,848
W
Ah Puch
prootaku7
Ah Puch
688
71
0
293
1,439
369
245
649
790
11,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,958
Gold Earned
21,257
119
Minions Killed
141
0
Camps Cleared
0
498,449
Distance Traveled
560,455
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,173
529
7
1
0
71,732
1
L
Amaterasu
4,079
680
32
5
0
103,920
0
L
Ullr
3,187
531
18
3
0
114,812
0
W
Cerberus
4,201
700
27
5
0
114,876
1
W
Rama
4,121
687
33
6
0
104,175
2
L
Ra
3,632
605
30
5
0
106,136
1
W
Bellona
3,932
655
13
2
0
122,204
0
W
Tsukuyomi
5,122
854
45
8
0
109,975
0
L
Ne Zha
3,887
648
32
5
0
101,849
1
W
Ah Puch
3,881
647
23
4
0
109,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role