Player Matchup

Fenrir
Fenrir
GrimPaladin
Fenrir
Level 114
God Stats
1W - 2L
1,317 SR
Queue Stats
160W - 149L
1,352 Elo+
Solo
Nox
Nox
Luptye
Nox
Level 113
God Stats
3W - 4L
1,748 SR
Queue Stats
106W - 120L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nynn07
Tsukuyomi
Level 111
God Stats
2W - 2L
1,499 SR
Queue Stats
135W - 115L
1,416 Elo+
Solo
Nemesis
Nemesis
XxArsenexX
Nemesis
Level 79
God Stats
3W - 4L
1,462 SR
Queue Stats
170W - 139L
1,406 Elo+
Solo
Cthulhu
Cthulhu
ajustice18
Cthulhu
Level 92
God Stats
1W - 5L
1,307 SR
Queue Stats
155W - 169L
1,391 Elo+
Solo
Team Averages
Level 102
1,467 SR
1,387 Elo+

VS

Team Averages
Level 103
1,636 SR
1,368 Elo+
Xing Tian
Xing Tian
AngelOverboard-
Xing Tian
Level 121
God Stats
5W - 0L
1,841 SR
Queue Stats
247W - 235L
1,342 Elo+
Solo
Arachne
Arachne
Jjtgamer4204201
Arachne
Level 99
God Stats
8W - 9L
1,465 SR
Queue Stats
276W - 247L
1,356 Elo+
Solo
Serqet
Serqet
Shadow5oul98
Serqet
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 245L
1,388 Elo+
Solo
Nu Wa
Nu Wa
SkaiiBlu
Nu Wa
Level 96
God Stats
4W - 3L
1,594 SR
Queue Stats
201W - 152L
1,376 Elo+
Solo
Ra
Ra
jketylr
Ra
Level 95
God Stats
3W - 1L
1,780 SR
Queue Stats
94W - 88L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 8 / 9
9,884
706
6,615
12,961
5,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nox
Luptye
Nox
18
5 / 5 / 11
10,184
727
14,395
12,030
5,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Nynn07
Tsukuyomi
19
7 / 4 / 10
10,541
753
16,385
12,874
6,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
XxArsenexX
Nemesis
15
2 / 8 / 10
8,770
626
5,902
14,978
5,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
ajustice18
Cthulhu
15
2 / 5 / 9
9,209
658
6,991
14,727
8,307
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AngelOverboard-
Xing Tian
17
3 / 6 / 20
10,810
772
8,109
14,849
14,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
11 / 3 / 12
11,979
856
12,282
13,779
6,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
16
4 / 7 / 10
10,086
720
5,042
13,075
5,198
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
SkaiiBlu
Nu Wa
20
7 / 1 / 17
12,486
892
23,059
12,803
7,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
5 / 4 / 15
10,587
756
10,027
9,434
4,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
104
21
Kills
30
30
Deaths
21
49
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AngelOverboard-
Xing Tian
3
6
20
2.17
L
Fenrir
5
8
9
1.19
W
11
3
12
5.67
L
Nox
Luptye
Nox
5
5
11
2.1
L
Tsukuyomi
Nynn07
Tsukuyomi
7
4
10
3
W
Serqet
4
7
10
1.29
W
Nu Wa
SkaiiBlu
Nu Wa
7
1
17
15.5
L
Nemesis
XxArsenexX
Nemesis
2
8
10
0.88
L
Cthulhu
ajustice18
Cthulhu
2
5
9
1.3
W
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,288
Damage
58,519
67,570
Taken
63,940
30,992
Mitigated
38,070
16,880
Healing
27,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AngelOverboard-
Xing Tian
8,109
126
1,302
970
14,849
14,349
721
4,059
10,633
18,415
0
L
Fenrir
6,615
2,246
1,389
998
12,961
5,486
0
8,206
4,135
0
12,281
W
12,282
8,507
2,079
4,487
13,779
6,857
2,332
4,238
9,541
0
17,923
L
Nox
Luptye
Nox
14,395
441
2,007
1,620
12,030
5,332
0
6,874
4,902
37,034
0
L
Tsukuyomi
Nynn07
Tsukuyomi
16,385
2,581
1,704
3,196
12,874
6,238
0
7,064
5,478
0
41,047
W
Serqet
5,042
981
1,812
1,430
13,075
5,198
0
5,675
7,365
0
6,905
W
Nu Wa
SkaiiBlu
Nu Wa
23,059
4,809
2,122
3,147
12,803
7,555
966
3,760
8,957
54,969
0
L
Nemesis
XxArsenexX
Nemesis
5,902
1,080
1,766
2,408
14,978
5,629
0
8,884
5,709
0
23,139
L
Cthulhu
ajustice18
Cthulhu
6,991
44
1,041
751
14,727
8,307
0
10,167
4,521
16,214
0
W
10,027
516
7,414
2,666
9,434
4,111
72
3,654
5,780
28,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,588
Gold Earned
55,948
191
Minions Killed
139
0
Camps Cleared
0
1,071,744
Distance Traveled
1,213,653
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,810
772
12
1
0
215,211
0
L
Fenrir
9,884
706
16
1
0
171,378
0
W
Arachne
11,979
856
6
0
0
260,716
0
L
Nox
10,184
727
65
5
0
213,220
1
L
Tsukuyomi
10,541
753
55
4
0
235,164
0
W
Serqet
10,086
720
9
1
0
239,258
1
W
Nu Wa
12,486
892
86
6
0
253,233
0
L
Nemesis
8,770
626
33
2
0
269,459
3
L
Cthulhu
9,209
658
22
2
0
182,523
0
W
Ra
10,587
756
26
2
0
245,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role