Player Matchup

Discordia
Discordia
AlevistonS
Discordia
Level 24
God Stats
10W - 6L
1,725 SR
Queue Stats
21W - 28L
1,182 Elo+
Solo
Kukulkan
Kukulkan
TinRook753602
Kukulkan
Level 25
God Stats
2W - 3L
1,361 SR
Queue Stats
9W - 19L
1,154 Elo+
Solo
Heimdallr
Heimdallr
the_all_father93
Heimdallr
Level 13
God Stats
2W - 1L
1,236 SR
Queue Stats
7W - 12L
1,160 Elo+
Solo
Team Averages
Level 21
1,441 SR
1,165 Elo+

VS

Team Averages
Level 24
1,501 SR
1,190 Elo+
Ne Zha
Ne Zha
MrMeMer02
Ne Zha
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 27L
991 Elo+
Solo
Cthulhu
Cthulhu
UberFate
Cthulhu
Level 29
God Stats
1W - 1L
1,629 SR
Queue Stats
40W - 36L
1,337 Elo+
Party 1
Heimdallr
Heimdallr
afroboy200
Heimdallr
Level 27
God Stats
4W - 5L
1,375 SR
Queue Stats
9W - 8L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlevistonS
Discordia
19
10 / 5 / 12
15,960
665
17,585
14,927
5,373
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
TinRook753602
Kukulkan
20
9 / 5 / 12
16,374
682
21,693
19,606
7,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
20
14 / 5 / 10
17,374
724
25,620
26,311
11,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MrMeMer02
Ne Zha
16
3 / 14 / 7
14,610
609
14,043
26,160
8,535
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
UberFate
Cthulhu
20
10 / 7 / 2
17,105
713
28,481
32,971
36,941
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
afroboy200
Heimdallr
16
2 / 12 / 6
14,163
590
10,230
24,821
8,060
Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
33
Kills
15
15
Deaths
33
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlevistonS
Discordia
10
5
12
3.2
L
Ne Zha
MrMeMer02
Ne Zha
3
14
7
0.46
W
Kukulkan
TinRook753602
Kukulkan
9
5
12
3
L
Cthulhu
UberFate
Cthulhu
10
7
2
1.57
L
Heimdallr
afroboy200
Heimdallr
2
12
6
0.42
W
Heimdallr
14
5
10
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,898
Damage
52,754
60,844
Taken
83,952
24,134
Mitigated
53,536
17,897
Healing
6,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlevistonS
Discordia
17,585
596
2,030
4,679
14,927
5,373
584
9,601
5,326
65,175
0
L
Ne Zha
MrMeMer02
Ne Zha
14,043
6,836
597
3,781
26,160
8,535
733
12,612
13,548
0
55,250
W
Kukulkan
TinRook753602
Kukulkan
21,693
2,031
1,080
3,860
19,606
7,747
900
9,828
9,778
71,358
0
L
Cthulhu
UberFate
Cthulhu
28,481
1,470
156
400
32,971
36,941
18
13,662
19,309
89,732
0
L
Heimdallr
afroboy200
Heimdallr
10,230
3,771
0
1,955
24,821
8,060
406
13,071
11,747
0
47,015
W
Heimdallr
25,620
17,013
0
6,248
26,311
11,014
1,012
9,160
17,151
0
85,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,708
Gold Earned
45,878
243
Minions Killed
207
0
Camps Cleared
0
1,190,040
Distance Traveled
1,281,925
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,960
665
71
3
0
406,324
3
L
Ne Zha
14,610
609
61
3
0
436,009
0
W
Kukulkan
16,374
682
99
4
0
382,298
0
L
Cthulhu
17,105
713
83
3
0
456,366
1
L
Heimdallr
14,163
590
63
3
0
389,550
0
W
Heimdallr
17,374
724
73
3
0
401,418
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role