Player Matchup

Merlin
Merlin
GREEN T1767
Merlin
Level 6
God Stats
2W - 3L
1,172 SR
Queue Stats
6W - 6L
1,051 Elo+
Solo
Fenrir
Fenrir
Ghostluma64
Fenrir
Level 27
God Stats
10W - 9L
1,421 SR
Queue Stats
93W - 81L
1,393 Elo+
Solo
Bakasura
Bakasura
Pakkun6357
Bakasura
Level 45
God Stats
3W - 4L
1,480 SR
Queue Stats
103W - 114L
1,398 Elo+
Party 1
Sobek
Sobek
iDzrk
Sobek
Level 25
God Stats
2W - 1L
1,279 SR
Queue Stats
19W - 27L
1,370 Elo+
Party 1
Guan Yu
Guan Yu
iDzrq
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,089 Elo+
Party 1
Team Averages
Level 21
1,370 SR
1,260 Elo+

VS

Team Averages
Level 16
1,422 SR
1,268 Elo+
Neith
Neith
OuterCactus5413
Neith
Level 8
God Stats
4W - 10L
1,332 SR
Queue Stats
6W - 19L
1,181 Elo+
Solo
Ah Puch
Ah Puch
Sagedowne
Ah Puch
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheSupremeKai1
Tsukuyomi
Level 23
God Stats
32W - 30L
1,316 SR
Queue Stats
102W - 99L
1,233 Elo+
Solo
Sun Wukong
Sun Wukong
iDashNbash
Sun Wukong
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 32L
1,196 Elo+
Solo
Artemis
Artemis
i_better_than_54
Artemis
Level 26
God Stats
1W - 9L
1,464 SR
Queue Stats
32W - 50L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 6 / 18
15,793
929
19,247
19,111
8,951
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
20
16 / 1 / 16
19,031
1,119
17,232
20,258
19,729
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
Pakkun6357
Bakasura
20
24 / 7 / 17
21,906
1,289
54,022
33,224
16,119
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
iDzrk
Sobek
20
7 / 6 / 27
18,006
1,059
20,521
38,960
26,124
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
iDzrq
Guan Yu
20
0 / 4 / 25
15,115
889
5,833
22,416
21,910
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

24

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 4
14,296
841
2,764
14,553
5,014
Ah Puch
Sagedowne
Ah Puch
20
2 / 6 / 15
15,865
933
22,725
13,267
11,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
TheSupremeKai1
Tsukuyomi
20
9 / 20 / 9
17,067
1,004
34,285
37,557
17,476
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
iDashNbash
Sun Wukong
20
5 / 8 / 12
16,487
970
24,648
37,086
43,855
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 9 / 13
17,054
1,003
39,712
23,745
13,409
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
77
50
Kills
24
24
Deaths
50
103
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
6
18
2
W
Fenrir
16
1
16
24
L
3
7
4
0.71
W
Bakasura
Pakkun6357
Bakasura
24
7
17
4.64
L
Ah Puch
Sagedowne
Ah Puch
2
6
15
1.58
L
Tsukuyomi
TheSupremeKai1
Tsukuyomi
9
20
9
0.68
L
Sun Wukong
iDashNbash
Sun Wukong
5
8
12
1.38
W
Sobek
iDzrk
Sobek
7
6
27
3.42
W
Guan Yu
iDzrq
Guan Yu
0
4
25
3.13
L
5
9
13
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,855
Damage
124,134
133,969
Taken
126,208
92,833
Mitigated
91,348
35,056
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
19,247
3,693
0
904
19,111
8,951
0
2,236
16,548
60,459
0
W
Fenrir
17,232
4,612
1,736
3,114
20,258
19,729
0
3,103
16,264
0
34,962
L
2,764
755
0
305
14,553
5,014
0
4,397
9,205
0
14,752
W
Bakasura
Pakkun6357
Bakasura
54,022
35,971
1,510
12,289
33,224
16,119
0
7,332
25,096
0
77,358
L
Ah Puch
Sagedowne
Ah Puch
22,725
3,730
0
630
13,267
11,594
0
5,241
7,558
47,000
0
L
Tsukuyomi
TheSupremeKai1
Tsukuyomi
34,285
13,071
0
1,654
37,557
17,476
0
11,552
23,910
0
63,514
L
Sun Wukong
iDashNbash
Sun Wukong
24,648
4,267
0
945
37,086
43,855
0
11,616
23,072
0
41,159
W
Sobek
iDzrk
Sobek
20,521
1,172
154
10,771
38,960
26,124
0
8,213
29,869
34,579
0
W
Guan Yu
iDzrq
Guan Yu
5,833
1,397
2,672
1,906
22,416
21,910
0
1,841
20,213
0
14,163
L
39,712
24,735
0
885
23,745
13,409
0
6,962
15,021
0
80,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,851
Gold Earned
80,769
272
Minions Killed
263
11
Camps Cleared
6
1,544,059
Distance Traveled
1,448,865
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,793
929
96
6
1
263,936
0
W
Fenrir
19,031
1,119
55
3
1
315,961
1
L
Neith
14,296
841
22
1
0
180,807
1
W
Bakasura
21,906
1,289
80
5
6
341,916
0
L
Ah Puch
15,865
933
41
2
2
282,733
1
L
Tsukuyomi
17,067
1,004
63
4
0
353,176
0
L
Sun Wukong
16,487
970
46
3
1
360,300
0
W
Sobek
18,006
1,059
22
1
2
286,907
0
W
Guan Yu
15,115
889
19
1
1
335,339
1
L
Artemis
17,054
1,003
91
5
3
271,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role