Player Matchup

Merlin
Merlin
Forether
Merlin
Level 108
God Stats
8W - 6L
1,627 SR
Queue Stats
104W - 68L
1,750 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Fr0gBoY
Tsukuyomi
Level 108
God Stats
14W - 1L
2,123 SR
Queue Stats
80W - 58L
1,750 Elo+
Party 2
Sun Wukong
Sun Wukong
Steamname
Sun Wukong
Level 131
God Stats
14W - 3L
1,837 SR
Queue Stats
86W - 56L
1,751 Elo+
Party 2
Team Averages
Level 116
1,862 SR
1,751 Elo+

VS

Team Averages
Level 120
1,499 SR
1,562 Elo+
Anubis
Anubis
GscGunner
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Icepsih
Ares
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,602 Elo+
Solo
Fenrir
Fenrir
dragojuts
Fenrir
Level 127
God Stats
7W - 3L
1,496 SR
Queue Stats
230W - 257L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Forether
Merlin
15
1 / 3 / 12
10,878
680
13,596
8,649
2,515
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Fr0gBoY
Tsukuyomi
17
11 / 3 / 6
12,617
789
20,848
13,150
9,154
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Steamname
Sun Wukong
15
8 / 4 / 6
11,514
720
10,526
17,027
10,078
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GscGunner
Anubis
14
6 / 10 / 4
11,016
689
12,922
16,067
7,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
Icepsih
Ares
13
2 / 6 / 7
10,848
678
9,343
18,813
14,349
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
dragojuts
Fenrir
14
2 / 4 / 7
10,377
649
8,679
16,658
12,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
20
Kills
10
10
Deaths
20
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
Forether
Merlin
1
3
12
2.33
W
Tsukuyomi
Fr0gBoY
Tsukuyomi
11
3
6
4.67
L
Anubis
GscGunner
Anubis
6
10
4
0.8
L
Ares
Icepsih
Ares
2
6
7
0.92
W
Sun Wukong
Steamname
Sun Wukong
8
4
6
2.75
L
Fenrir
dragojuts
Fenrir
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,970
Damage
30,944
38,826
Taken
51,538
21,747
Mitigated
34,002
4,470
Healing
7,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Forether
Merlin
13,596
458
22
894
8,649
2,515
1,079
5,076
3,573
66,645
0
W
Tsukuyomi
Fr0gBoY
Tsukuyomi
20,848
5,791
0
1,664
13,150
9,154
827
7,527
5,623
0
66,757
L
Anubis
GscGunner
Anubis
12,922
564
0
5,218
16,067
7,380
380
3,913
12,028
61,444
0
L
Ares
Icepsih
Ares
9,343
161
0
250
18,813
14,349
0
5,460
13,119
18,596
0
W
Sun Wukong
Steamname
Sun Wukong
10,526
3,393
0
1,890
17,027
10,078
795
9,728
7,299
0
35,900
L
Fenrir
dragojuts
Fenrir
8,679
3,041
0
2,279
16,658
12,273
0
4,357
12,066
0
34,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,009
Gold Earned
32,241
210
Minions Killed
158
0
Camps Cleared
0
895,306
Distance Traveled
821,036
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,878
680
103
6
0
275,471
0
W
Tsukuyomi
12,617
789
69
4
0
315,449
4
L
Anubis
11,016
689
101
6
0
223,435
1
L
Ares
10,848
678
15
1
0
274,537
2
W
Sun Wukong
11,514
720
38
2
0
304,386
1
L
Fenrir
10,377
649
42
3
0
323,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role