Player Matchup

Discordia
Discordia
Dkmv
Discordia
Level 142
God Stats
14W - 10L
1,619 SR
Queue Stats
263W - 232L
1,565 Elo+
Party 2
Olorun
Olorun
LeoxViper
Olorun
Level 129
God Stats
3W - 1L
1,878 SR
Queue Stats
281W - 285L
1,490 Elo+
Party 2
Susano
Susano
Skyleeeer
Susano
Level 18
God Stats
2W - 2L
1,780 SR
Queue Stats
33W - 19L
1,653 Elo+
Party 2
Yemoja
Yemoja
Tretre1992
Yemoja
Level 62
God Stats
2W - 4L
1,543 SR
Queue Stats
3W - 11L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
arthas055
Sun Wukong
Level 142
God Stats
0W - 1L
1,223 SR
Queue Stats
29W - 16L
1,646 Elo+
Party 2
Team Averages
Level 99
1,608 SR
1,546 Elo+

VS

Team Averages
Level 66
1,562 SR
1,565 Elo+
Chaac
Chaac
MrBonesXXV
Chaac
Level 84
God Stats
85W - 71L
1,518 SR
Queue Stats
566W - 566L
1,480 Elo+
Solo
Poseidon
Poseidon
Zaneth
Poseidon
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 112L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
jrmajos
Cthulhu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 127L
1,522 Elo+
Party 3
Da Ji
Da Ji
kerokreoo
Da Ji
Level 29
God Stats
29W - 20L
1,817 SR
Queue Stats
205W - 172L
1,706 Elo+
Party 1
Heimdallr
Heimdallr
yhio420
Heimdallr
Level 46
God Stats
10W - 11L
1,476 SR
Queue Stats
174W - 164L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dkmv
Discordia
20
12 / 5 / 11
20,275
534
33,059
24,536
9,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
LeoxViper
Olorun
20
4 / 9 / 16
17,543
462
19,664
45,782
17,699
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
Skyleeeer
Susano
20
9 / 4 / 19
19,995
526
25,085
36,731
20,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
Tretre1992
Yemoja
20
3 / 6 / 19
16,876
444
15,389
27,312
29,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
arthas055
Sun Wukong
20
7 / 8 / 13
19,450
512
35,108
53,307
60,038
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
2 / 8 / 13
18,886
497
42,857
48,305
58,476
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Zaneth
Poseidon
20
7 / 7 / 13
21,195
558
40,661
25,687
8,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
jrmajos
Cthulhu
20
5 / 6 / 14
18,255
480
23,003
33,403
37,858
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
kerokreoo
Da Ji
20
11 / 7 / 6
20,420
537
24,152
33,010
14,197
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
yhio420
Heimdallr
20
7 / 7 / 11
19,667
518
18,608
32,409
13,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
89
35
Kills
32
32
Deaths
35
78
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dkmv
Discordia
12
5
11
3.5
L
Olorun
LeoxViper
Olorun
4
9
16
1.33
W
Chaac
2
8
13
1.06
L
Susano
Skyleeeer
Susano
9
4
19
4.63
L
Yemoja
Tretre1992
Yemoja
3
6
19
2.08
W
Poseidon
Zaneth
Poseidon
7
7
13
1.93
L
Sun Wukong
arthas055
Sun Wukong
7
8
13
1.69
W
Cthulhu
jrmajos
Cthulhu
5
6
14
2
W
Da Ji
kerokreoo
Da Ji
11
7
6
2
W
Heimdallr
yhio420
Heimdallr
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,305
Damage
149,281
187,668
Taken
172,814
137,344
Mitigated
132,820
69,630
Healing
50,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dkmv
Discordia
33,059
1,036
205
6,112
24,536
9,366
1,067
8,060
16,426
146,655
0
L
Olorun
LeoxViper
Olorun
19,664
12,897
3,739
25,003
45,782
17,699
1,002
19,869
25,888
158,364
0
W
Chaac
42,857
11,506
0
22,638
48,305
58,476
817
14,688
32,639
6,199
140,514
L
Susano
Skyleeeer
Susano
25,085
6,426
0
5,848
36,731
20,470
1,008
6,833
29,798
0
151,694
L
Yemoja
Tretre1992
Yemoja
15,389
1,963
4,702
1,886
27,312
29,771
639
16,669
10,593
45,688
0
W
Poseidon
Zaneth
Poseidon
40,661
4,189
0
4,633
25,687
8,977
745
11,420
14,192
193,791
0
L
Sun Wukong
arthas055
Sun Wukong
35,108
8,311
0
22,135
53,307
60,038
1,316
18,559
33,878
0
138,066
W
Cthulhu
jrmajos
Cthulhu
23,003
1,276
4,236
1,754
33,403
37,858
142
17,878
15,500
87,969
0
W
Da Ji
kerokreoo
Da Ji
24,152
7,722
0
9,273
33,010
14,197
1,400
10,697
22,198
0
144,089
W
Heimdallr
yhio420
Heimdallr
18,608
7,149
0
8,036
32,409
13,312
1,948
14,274
18,060
0
188,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,139
Gold Earned
98,423
816
Minions Killed
983
0
Camps Cleared
0
3,581,674
Distance Traveled
3,531,263
53
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
20,275
534
189
5
0
697,975
17
L
Olorun
17,543
462
187
5
0
651,769
12
W
Chaac
18,886
497
239
6
0
637,375
1
L
Susano
19,995
526
158
4
0
787,812
11
L
Yemoja
16,876
444
60
2
0
728,732
1
W
Poseidon
21,195
558
278
7
0
753,487
18
L
Sun Wukong
19,450
512
222
6
0
715,386
12
W
Cthulhu
18,255
480
80
2
0
710,693
6
W
Da Ji
20,420
537
127
3
0
786,390
13
W
Heimdallr
19,667
518
259
7
0
643,318
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role