Player Matchup

Cthulhu
Cthulhu
D4RK Priett0
Cthulhu
Level 17
God Stats
1W - 1L
1,719 SR
Queue Stats
4W - 4L
1,272 Elo+
Party 2
Nox
Nox
D4RK RooSheR
Nox
Level 50
God Stats
0W - 1L
1,723 SR
Queue Stats
23W - 14L
1,309 Elo+
Party 2
Tsukuyomi
Tsukuyomi
D4RK Shvrak
Tsukuyomi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 2
Team Averages
Level 58
1,647 SR
1,360 Elo+

VS

Team Averages
Level 74
1,406 SR
1,510 Elo+
Jormungandr
Jormungandr
Der Gott5000
Jormungandr
Level 81
God Stats
10W - 6L
1,231 SR
Queue Stats
310W - 260L
1,539 Elo+
Party 1
Chaac
Chaac
Der Teufel2338
Chaac
Level 114
God Stats
4W - 3L
1,479 SR
Queue Stats
248W - 196L
1,519 Elo+
Party 1
Cernunnos
Cernunnos
WExWAVYxQC
Cernunnos
Level 27
God Stats
26W - 13L
1,508 SR
Queue Stats
203W - 175L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D4RK Priett0
Cthulhu
15
4 / 8 / 2
11,673
614
12,733
19,051
16,423
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 9 / 5
11,317
596
11,829
14,271
4,853
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
D4RK Shvrak
Tsukuyomi
13
3 / 9 / 2
11,421
601
16,810
19,841
6,544
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Der Gott5000
Jormungandr
17
10 / 3 / 11
13,406
706
13,702
18,240
16,497
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
10 / 3 / 14
13,852
729
22,278
33,465
27,677
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
WExWAVYxQC
Cernunnos
15
6 / 3 / 12
12,943
681
10,587
13,117
4,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
9
Kills
26
26
Deaths
9
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
D4RK Priett0
Cthulhu
4
8
2
0.63
L
2
9
5
0.5
L
Tsukuyomi
D4RK Shvrak
Tsukuyomi
3
9
2
0.44
W
Jormungandr
Der Gott5000
Jormungandr
10
3
11
5.17
W
10
3
14
5.67
W
Cernunnos
WExWAVYxQC
Cernunnos
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,372
Damage
46,567
53,163
Taken
64,822
27,820
Mitigated
48,498
2,772
Healing
25,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
D4RK Priett0
Cthulhu
12,733
1,432
0
1,335
19,051
16,423
0
4,580
14,041
35,835
0
L
11,829
1,306
0
744
14,271
4,853
0
3,257
10,887
45,392
0
L
Tsukuyomi
D4RK Shvrak
Tsukuyomi
16,810
3,930
0
693
19,841
6,544
0
4,961
14,505
0
43,409
W
Jormungandr
Der Gott5000
Jormungandr
13,702
1,924
1,216
3,499
18,240
16,497
278
6,298
11,740
34,947
0
W
22,278
3,981
486
16,200
33,465
27,677
627
12,097
19,796
0
67,291
W
Cernunnos
WExWAVYxQC
Cernunnos
10,587
5,650
792
3,656
13,117
4,324
1,172
5,438
7,496
0
50,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,411
Gold Earned
40,201
158
Minions Killed
162
0
Camps Cleared
0
900,784
Distance Traveled
997,911
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,673
614
48
3
0
296,738
5
L
Nox
11,317
596
56
3
0
283,609
0
L
Tsukuyomi
11,421
601
54
3
0
320,437
1
W
Jormungandr
13,406
706
31
2
0
342,091
0
W
Chaac
13,852
729
79
4
0
375,395
3
W
Cernunnos
12,943
681
52
3
0
280,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role