Player Matchup

Medusa
Medusa
CristianIR25
Medusa
Level 129
God Stats
7W - 5L
1,291 SR
Queue Stats
173W - 150L
1,519 Elo+
Party 1
Discordia
Discordia
Maxamuray_05
Discordia
Level 56
God Stats
14W - 4L
1,614 SR
Queue Stats
230W - 201L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
Nicolarus_05
Cthulhu
Level 28
God Stats
6W - 0L
1,454 SR
Queue Stats
51W - 41L
1,408 Elo+
Party 1
Team Averages
Level 71
1,453 SR
1,483 Elo+

VS

Team Averages
Level 61
1,572 SR
1,521 Elo+
Horus
Horus
Aiuri
Horus
Level 145
God Stats
44W - 33L
1,713 SR
Queue Stats
442W - 429L
1,645 Elo+
Party 2
Ra
Ra
WoLf BoOzEy
Ra
Level 12
God Stats
0W - 1L
1,274 SR
Queue Stats
2W - 8L
1,237 Elo+
Solo
Nox
Nox
YT-ItsJustAcid
Nox
Level 27
God Stats
45W - 33L
1,727 SR
Queue Stats
168W - 91L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
6 / 3 / 4
13,184
694
11,600
11,152
3,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Maxamuray_05
Discordia
17
4 / 4 / 7
12,136
639
11,125
7,018
2,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Nicolarus_05
Cthulhu
15
1 / 3 / 8
11,029
580
4,754
9,913
9,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aiuri
Horus
14
4 / 2 / 3
11,297
595
8,610
16,162
17,198
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 3
10,995
579
3,292
9,605
3,487
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 4 / 5
11,788
620
8,567
12,884
5,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
11
Kills
9
10
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
Aiuri
Horus
4
2
3
2.75
W
Medusa
6
3
4
2.67
W
Discordia
Maxamuray_05
Discordia
4
4
7
1.88
W
Cthulhu
Nicolarus_05
Cthulhu
1
3
8
1.67
L
2
6
3
0.58
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,479
Damage
20,469
28,083
Taken
38,651
16,028
Mitigated
25,923
4,015
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Aiuri
Horus
8,610
2,811
1,970
2,768
16,162
17,198
0
5,410
10,752
0
42,621
W
Medusa
11,600
4,152
0
1,230
11,152
3,499
2,075
5,008
6,019
0
70,651
W
Discordia
Maxamuray_05
Discordia
11,125
179
534
267
7,018
2,563
328
2,535
4,358
75,633
0
W
Cthulhu
Nicolarus_05
Cthulhu
4,754
52
957
1,027
9,913
9,966
288
4,390
5,334
26,175
0
L
3,292
287
2,059
1,354
9,605
3,487
325
5,775
3,830
26,730
0
L
8,567
0
177
416
12,884
5,238
0
4,752
8,132
59,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,349
Gold Earned
34,080
246
Minions Killed
187
0
Camps Cleared
0
943,402
Distance Traveled
954,980
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,297
595
43
2
0
341,435
3
W
Medusa
13,184
694
97
5
0
264,081
3
W
Discordia
12,136
639
109
6
0
326,958
2
W
Cthulhu
11,029
580
40
2
0
352,363
2
L
Ra
10,995
579
46
2
0
305,386
0
L
Nox
11,788
620
98
5
0
308,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role