Player Matchup

Cerberus
Cerberus
BlackCyclone397
Cerberus
Level 27
God Stats
37W - 25L
1,381 SR
Queue Stats
224W - 205L
1,248 Elo+
Party 1
Ne Zha
Ne Zha
LilBigCheesy983
Ne Zha
Level 69
God Stats
2W - 1L
1,824 SR
Queue Stats
85W - 64L
1,339 Elo+
Party 1
Neith
Neith
akinad_rebaf
Neith
Level 6
God Stats
1W - 4L
1,176 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 34
1,460 SR
1,363 Elo+

VS

Team Averages
Level 16
1,334 SR
1,232 Elo+
Ra
Ra
Pero12346
Ra
Level 25
God Stats
2W - 2L
1,224 SR
Queue Stats
10W - 9L
1,332 Elo+
Solo
Vamana
Vamana
blacks21212
Vamana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,269 Elo+
Solo
Fenrir
Fenrir
sousou77184
Fenrir
Level 7
God Stats
1W - 0L
1,280 SR
Queue Stats
1W - 1L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
0 / 5 / 2
10,824
541
8,848
19,062
14,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 9 / 0
11,892
595
9,074
17,354
6,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 9 / 2
10,768
538
7,676
18,019
7,250
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 8
14,378
719
17,023
16,374
11,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
20
13 / 0 / 8
14,641
732
22,565
21,609
27,861
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
1
0 / 0 / 0
7,537
377
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
23
23
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
5
2
0.2
L
3
9
0
0.33
W
10
3
8
4.67
L
0
9
2
0.11
W
Vamana
13
0
8
17
W
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,598
Damage
39,588
54,435
Taken
37,983
28,489
Mitigated
39,033
12,491
Healing
15,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
8,848
504
1,005
7,033
19,062
14,587
280
6,300
12,362
46,400
0
L
9,074
5,071
0
2,966
17,354
6,652
114
5,224
11,880
0
32,227
W
17,023
1,971
4,166
6,210
16,374
11,172
279
3,380
12,994
74,687
0
L
7,676
3,887
0
1,487
18,019
7,250
588
6,075
11,744
518
49,726
W
Vamana
22,565
10,325
0
4,752
21,609
27,861
1,302
6,098
15,511
0
91,195
W
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,484
Gold Earned
36,556
196
Minions Killed
207
0
Camps Cleared
0
873,848
Distance Traveled
750,923
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,824
541
106
5
0
326,947
5
L
Ne Zha
11,892
595
27
1
0
293,696
2
W
Ra
14,378
719
112
6
0
359,706
1
L
Neith
10,768
538
63
3
0
253,205
2
W
Vamana
14,641
732
95
5
0
391,217
0
W
Fenrir
7,537
377
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role