Player Matchup

Cthulhu
Cthulhu
HoodF4ve
Cthulhu
Level 6
God Stats
17W - 17L
1,656 SR
Queue Stats
107W - 110L
1,447 Elo+
Solo
Apollo
Apollo
Sleekpngn
Apollo
Level 24
God Stats
1W - 2L
1,489 SR
Queue Stats
14W - 16L
1,258 Elo+
Party 1
Cerberus
Cerberus
TBLCalvinKlein
Cerberus
Level 9
God Stats
1W - 2L
1,295 SR
Queue Stats
13W - 8L
1,258 Elo+
Party 1
Team Averages
Level 13
1,480 SR
1,321 Elo+

VS

Team Averages
Level 56
1,500 SR
1,380 Elo+
Serqet
Serqet
ArBCamp
Serqet
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,139 Elo+
Solo
Tsukuyomi
Tsukuyomi
ReeferParty420
Tsukuyomi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
TestiColey
Nemesis
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 30L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HoodF4ve
Cthulhu
8
0 / 4 / 4
11,011
501
1,975
4,471
1,487
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
Sleekpngn
Apollo
20
9 / 8 / 6
15,465
703
16,193
21,981
11,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
20
12 / 8 / 9
16,898
768
18,558
32,443
54,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ArBCamp
Serqet
18
4 / 8 / 14
15,481
704
6,833
18,663
8,834
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
ReeferParty420
Tsukuyomi
20
12 / 5 / 6
17,316
787
24,310
18,428
9,458
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
TestiColey
Nemesis
18
4 / 9 / 12
14,927
679
18,128
25,392
12,577
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
21
Kills
20
20
Deaths
22
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Serqet
ArBCamp
Serqet
4
8
14
1.38
L
Cthulhu
HoodF4ve
Cthulhu
0
4
4
0.5
W
Tsukuyomi
ReeferParty420
Tsukuyomi
12
5
6
3
L
Apollo
Sleekpngn
Apollo
9
8
6
1.5
L
Cerberus
12
8
9
2.06
W
Nemesis
TestiColey
Nemesis
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,726
Damage
49,271
58,895
Taken
62,483
67,467
Mitigated
30,869
12,000
Healing
16,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
ArBCamp
Serqet
6,833
1,456
0
5,086
18,663
8,834
92
7,160
11,503
0
33,459
L
Cthulhu
HoodF4ve
Cthulhu
1,975
245
0
0
4,471
1,487
0
16
4,455
9,868
0
W
Tsukuyomi
ReeferParty420
Tsukuyomi
24,310
6,445
0
3,792
18,428
9,458
2,208
5,622
12,806
0
127,061
L
Apollo
Sleekpngn
Apollo
16,193
10,677
0
6,091
21,981
11,000
0
24
21,407
1,219
74,505
L
Cerberus
18,558
1,508
0
5,909
32,443
54,980
0
0
29,889
60,387
0
W
Nemesis
TestiColey
Nemesis
18,128
7,658
0
7,580
25,392
12,577
901
9,605
15,787
0
69,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,374
Gold Earned
47,724
166
Minions Killed
255
0
Camps Cleared
0
782,525
Distance Traveled
1,196,644
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,481
704
50
2
0
372,794
2
L
Cthulhu
11,011
501
13
1
0
107,670
1
W
Tsukuyomi
17,316
787
138
6
0
418,483
3
L
Apollo
15,465
703
99
5
0
325,557
4
L
Cerberus
16,898
768
54
2
0
349,298
1
W
Nemesis
14,927
679
67
3
0
405,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role