Player Matchup

Jormungandr
Jormungandr
Ariel_703
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,595 Elo+
Solo
Pele
Pele
DesertRose3211
Pele
Level 25
God Stats
18W - 19L
1,511 SR
Queue Stats
91W - 79L
1,352 Elo+
Party 1
Cerberus
Cerberus
JEESUS CHRIIlST
Cerberus
Level 20
God Stats
27W - 18L
1,554 SR
Queue Stats
80W - 70L
1,314 Elo+
Party 1
Fenrir
Fenrir
ace9604
Fenrir
Level 17
God Stats
3W - 4L
1,270 SR
Queue Stats
12W - 16L
1,159 Elo+
Solo
Ra
Ra
record_breaker2
Ra
Level 29
God Stats
19W - 18L
1,527 SR
Queue Stats
155W - 209L
1,345 Elo+
Solo
Team Averages
Level 23
1,473 SR
1,353 Elo+

VS

Team Averages
Level 20
1,591 SR
1,298 Elo+
Mulan
Mulan
KennyUchiha
Mulan
Level 29
God Stats
2W - 3L
1,821 SR
Queue Stats
102W - 98L
1,290 Elo+
Solo
Pele
Pele
Maquel20
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,320 Elo+
Solo
Ra
Ra
PurpleTony
Ra
Level 6
God Stats
1W - 3L
1,683 SR
Queue Stats
7W - 13L
1,397 Elo+
Solo
Merlin
Merlin
Snarlingchip
Merlin
Level 18
God Stats
18W - 30L
1,461 SR
Queue Stats
22W - 34L
1,163 Elo+
Solo
Sol
Sol
jnelly23969
Sol
Level 29
God Stats
75W - 91L
1,489 SR
Queue Stats
227W - 257L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ariel_703
Jormungandr
18
5 / 3 / 3
12,501
481
8,640
15,086
13,411
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
8 / 3 / 10
13,571
522
17,900
20,983
13,041
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
20
9 / 3 / 13
14,315
551
21,514
30,683
21,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
ace9604
Fenrir
14
4 / 9 / 3
10,572
407
9,017
18,715
9,413
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 9 / 4
12,619
485
12,342
19,693
7,492
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
10,283
396
7,090
10,492
6,281
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
19
6 / 3 / 6
12,735
490
17,277
27,277
9,632
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 5 / 7
9,835
378
5,571
12,331
4,282
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
19
10 / 6 / 4
12,548
483
25,911
16,469
5,538
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
6 / 13 / 5
12,115
466
26,420
24,457
6,814
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
50
29
Kills
25
27
Deaths
30
33
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ariel_703
Jormungandr
5
3
3
2.17
W
8
3
10
4.33
W
Cerberus
9
3
13
5.17
L
2
3
3
1.17
L
Pele
6
3
6
3
L
1
5
7
0.9
L
Merlin
10
6
4
2
W
Fenrir
ace9604
Fenrir
4
9
3
0.61
L
6
13
5
0.65
W
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,413
Damage
82,269
105,160
Taken
91,026
64,963
Mitigated
32,547
32,723
Healing
32,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ariel_703
Jormungandr
8,640
1,427
279
3,510
15,086
13,411
639
5,995
8,691
41,684
0
W
17,900
3,122
0
1,299
20,983
13,041
5,165
13,125
7,833
0
62,053
W
Cerberus
21,514
898
2,183
16,502
30,683
21,606
2,153
16,336
14,322
102,709
0
L
7,090
2,160
0
2,022
10,492
6,281
834
4,209
5,833
0
39,503
L
Pele
17,277
1,760
0
11,359
27,277
9,632
0
10,799
15,978
0
98,481
L
5,571
1,077
352
5,367
12,331
4,282
612
6,266
6,040
28,356
0
L
Merlin
25,911
2,170
0
4,450
16,469
5,538
1,135
7,961
8,258
85,340
0
W
Fenrir
ace9604
Fenrir
9,017
1,621
0
831
18,715
9,413
2,573
12,896
5,819
0
21,475
L
26,420
9,824
0
9,335
24,457
6,814
583
12,386
11,596
79,186
0
W
12,342
1,957
700
7,419
19,693
7,492
3,355
9,550
10,093
83,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,578
Gold Earned
57,516
500
Minions Killed
469
0
Camps Cleared
0
2,230,897
Distance Traveled
1,936,897
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,501
481
65
3
0
454,751
1
W
Pele
13,571
522
99
4
0
502,247
0
W
Cerberus
14,315
551
172
7
0
482,349
2
L
Mulan
10,283
396
65
3
0
292,489
0
L
Pele
12,735
490
113
4
0
535,807
2
L
Ra
9,835
378
62
2
0
330,502
2
L
Merlin
12,548
483
115
4
0
419,566
0
W
Fenrir
10,572
407
34
1
0
394,668
0
L
Sol
12,115
466
114
4
0
358,533
0
W
Ra
12,619
485
130
5
0
396,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role