Player Matchup

Cthulhu
Cthulhu
B100dwraith96
Cthulhu
Level 9
God Stats
5W - 6L
1,517 SR
Queue Stats
5W - 12L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
CoolestButton67
Zhong Kui
Level 129
God Stats
1W - 3L
1,442 SR
Queue Stats
519W - 498L
1,394 Elo+
Party 1
Tyr
Tyr
D Gray 2001
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 112L
1,533 Elo+
Party 1
Team Averages
Level 88
1,486 SR
1,475 Elo+

VS

Team Averages
Level 61
1,540 SR
1,507 Elo+
Medusa
Medusa
JOELAMACHINE69
Medusa
Level 25
God Stats
3W - 4L
1,267 SR
Queue Stats
141W - 139L
1,428 Elo+
Solo
Bellona
Bellona
LE_SCORPIO_JUJU
Bellona
Level 141
God Stats
1W - 2L
1,853 SR
Queue Stats
59W - 40L
1,606 Elo+
Party 2
Ah Puch
Ah Puch
Tetsuo_Schima
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 11 / 1
10,236
640
4,979
18,649
9,838
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zhong Kui
CoolestButton67
Zhong Kui
13
6 / 8 / 2
10,901
681
9,878
17,972
10,790
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 4 / 7
9,483
593
6,987
14,527
10,431
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 10
12,134
758
15,085
9,880
3,698
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 5 / 12
11,085
693
9,086
12,674
12,294
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
16
9 / 2 / 10
12,142
759
18,282
5,964
2,236
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
9
Kills
23
23
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
11
1
0.32
L
Zhong Kui
CoolestButton67
Zhong Kui
6
8
2
0.88
L
0
4
7
0.88
W
10
2
10
7.5
W
4
5
12
2
W
Ah Puch
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,844
Damage
42,453
51,148
Taken
28,518
31,059
Mitigated
18,228
9,058
Healing
5,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,979
298
621
890
18,649
9,838
0
9,206
9,328
18,109
0
L
Zhong Kui
CoolestButton67
Zhong Kui
9,878
785
0
3,878
17,972
10,790
0
5,539
12,183
35,240
0
L
6,987
1,183
0
3,669
14,527
10,431
0
4,900
9,552
4,233
15,965
W
15,085
10,132
171
3,229
9,880
3,698
1,284
5,507
4,173
0
32,856
W
9,086
3,936
0
570
12,674
12,294
486
7,102
5,322
3,675
40,712
W
Ah Puch
18,282
820
0
1,426
5,964
2,236
977
3,572
2,392
80,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,620
Gold Earned
35,361
121
Minions Killed
201
0
Camps Cleared
0
679,759
Distance Traveled
806,003
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,236
640
33
2
0
180,424
5
L
Zhong Kui
10,901
681
56
4
0
211,856
1
L
Tyr
9,483
593
32
2
0
287,479
3
W
Medusa
12,134
758
31
2
0
279,376
3
W
Bellona
11,085
693
50
3
0
268,481
1
W
Ah Puch
12,142
759
120
8
0
258,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role