Player Matchup

Ah Puch
Ah Puch
BobTheDevourer
Ah Puch
Level 15
God Stats
1W - 4L
1,239 SR
Queue Stats
7W - 23L
1,124 Elo+
Solo
Arachne
Arachne
Firewing21
Arachne
Level 23
God Stats
50W - 32L
1,596 SR
Queue Stats
265W - 278L
1,358 Elo+
Solo
Neith
Neith
GaelJames0079
Neith
Level 26
God Stats
22W - 18L
1,008 SR
Queue Stats
43W - 36L
1,199 Elo+
Solo
Fenrir
Fenrir
IdleBigGasHMU
Fenrir
Level 25
God Stats
1W - 5L
1,452 SR
Queue Stats
15W - 17L
1,434 Elo+
Solo
Ymir
Ymir
Thorin171
Ymir
Level 6
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 2L
1,014 Elo+
Solo
Team Averages
Level 19
1,313 SR
1,226 Elo+

VS

Team Averages
Level 21
1,514 SR
1,300 Elo+
Nemesis
Nemesis
Killireth
Nemesis
Level 24
God Stats
7W - 1L
1,793 SR
Queue Stats
25W - 16L
1,262 Elo+
Party 1
Rama
Rama
Mithrindil
Rama
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 27L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
Rakroim
Sun Wukong
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 28L
1,347 Elo+
Party 1
Nox
Nox
XleggybrunetteX
Nox
Level 29
God Stats
7W - 6L
1,526 SR
Queue Stats
111W - 102L
1,379 Elo+
Solo
Yemoja
Yemoja
john2justjohn2
Yemoja
Level 7
God Stats
2W - 2L
1,250 SR
Queue Stats
2W - 2L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,658
610
1,227
2,096
443
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Firewing21
Arachne
5
0 / 0 / 0
3,590
598
736
2,862
623
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

6
1 / 2 / 0
3,883
647
2,655
2,351
573
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 1 / 0
3,799
633
1,823
4,886
1,153
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
3
0 / 0 / 0
3,128
521
0
258
73
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Killireth
Nemesis
6
2 / 0 / 1
4,152
692
2,069
2,661
624
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
1 / 1 / 1
3,960
660
1,325
2,208
544
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Rakroim
Sun Wukong
5
1 / 1 / 0
3,440
573
1,084
2,718
1,150
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

5
1 / 0 / 0
3,604
601
1,306
1,599
420
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,603
601
252
1,966
696
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
5
5
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Arachne
Firewing21
Arachne
0
0
0
0
L
1
2
0
0.5
L
1
1
0
1
W
Nemesis
Killireth
Nemesis
2
0
1
2.5
W
1
1
1
1.5
W
Sun Wukong
Rakroim
Sun Wukong
1
1
0
1
L
Ymir
0
0
0
0
W
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,441
Damage
6,036
12,453
Taken
11,152
2,865
Mitigated
3,434
4,630
Healing
2,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,227
122
0
301
2,096
443
0
0
2,096
9,732
0
L
Arachne
Firewing21
Arachne
736
631
0
1,290
2,862
623
0
328
2,509
0
11,851
L
2,655
1,661
0
570
2,351
573
477
804
1,447
0
14,021
L
1,823
551
0
2,415
4,886
1,153
0
426
4,460
0
12,961
W
Nemesis
Killireth
Nemesis
2,069
1,233
111
595
2,661
624
0
649
2,012
0
11,928
W
1,325
1,026
0
496
2,208
544
466
578
1,630
0
10,295
W
Sun Wukong
Rakroim
Sun Wukong
1,084
319
0
370
2,718
1,150
0
0
2,718
0
5,204
L
Ymir
0
0
0
54
258
73
46
0
258
4,127
0
W
1,306
235
0
508
1,599
420
767
0
1,599
15,722
0
W
252
165
198
0
1,966
696
665
0
1,966
7,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,058
Gold Earned
18,759
103
Minions Killed
122
0
Camps Cleared
0
460,388
Distance Traveled
565,897
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,658
610
23
4
0
85,927
1
L
Arachne
3,590
598
24
4
0
111,083
1
L
Neith
3,883
647
26
4
0
109,114
1
L
Fenrir
3,799
633
22
4
0
131,794
0
W
Nemesis
4,152
692
25
4
0
154,374
0
W
Rama
3,960
660
28
5
0
97,951
0
W
Sun Wukong
3,440
573
10
2
0
123,400
0
L
Ymir
3,128
521
8
1
0
22,470
0
W
Nox
3,604
601
35
6
0
93,222
2
W
Yemoja
3,603
601
24
4
0
96,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role