Player Matchup

Hel
Hel
Ham_sandwhich69
Hel
Level 123
God Stats
7W - 9L
1,579 SR
Queue Stats
95W - 99L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
WarMoose02
Cthulhu
Level 109
God Stats
8W - 5L
1,692 SR
Queue Stats
171W - 147L
1,618 Elo+
Party 1
Artemis
Artemis
xFlashRewoundx
Artemis
Level 29
God Stats
7W - 4L
1,614 SR
Queue Stats
20W - 27L
1,384 Elo+
Party 1
Team Averages
Level 87
1,628 SR
1,529 Elo+

VS

Team Averages
Level 79
1,435 SR
1,578 Elo+
Merlin
Merlin
Irnprovised
Merlin
Level 150
God Stats
1W - 5L
1,449 SR
Queue Stats
95W - 62L
1,662 Elo+
Party 2
Izanami
Izanami
JonJonesisGOAT
Izanami
Level 19
God Stats
1W - 7L
1,294 SR
Queue Stats
87W - 91L
1,501 Elo+
Party 2
Tyr
Tyr
llllKeillll
Tyr
Level 69
God Stats
9W - 14L
1,560 SR
Queue Stats
241W - 187L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
9,504
679
8,609
8,370
2,803
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
WarMoose02
Cthulhu
12
2 / 1 / 6
9,282
663
7,369
12,053
11,147
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
6 / 2 / 4
9,931
709
11,781
8,753
3,155
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 1 / 1
8,910
636
7,042
7,037
2,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 3
8,181
584
2,976
10,874
3,666
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
7,578
541
4,394
14,636
7,769
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
3
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Merlin
2
1
1
2.5
L
0
6
3
0.25
W
Cthulhu
WarMoose02
Cthulhu
2
1
6
5
L
0
3
0
0
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,759
Damage
14,412
29,176
Taken
32,547
17,105
Mitigated
13,852
17,415
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,609
198
7,953
6,250
8,370
2,803
270
2,661
5,559
44,995
0
L
Merlin
7,042
281
0
1,300
7,037
2,417
0
3,740
3,222
57,712
0
L
2,976
1,625
0
605
10,874
3,666
0
5,784
4,965
0
21,937
W
Cthulhu
WarMoose02
Cthulhu
7,369
126
166
3,046
12,053
11,147
99
1,869
10,064
38,676
0
L
4,394
400
0
2,120
14,636
7,769
0
6,090
8,321
0
14,267
W
11,781
4,039
0
0
8,753
3,155
3,087
2,551
6,177
0
41,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,717
Gold Earned
24,669
182
Minions Killed
136
0
Camps Cleared
0
761,005
Distance Traveled
703,550
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,504
679
72
5
0
277,460
0
L
Merlin
8,910
636
70
5
0
238,280
3
L
Izanami
8,181
584
46
3
0
205,022
3
W
Cthulhu
9,282
663
51
4
0
245,773
1
L
Tyr
7,578
541
20
1
0
260,248
0
W
Artemis
9,931
709
59
4
0
237,772
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role