Player Matchup

Thanatos
Thanatos
CelineCedd
Thanatos
Level 72
God Stats
3W - 1L
1,346 SR
Queue Stats
80W - 91L
1,472 Elo+
Party 1
Anubis
Anubis
SacredArrows224
Anubis
Level 7
God Stats
8W - 11L
1,492 SR
Queue Stats
54W - 80L
1,245 Elo+
Party 1
Mulan
Mulan
URBOYLORNE
Mulan
Level 7
God Stats
8W - 13L
1,451 SR
Queue Stats
56W - 66L
1,196 Elo+
Party 1
Loki
Loki
frenzziyttt
Loki
Level 13
God Stats
22W - 26L
1,622 SR
Queue Stats
161W - 167L
1,354 Elo+
Party 1
Sobek
Sobek
tealnoisy
Sobek
Level 17
God Stats
3W - 6L
1,533 SR
Queue Stats
50W - 60L
1,319 Elo+
Solo
Team Averages
Level 23
1,489 SR
1,317 Elo+

VS

Team Averages
Level 17
1,370 SR
1,256 Elo+
Thor
Thor
CastheFlash2594
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,180 Elo+
Party 2
Ah Puch
Ah Puch
DD Trujillo
Ah Puch
Level 14
God Stats
0W - 1L
1,273 SR
Queue Stats
15W - 24L
1,227 Elo+
Party 2
Heimdallr
Heimdallr
SpikeDrop1
Heimdallr
Level 23
God Stats
0W - 1L
1,297 SR
Queue Stats
7W - 13L
1,274 Elo+
Solo
Scylla
Scylla
Steel_OW
Scylla
Level 27
God Stats
10W - 10L
1,471 SR
Queue Stats
58W - 66L
1,220 Elo+
Solo
Pele
Pele
cbjumper
Pele
Level 19
God Stats
0W - 2L
1,308 SR
Queue Stats
16W - 23L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CelineCedd
Thanatos
16
19 / 2 / 10
11,033
690
21,427
14,824
6,236
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
7 / 3 / 11
9,025
564
4,437
6,175
2,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Mulan
13
3 / 3 / 7
8,743
546
4,510
9,301
6,152
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
7 / 2 / 7
8,957
560
5,447
7,768
2,496
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
tealnoisy
Sobek
16
2 / 2 / 3
9,819
614
4,124
13,476
12,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 2
5,712
357
1,073
11,382
3,877
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
DD Trujillo
Ah Puch
11
3 / 12 / 1
7,129
446
7,388
12,273
2,212
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
SpikeDrop1
Heimdallr
2
1 / 2 / 0
5,008
313
374
1,320
295
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Steel_OW
Scylla
11
2 / 8 / 1
7,037
440
6,197
12,658
2,945
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
13
3 / 6 / 2
7,803
488
9,588
11,996
3,769
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
38
Kills
9
12
Deaths
39
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
W
Thanatos
CelineCedd
Thanatos
19
2
10
12
L
Ah Puch
DD Trujillo
Ah Puch
3
12
1
0.29
W
7
3
11
4.17
L
Heimdallr
SpikeDrop1
Heimdallr
1
2
0
0.5
L
Scylla
Steel_OW
Scylla
2
8
1
0.31
W
Mulan
3
3
7
2.17
L
Pele
3
6
2
0.67
W
7
2
7
5.25
W
Sobek
tealnoisy
Sobek
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,945
Damage
24,620
51,544
Taken
49,629
30,001
Mitigated
13,098
26,068
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,073
263
0
132
11,382
3,877
0
2,187
9,145
0
4,893
W
Thanatos
CelineCedd
Thanatos
21,427
8,857
0
15,583
14,824
6,236
1,817
5,364
9,385
0
64,125
L
Ah Puch
DD Trujillo
Ah Puch
7,388
1,213
0
586
12,273
2,212
277
2,112
10,061
25,261
0
W
4,437
1,033
0
1,338
6,175
2,268
1,282
1,139
5,036
33,420
0
L
Heimdallr
SpikeDrop1
Heimdallr
374
313
0
0
1,320
295
105
315
1,005
0
1,543
L
Scylla
Steel_OW
Scylla
6,197
1,762
0
2,023
12,658
2,945
682
337
12,196
28,861
0
W
Mulan
4,510
1,397
0
1,150
9,301
6,152
2,714
4,122
5,154
0
33,394
L
Pele
9,588
3,477
0
2,958
11,996
3,769
660
3,610
8,361
0
34,409
W
5,447
2,538
0
1,729
7,768
2,496
181
2,571
5,197
0
22,213
W
Sobek
tealnoisy
Sobek
4,124
702
0
6,268
13,476
12,849
2,287
389
13,062
39,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,577
Gold Earned
32,689
317
Minions Killed
136
0
Camps Cleared
0
1,471,773
Distance Traveled
1,004,422
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,712
357
5
0
0
237,468
1
W
Thanatos
11,033
690
85
5
0
377,903
0
L
Ah Puch
7,129
446
40
3
0
267,091
8
W
Anubis
9,025
564
66
4
0
240,297
1
L
Heimdallr
5,008
313
2
0
0
26,494
0
L
Scylla
7,037
440
35
2
0
210,080
2
W
Mulan
8,743
546
65
4
0
285,071
0
L
Pele
7,803
488
54
3
0
263,289
3
W
Loki
8,957
560
32
2
0
322,142
0
W
Sobek
9,819
614
69
4
0
246,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role