Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RICKELINTIMEC137
Ah Muzen Cab
Level 21
God Stats
3W - 2L
1,325 SR
Queue Stats
3W - 2L
988 Elo+
Solo
Fenrir
Fenrir
Temeraire420
Fenrir
Level 29
God Stats
3W - 6L
1,346 SR
Queue Stats
37W - 39L
1,236 Elo+
Party 1
Thor
Thor
TheHempDog420
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
UnknownSavage32
Cthulhu
Level 7
God Stats
1W - 3L
1,699 SR
Queue Stats
4W - 5L
1,227 Elo+
Solo
Team Averages
Level 19
1,474 SR
1,275 Elo+

VS

Team Averages
Level 14
1,535 SR
1,286 Elo+
Pele
Pele
ToXiic_GodScythe
Pele
Level 4
God Stats
1W - 0L
1,717 SR
Queue Stats
4W - 2L
1,338 Elo+
Party 2
Hera
Hera
UwU_Onii-Chan1
Hera
Level 27
God Stats
24W - 18L
1,500 SR
Queue Stats
443W - 502L
1,305 Elo+
Party 2
Ymir
Ymir
UwU_Onii-Chan2
Ymir
Level 5
God Stats
12W - 16L
1,500 SR
Queue Stats
668W - 718L
1,174 Elo+
Party 2
Olorun
Olorun
XxGhoulHunterxX
Olorun
Level 29
God Stats
4W - 6L
1,445 SR
Queue Stats
28W - 23L
1,243 Elo+
Solo
Susano
Susano
feplus21
Susano
Level 3
God Stats
3W - 2L
1,511 SR
Queue Stats
3W - 3L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
2 / 3 / 0
6,503
361
2,269
4,828
1,685
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
RICKELINTIMEC137
Ah Muzen Cab
14
7 / 6 / 2
8,872
493
8,162
12,021
4,446
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
14
2 / 6 / 6
8,405
467
8,584
17,085
6,207
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 8 / 4
7,543
419
2,791
13,459
10,726
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 9 / 1
7,104
395
6,961
19,142
14,540
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 7
12,379
688
18,279
15,848
6,514
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 7 / 2
9,034
502
7,930
8,554
2,478
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 4
9,263
515
2,732
12,712
6,541
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
10 / 0 / 6
11,448
636
15,921
11,326
4,830
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
feplus21
Susano
14
3 / 4 / 5
9,389
522
4,491
10,546
3,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
13
Kills
32
32
Deaths
15
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
3
0
0.67
L
Ah Muzen Cab
RICKELINTIMEC137
Ah Muzen Cab
7
6
2
1.33
L
Fenrir
2
6
6
0.83
L
1
8
4
0.38
W
15
1
7
18.5
L
1
9
1
0.17
W
3
7
2
0.57
W
1
3
4
1
W
10
0
6
13
W
Susano
feplus21
Susano
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,767
Damage
49,353
66,535
Taken
58,986
37,604
Mitigated
24,250
8,605
Healing
22,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,269
1,013
0
337
4,828
1,685
0
0
4,828
0
10,241
L
Ah Muzen Cab
RICKELINTIMEC137
Ah Muzen Cab
8,162
5,055
0
1,994
12,021
4,446
0
6,111
5,910
0
42,123
L
Fenrir
8,584
2,930
0
5,153
17,085
6,207
117
5,958
11,127
0
37,966
L
2,791
1,374
0
0
13,459
10,726
0
3,952
9,507
0
12,517
W
18,279
8,627
0
8,109
15,848
6,514
1,789
1,404
14,294
0
88,720
L
6,961
1,048
0
1,121
19,142
14,540
0
10,562
8,580
36,182
0
W
7,930
2,955
135
799
8,554
2,478
1,911
795
7,734
35,793
0
W
2,732
455
0
2,963
12,712
6,541
877
1,676
10,915
27,945
0
W
15,921
8,571
524
7,387
11,326
4,830
4,321
2,465
8,536
70,653
0
W
Susano
feplus21
Susano
4,491
1,879
0
2,470
10,546
3,887
1,098
0
10,546
0
31,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,427
Gold Earned
51,513
229
Minions Killed
418
0
Camps Cleared
0
1,226,995
Distance Traveled
1,558,779
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,503
361
21
1
0
129,476
0
L
Ah Muzen Cab
8,872
493
80
4
0
264,227
2
L
Fenrir
8,405
467
57
3
0
310,487
0
L
Thor
7,543
419
19
1
0
266,681
6
W
Pele
12,379
688
125
7
0
356,300
1
L
Cthulhu
7,104
395
52
3
0
256,124
0
W
Hera
9,034
502
76
4
0
283,487
0
W
Ymir
9,263
515
43
2
0
302,542
0
W
Olorun
11,448
636
115
6
0
304,302
0
W
Susano
9,389
522
59
3
0
312,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role