Player Matchup

King Arthur
King Arthur
PsychoMidget
King Arthur
Level 65
God Stats
1W - 3L
1,416 SR
Queue Stats
79W - 91L
1,413 Elo+
Party 1
Anubis
Anubis
StarBoi57
Anubis
Level 62
God Stats
7W - 4L
1,679 SR
Queue Stats
45W - 38L
1,421 Elo+
Solo
Sobek
Sobek
tajlerdarden
Sobek
Level 79
God Stats
4W - 1L
1,672 SR
Queue Stats
175W - 169L
1,450 Elo+
Party 1
Team Averages
Level 69
1,589 SR
1,428 Elo+

VS

Team Averages
Level 60
1,454 SR
1,441 Elo+
Cernunnos
Cernunnos
Diabeto13
Cernunnos
Level 63
God Stats
12W - 17L
1,434 SR
Queue Stats
83W - 104L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
HellFollowedHim
Tsukuyomi
Level 68
God Stats
16W - 18L
1,430 SR
Queue Stats
41W - 46L
1,420 Elo+
Solo
Thoth
Thoth
LobeLicker
Thoth
Level 49
God Stats
7W - 5L
1,497 SR
Queue Stats
11W - 15L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PsychoMidget
King Arthur
15
4 / 2 / 7
12,273
682
7,273
17,348
12,268
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
StarBoi57
Anubis
17
3 / 4 / 5
12,538
697
10,827
13,377
5,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 4 / 3
11,914
662
8,586
18,801
21,144
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Diabeto13
Cernunnos
15
2 / 7 / 5
11,578
643
10,597
15,248
3,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
HellFollowedHim
Tsukuyomi
15
3 / 4 / 7
11,765
654
13,134
10,677
3,583
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
16
5 / 2 / 5
13,158
731
14,033
9,220
3,458
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
13
Kills
10
10
Deaths
13
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Diabeto13
Cernunnos
2
7
5
0.64
L
Tsukuyomi
HellFollowedHim
Tsukuyomi
3
4
7
1.63
L
Thoth
5
2
5
3.75
W
King Arthur
PsychoMidget
King Arthur
4
2
7
3.75
W
Anubis
StarBoi57
Anubis
3
4
5
1.38
W
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,686
Damage
37,764
49,526
Taken
35,145
38,622
Mitigated
10,904
16,133
Healing
5,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Diabeto13
Cernunnos
10,597
4,301
0
2,856
15,248
3,863
1,437
9,189
5,632
0
70,585
L
Tsukuyomi
HellFollowedHim
Tsukuyomi
13,134
3,145
0
1,077
10,677
3,583
652
5,369
4,983
0
44,276
L
Thoth
14,033
347
0
1,987
9,220
3,458
500
4,404
4,516
58,317
0
W
King Arthur
PsychoMidget
King Arthur
7,273
397
0
3,179
17,348
12,268
845
4,310
12,885
0
28,719
W
Anubis
StarBoi57
Anubis
10,827
223
0
5,880
13,377
5,210
968
5,859
7,504
93,761
0
W
8,586
126
1,131
5,943
18,801
21,144
601
3,981
14,572
27,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,725
Gold Earned
36,501
204
Minions Killed
243
0
Camps Cleared
0
1,033,753
Distance Traveled
959,373
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,578
643
111
6
0
297,405
2
L
Tsukuyomi
11,765
654
58
3
0
344,063
0
L
Thoth
13,158
731
74
4
0
317,905
3
W
King Arthur
12,273
682
33
2
0
356,701
6
W
Anubis
12,538
697
147
8
0
325,554
3
W
Sobek
11,914
662
24
1
0
351,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role