Player Matchup

Set
Set
Heneetti
Set
Level 86
God Stats
3W - 1L
1,657 SR
Queue Stats
122W - 100L
1,457 Elo+
Party 2
Discordia
Discordia
Lillim
Discordia
Level 29
God Stats
9W - 12L
1,546 SR
Queue Stats
97W - 99L
1,401 Elo+
Solo
Ra
Ra
P5YCH0K1D
Ra
Level 15
God Stats
3W - 6L
1,349 SR
Queue Stats
17W - 42L
1,183 Elo+
Solo
Neith
Neith
Ranneletku
Neith
Level 3
God Stats
2W - 1L
1,849 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
beziakiki
Nemesis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 132L
1,322 Elo+
Solo
Team Averages
Level 30
1,580 SR
1,372 Elo+

VS

Team Averages
Level 14
1,613 SR
1,340 Elo+
Kukulkan
Kukulkan
Baalzak
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 141L
1,282 Elo+
Party 1
Heimdallr
Heimdallr
DragDi
Heimdallr
Level 12
God Stats
3W - 2L
1,874 SR
Queue Stats
9W - 10L
1,488 Elo+
Party 3
Neith
Neith
Dragong00d
Neith
Level 8
God Stats
3W - 3L
1,733 SR
Queue Stats
16W - 17L
1,388 Elo+
Party 3
Amaterasu
Amaterasu
MerlinThePervert
Amaterasu
Level 25
God Stats
11W - 14L
1,458 SR
Queue Stats
215W - 244L
1,314 Elo+
Party 1
Pele
Pele
tekki345
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
31 / 13 / 10
20,588
1,584
50,087
27,748
19,030
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Lillim
Discordia
20
3 / 1 / 20
13,029
1,002
17,760
14,189
5,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 2 / 20
12,710
978
8,207
13,595
11,132
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
20
9 / 7 / 23
15,339
1,180
27,454
16,360
7,506
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
beziakiki
Nemesis
20
0 / 7 / 21
12,299
946
7,534
23,891
10,356
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

52

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Baalzak
Kukulkan
18
2 / 5 / 5
11,877
914
7,827
9,876
7,911
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
DragDi
Heimdallr
20
12 / 11 / 14
16,005
1,231
30,087
25,165
11,903
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
20
7 / 7 / 13
14,739
1,134
20,360
18,855
8,293
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
20
6 / 9 / 12
13,794
1,061
10,587
32,866
37,956
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
20
3 / 12 / 13
13,228
1,018
21,985
30,028
14,721
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
87
44
Kills
30
30
Deaths
44
94
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Baalzak
Kukulkan
2
5
5
0.9
L
Heimdallr
DragDi
Heimdallr
12
11
14
1.73
L
Neith
7
7
13
1.93
W
31
13
10
2.77
W
Discordia
Lillim
Discordia
3
1
20
13
L
Amaterasu
6
9
12
1.33
W
1
2
20
5.5
W
Neith
9
7
23
2.93
W
Nemesis
beziakiki
Nemesis
0
7
21
1.5
L
Pele
3
12
13
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,042
Damage
90,846
95,783
Taken
116,790
53,292
Mitigated
80,784
9,021
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Baalzak
Kukulkan
7,827
1,215
0
106
9,876
7,911
0
776
9,100
27,254
0
L
Heimdallr
DragDi
Heimdallr
30,087
12,245
0
269
25,165
11,903
0
5,144
20,021
0
52,500
L
Neith
20,360
8,975
0
1,806
18,855
8,293
0
4,129
14,726
0
69,244
W
50,087
32,871
0
1,323
27,748
19,030
0
2,463
25,282
0
69,914
W
Discordia
Lillim
Discordia
17,760
1,145
201
1,997
14,189
5,268
0
580
13,609
44,424
0
L
Amaterasu
10,587
3,302
874
6,537
32,866
37,956
0
8,998
23,868
0
24,924
W
8,207
1,163
415
481
13,595
11,132
0
2,396
11,199
34,317
0
W
Neith
27,454
17,848
0
3,229
16,360
7,506
0
944
15,416
0
52,252
W
Nemesis
beziakiki
Nemesis
7,534
2,254
0
1,375
23,891
10,356
0
1,444
22,447
0
28,463
L
Pele
21,985
6,045
0
1,753
30,028
14,721
0
6,920
23,108
0
38,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,965
Gold Earned
69,643
265
Minions Killed
262
9
Camps Cleared
4
1,254,186
Distance Traveled
1,164,733
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,877
914
47
4
0
214,647
0
L
Heimdallr
16,005
1,231
50
4
1
242,120
0
L
Neith
14,739
1,134
109
8
1
232,715
2
W
Set
20,588
1,584
31
2
8
296,053
0
W
Discordia
13,029
1,002
65
5
0
238,222
1
L
Amaterasu
13,794
1,061
26
2
1
230,149
0
W
Ra
12,710
978
59
5
1
194,939
0
W
Neith
15,339
1,180
68
5
0
240,195
1
W
Nemesis
12,299
946
42
3
0
284,777
2
L
Pele
13,228
1,018
30
2
1
245,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role