Player Matchup

Ymir
Ymir
BeardedC00ckie
Ymir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,608 Elo+
Party 1
Rama
Rama
Drenni
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
MeGoneWild
Olorun
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Rikuoy
Zhong Kui
Level 137
God Stats
3W - 0L
1,749 SR
Queue Stats
300W - 294L
1,573 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shelldrak
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 104
1,550 SR
1,536 Elo+

VS

Team Averages
Level 123
1,428 SR
1,497 Elo+
Neith
Neith
Aikawa-sensei
Neith
Level 129
God Stats
2W - 3L
1,868 SR
Queue Stats
306W - 292L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
DrJahl
Cthulhu
Level 159
God Stats
0W - 2L
1,286 SR
Queue Stats
316W - 350L
1,459 Elo+
Solo
Loki
Loki
KaRlemOnster
Loki
Level 86
God Stats
0W - 1L
1,070 SR
Queue Stats
8W - 6L
1,468 Elo+
Party 4
Chang'e
Chang'e
NightmareSteveo
Chang'e
Level 120
God Stats
11W - 2L
1,647 SR
Queue Stats
339W - 325L
1,510 Elo+
Party 2
Mercury
Mercury
WeeAcheampong
Mercury
Level 121
God Stats
0W - 1L
1,271 SR
Queue Stats
9W - 9L
1,525 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 22
11,276
805
8,743
14,839
19,562
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Drenni
Rama
17
6 / 5 / 18
10,991
785
8,141
14,190
6,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Olorun
MeGoneWild
Olorun
20
9 / 4 / 15
12,379
884
15,315
14,835
7,085
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Rikuoy
Zhong Kui
19
6 / 7 / 21
12,120
866
18,616
19,051
13,179
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
Shelldrak
Ah Muzen Cab
17
8 / 5 / 20
10,996
785
19,566
13,279
5,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 12
11,956
854
17,082
15,219
6,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DrJahl
Cthulhu
18
3 / 8 / 12
10,327
738
16,072
19,278
20,584
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 7 / 8
10,431
745
7,513
11,065
4,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 7 / 13
10,635
760
9,922
17,440
10,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
15
3 / 8 / 13
9,296
664
9,066
13,984
4,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
81
34
Kills
23
24
Deaths
35
96
Assists
58
Player
Kills
Deaths
Assists
KDA
L
7
5
12
2.6
W
5
3
22
5.33
L
Cthulhu
DrJahl
Cthulhu
3
8
12
1.13
W
Rama
Drenni
Rama
6
5
18
3
L
5
7
8
1.29
W
Olorun
MeGoneWild
Olorun
9
4
15
4.13
L
5
7
13
1.64
W
Zhong Kui
Rikuoy
Zhong Kui
6
7
21
2.36
W
Ah Muzen Cab
Shelldrak
Ah Muzen Cab
8
5
20
3.6
L
Mercury
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,381
Damage
59,655
76,194
Taken
76,986
51,990
Mitigated
46,288
28,252
Healing
22,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,082
4,554
605
3,173
15,219
6,031
2,197
8,476
6,743
0
37,514
W
8,743
872
1,422
1,288
14,839
19,562
503
5,331
9,508
16,030
0
L
Cthulhu
DrJahl
Cthulhu
16,072
310
1,819
1,604
19,278
20,584
227
11,102
8,176
30,886
0
W
Rama
Drenni
Rama
8,141
5,675
1,950
3,395
14,190
6,346
684
4,409
9,781
0
21,725
L
7,513
2,144
257
766
11,065
4,233
57
5,000
6,065
0
16,138
W
Olorun
MeGoneWild
Olorun
15,315
9,786
1,606
5,953
14,835
7,085
2,637
4,406
10,429
36,038
0
L
9,922
599
5,388
7,273
17,440
10,772
351
10,823
6,617
20,051
0
W
Zhong Kui
Rikuoy
Zhong Kui
18,616
2,282
2,243
5,495
19,051
13,179
953
5,546
13,505
32,696
0
W
Ah Muzen Cab
Shelldrak
Ah Muzen Cab
19,566
7,317
1,430
3,470
13,279
5,818
2,439
6,302
6,977
0
32,613
L
Mercury
9,066
3,168
365
1,533
13,984
4,668
0
7,273
6,711
0
12,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,762
Gold Earned
52,645
150
Minions Killed
161
0
Camps Cleared
0
1,152,888
Distance Traveled
1,069,268
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,956
854
41
3
0
201,816
3
W
Ymir
11,276
805
15
1
0
221,167
0
L
Cthulhu
10,327
738
45
3
0
218,146
4
W
Rama
10,991
785
24
2
0
225,470
1
L
Loki
10,431
745
32
2
0
185,120
0
W
Olorun
12,379
884
46
3
0
226,610
2
L
Chang'e
10,635
760
35
3
0
220,279
0
W
Zhong Kui
12,120
866
38
3
0
229,314
2
W
Ah Muzen Cab
10,996
785
27
2
0
250,327
1
L
Mercury
9,296
664
8
1
0
243,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role