Player Matchup

Bellona
Bellona
Kokokilll
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MisoraRyou
Cthulhu
Level 17
God Stats
1W - 1L
1,677 SR
Queue Stats
2W - 3L
1,110 Elo+
Party 2
Neith
Neith
MyMindMild
Neith
Level 7
God Stats
0W - 1L
1,728 SR
Queue Stats
1W - 2L
1,135 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zekuto
Tsukuyomi
Level 17
God Stats
0W - 1L
1,468 SR
Queue Stats
2W - 2L
1,276 Elo+
Party 2
Guan Yu
Guan Yu
tlgmassiv
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 11
1,575 SR
1,304 Elo+

VS

Team Averages
Level 16
1,362 SR
1,265 Elo+
Thor
Thor
LilBoots17
Thor
Level 10
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 13L
1,110 Elo+
Solo
Sun Wukong
Sun Wukong
Slappinsalamis
Sun Wukong
Level 29
God Stats
13W - 9L
1,351 SR
Queue Stats
110W - 121L
1,313 Elo+
Solo
Pele
Pele
daytwoo
Pele
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,226 Elo+
Solo
Medusa
Medusa
暴走九層塔
Medusa
Level 15
God Stats
1W - 7L
1,255 SR
Queue Stats
131W - 138L
1,421 Elo+
Party 3
Ymir
Ymir
暴走四季豆
Ymir
Level 15
God Stats
38W - 37L
1,206 SR
Queue Stats
163W - 172L
1,257 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kokokilll
Bellona
9
1 / 6 / 1
6,122
408
4,403
9,907
4,986
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
MisoraRyou
Cthulhu
10
1 / 4 / 3
6,646
443
5,594
9,232
5,968
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
11
3 / 4 / 0
7,201
480
7,203
7,923
2,144
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Zekuto
Tsukuyomi
12
3 / 3 / 2
7,508
501
5,449
7,507
2,306
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
tlgmassiv
Guan Yu
8
0 / 5 / 0
5,949
397
220
9,573
3,021
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
8,621
575
5,114
7,774
2,541
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Slappinsalamis
Sun Wukong
13
4 / 1 / 4
8,261
551
5,895
8,136
6,842
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Pele
daytwoo
Pele
11
4 / 3 / 6
7,587
506
4,530
8,191
2,338
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
6 / 2 / 5
8,150
543
8,537
7,437
2,410
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 9
7,700
513
4,543
8,209
3,770
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
8
Kills
21
22
Deaths
8
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
Kokokilll
Bellona
1
6
1
0.25
W
3
1
4
5
L
Cthulhu
MisoraRyou
Cthulhu
1
4
3
0.63
L
Neith
3
4
0
0.75
W
Sun Wukong
Slappinsalamis
Sun Wukong
4
1
4
6
L
Tsukuyomi
Zekuto
Tsukuyomi
3
3
2
1.33
W
Pele
daytwoo
Pele
4
3
6
2.33
L
Guan Yu
tlgmassiv
Guan Yu
0
5
0
0
W
6
2
5
4.25
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,869
Damage
28,619
44,142
Taken
39,747
18,425
Mitigated
17,901
8,684
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Kokokilll
Bellona
4,403
1,784
0
367
9,907
4,986
132
859
9,023
0
17,789
W
5,114
1,684
0
3,002
7,774
2,541
0
292
7,432
0
51,184
L
Cthulhu
MisoraRyou
Cthulhu
5,594
178
155
1,973
9,232
5,968
411
1,285
7,787
16,876
0
L
Neith
7,203
3,264
0
2,351
7,923
2,144
295
573
7,150
0
37,439
W
Sun Wukong
Slappinsalamis
Sun Wukong
5,895
1,374
0
2,092
8,136
6,842
865
974
6,912
0
37,207
L
Tsukuyomi
Zekuto
Tsukuyomi
5,449
1,492
0
1,015
7,507
2,306
0
375
7,132
0
34,873
W
Pele
daytwoo
Pele
4,530
1,349
0
1,517
8,191
2,338
0
664
7,472
0
26,545
L
Guan Yu
tlgmassiv
Guan Yu
220
141
0
2,823
9,573
3,021
132
1,451
8,097
0
26,945
W
8,537
4,775
867
3,692
7,437
2,410
942
1,179
6,184
0
43,066
W
4,543
971
0
750
8,209
3,770
216
2,014
6,099
12,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,426
Gold Earned
40,319
214
Minions Killed
271
0
Camps Cleared
0
1,318,982
Distance Traveled
1,341,882
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,122
408
23
2
0
293,288
3
W
Thor
8,621
575
74
5
0
265,947
0
L
Cthulhu
6,646
443
26
2
0
259,165
4
L
Neith
7,201
480
63
4
0
221,861
0
W
Sun Wukong
8,261
551
68
5
0
289,262
1
L
Tsukuyomi
7,508
501
63
4
0
290,668
2
W
Pele
7,587
506
45
3
0
256,184
4
L
Guan Yu
5,949
397
39
3
0
254,000
1
W
Medusa
8,150
543
58
4
0
248,404
5
W
Ymir
7,700
513
26
2
0
282,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role