Player Matchup

Merlin
Merlin
Aad_best
Merlin
Level 17
God Stats
3W - 0L
1,806 SR
Queue Stats
6W - 18L
1,021 Elo+
Solo
Thor
Thor
Bubu_Gamer84
Thor
Level 24
God Stats
1W - 4L
1,152 SR
Queue Stats
81W - 79L
1,308 Elo+
Solo
Kali
Kali
Ezz_money23
Kali
Level 49
God Stats
5W - 2L
1,752 SR
Queue Stats
40W - 44L
1,153 Elo+
Party 1
Vamana
Vamana
Thegreekkiller22
Vamana
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 79L
1,375 Elo+
Solo
Ah Puch
Ah Puch
clapped_by_ch4pa
Ah Puch
Level 5
God Stats
2W - 3L
1,366 SR
Queue Stats
43W - 50L
1,153 Elo+
Party 1
Team Averages
Level 24
1,515 SR
1,202 Elo+

VS

Team Averages
Level 16
1,430 SR
1,239 Elo+
Nemesis
Nemesis
Erineee
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,113 Elo+
Solo
Thor
Thor
Jhony04
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,419 Elo+
Solo
Neith
Neith
XalTy-_-Wazzy
Neith
Level 25
God Stats
3W - 7L
1,182 SR
Queue Stats
68W - 76L
1,213 Elo+
Party 2
Merlin
Merlin
haldrak722
Merlin
Level 16
God Stats
3W - 4L
1,498 SR
Queue Stats
22W - 37L
1,029 Elo+
Party 2
Kukulkan
Kukulkan
thetim007
Kukulkan
Level 16
God Stats
12W - 16L
1,468 SR
Queue Stats
19W - 17L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aad_best
Merlin
11
1 / 3 / 3
6,450
496
2,044
6,069
2,530
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
8 / 0 / 2
8,331
641
4,055
7,384
2,483
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
7 / 1 / 5
7,982
614
5,901
8,136
2,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 0 / 3
7,375
567
4,441
8,013
6,373
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 1 / 6
7,763
597
5,165
4,147
1,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Erineee
Nemesis
5
0 / 3 / 0
4,659
358
156
4,391
1,248
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thor
Jhony04
Thor
9
2 / 5 / 0
5,635
433
1,199
6,729
1,814
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 1
5,812
447
4,343
5,840
1,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
haldrak722
Merlin
8
1 / 6 / 1
5,315
409
2,177
6,158
1,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
thetim007
Kukulkan
12
1 / 3 / 2
6,950
535
6,008
6,027
2,051
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
20
Kills
5
5
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aad_best
Merlin
1
3
3
0.83
W
8
0
2
9
L
Nemesis
Erineee
Nemesis
0
3
0
0
W
7
1
5
9.5
L
Thor
Jhony04
Thor
2
5
0
0.4
W
2
0
3
3.5
L
1
3
1
0.5
W
2
1
6
5
L
Merlin
haldrak722
Merlin
1
6
1
0.25
L
Kukulkan
thetim007
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,606
Damage
13,883
33,749
Taken
29,145
15,622
Mitigated
8,359
13,320
Healing
3,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aad_best
Merlin
2,044
182
0
1,222
6,069
2,530
367
2,146
3,923
27,281
0
W
4,055
1,181
0
2,260
7,384
2,483
1,368
995
6,389
0
45,560
L
Nemesis
Erineee
Nemesis
156
0
0
62
4,391
1,248
0
2,208
2,183
0
5,068
W
5,901
4,247
234
3,297
8,136
2,783
0
487
7,649
0
32,456
L
Thor
Jhony04
Thor
1,199
506
0
376
6,729
1,814
0
736
5,818
0
9,609
W
4,441
2,583
0
4,568
8,013
6,373
592
2,973
5,040
0
37,887
L
4,343
1,191
147
1,270
5,840
1,493
868
876
4,914
0
27,446
W
5,165
328
453
1,286
4,147
1,453
907
1,584
2,563
45,920
0
L
Merlin
haldrak722
Merlin
2,177
148
111
469
6,158
1,753
446
2,234
3,924
18,820
0
L
Kukulkan
thetim007
Kukulkan
6,008
254
0
780
6,027
2,051
0
1,155
4,747
43,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,901
Gold Earned
28,371
327
Minions Killed
219
0
Camps Cleared
0
1,158,449
Distance Traveled
966,262
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,450
496
52
4
0
168,545
0
W
Thor
8,331
641
78
6
0
251,826
3
L
Nemesis
4,659
358
18
1
0
123,359
1
W
Kali
7,982
614
45
3
0
212,449
0
L
Thor
5,635
433
21
2
0
227,284
5
W
Vamana
7,375
567
64
5
0
268,839
0
L
Neith
5,812
447
52
4
0
206,309
0
W
Ah Puch
7,763
597
88
7
0
256,790
3
L
Merlin
5,315
409
31
2
0
187,610
0
L
Kukulkan
6,950
535
97
7
0
221,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role