Player Matchup

Artemis
Artemis
Berrd710
Artemis
Level 52
God Stats
2W - 0L
1,509 SR
Queue Stats
9W - 5L
1,487 Elo+
Party 2
Sobek
Sobek
DaBadVoodoo
Sobek
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,289 Elo+
Party 2
Merlin
Merlin
Lyfe
Merlin
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,456 Elo+
Party 2
Team Averages
Level 43
1,503 SR
1,411 Elo+

VS

Team Averages
Level 6
1,407 SR
1,188 Elo+
Discordia
Discordia
Crisanta
Discordia
Level 5
God Stats
2W - 12L
1,220 SR
Queue Stats
7W - 26L
1,008 Elo+
Party 1
Nemesis
Nemesis
Lil_Herc23
Nemesis
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 37L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
bunnyhops96
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Berrd710
Artemis
14
16 / 0 / 8
10,245
931
14,089
4,855
1,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 4 / 13
8,466
770
4,111
10,380
5,687
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Lyfe
Merlin
13
4 / 2 / 18
8,997
818
7,508
5,605
1,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Crisanta
Discordia
10
2 / 7 / 3
7,110
646
4,806
8,904
3,356
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Lil_Herc23
Nemesis
9
1 / 9 / 4
6,797
618
2,542
14,590
7,817
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
bunnyhops96
Ah Puch
10
1 / 8 / 3
6,962
633
4,950
9,431
2,879
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
24
Kills
4
6
Deaths
24
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
Berrd710
Artemis
16
0
8
20
L
Discordia
Crisanta
Discordia
2
7
3
0.5
W
4
4
13
2.63
L
Nemesis
Lil_Herc23
Nemesis
1
9
4
0.33
W
Merlin
Lyfe
Merlin
4
2
18
6.5
L
Ah Puch
bunnyhops96
Ah Puch
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,708
Damage
12,298
20,840
Taken
32,925
9,142
Mitigated
14,052
1,444
Healing
3,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Berrd710
Artemis
14,089
7,700
0
115
4,855
1,736
2,435
2,439
2,416
0
32,312
L
Discordia
Crisanta
Discordia
4,806
454
0
331
8,904
3,356
0
3,863
5,041
16,463
0
W
4,111
622
0
1,329
10,380
5,687
152
4,017
6,363
13,089
0
L
Nemesis
Lil_Herc23
Nemesis
2,542
925
0
1,963
14,590
7,817
0
4,674
9,916
0
7,782
W
Merlin
Lyfe
Merlin
7,508
737
0
0
5,605
1,719
393
3,300
2,305
27,934
0
L
Ah Puch
bunnyhops96
Ah Puch
4,950
567
0
778
9,431
2,879
0
3,090
6,341
22,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,708
Gold Earned
20,869
111
Minions Killed
70
0
Camps Cleared
0
559,923
Distance Traveled
472,348
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,245
931
37
3
0
194,996
0
L
Discordia
7,110
646
15
1
0
138,207
1
W
Sobek
8,466
770
22
2
0
182,415
0
L
Nemesis
6,797
618
8
1
0
177,435
5
W
Merlin
8,997
818
52
5
0
182,512
0
L
Ah Puch
6,962
633
47
4
0
156,706
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role