Player Matchup

Achilles
Achilles
Yojoseph_233
Achilles
Level 54
God Stats
0W - 1L
1,653 SR
Queue Stats
1W - 4L
1,328 Elo+
Party 1
Kukulkan
Kukulkan
asteroidtoucher
Kukulkan
Level 6
God Stats
0W - 1L
1,186 SR
Queue Stats
0W - 3L
1,091 Elo+
Party 1
Ares
Ares
theMrParadox
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,029 Elo+
Party 1
Team Averages
Level 25
1,446 SR
1,149 Elo+

VS

Team Averages
Level 27
1,484 SR
1,248 Elo+
Odin
Odin
Josh_Threets
Odin
Level 29
God Stats
2W - 2L
1,240 SR
Queue Stats
14W - 10L
1,267 Elo+
Solo
Ao Kuang
Ao Kuang
TTV_Faze_MANOLOO
Ao Kuang
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
218W - 212L
1,248 Elo+
Solo
Hel
Hel
YxNgLeGeNd475
Hel
Level 25
God Stats
1W - 0L
1,711 SR
Queue Stats
29W - 24L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Yojoseph_233
Achilles
14
7 / 7 / 2
10,927
683
13,880
17,573
11,789
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
11
1 / 12 / 3
9,455
591
4,951
14,038
5,593
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 8 / 9
10,510
657
3,851
15,757
16,736
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
22 / 3 / 4
14,563
910
22,227
16,563
17,345
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 1 / 10
10,059
629
5,757
7,950
2,278
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 5 / 19
11,500
719
8,143
10,798
3,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
8
Kills
27
27
Deaths
9
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
22
3
4
8
W
3
1
10
8
L
Achilles
Yojoseph_233
Achilles
7
7
2
1.14
W
2
5
19
2.3
L
Kukulkan
1
12
3
0.21
L
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,682
Damage
36,127
47,368
Taken
35,311
34,118
Mitigated
22,768
3,373
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,227
7,624
0
583
16,563
17,345
1,252
3,120
13,443
312
67,597
W
5,757
1,464
0
2,002
7,950
2,278
1,437
2,507
5,443
15,003
0
L
Achilles
Yojoseph_233
Achilles
13,880
6,449
0
3,313
17,573
11,789
88
6,523
10,900
0
40,124
W
8,143
1,382
6,422
5,175
10,798
3,145
509
3,219
7,579
26,073
0
L
Kukulkan
4,951
1,284
0
20
14,038
5,593
0
2,821
10,917
29,429
0
L
3,851
621
0
40
15,757
16,736
25
5,138
10,319
19,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,892
Gold Earned
36,122
72
Minions Killed
139
0
Camps Cleared
0
696,504
Distance Traveled
743,436
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,563
910
73
5
0
295,641
1
W
Ao Kuang
10,059
629
23
1
0
186,661
0
L
Achilles
10,927
683
29
2
0
264,129
2
W
Hel
11,500
719
43
3
0
261,134
0
L
Kukulkan
9,455
591
26
2
0
203,134
1
L
Ares
10,510
657
17
1
0
229,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role