Player Matchup

Merlin
Merlin
JohnCastle12
Merlin
Level 26
God Stats
11W - 10L
1,336 SR
Queue Stats
51W - 71L
1,305 Elo+
Solo
Neith
Neith
Radio_Psycho15
Neith
Level 6
God Stats
2W - 3L
1,202 SR
Queue Stats
2W - 6L
922 Elo+
Solo
Cthulhu
Cthulhu
SC Crxcked
Cthulhu
Level 9
God Stats
3W - 3L
1,400 SR
Queue Stats
12W - 14L
1,248 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SCkai1471
Tsukuyomi
Level 14
God Stats
5W - 1L
1,594 SR
Queue Stats
14W - 22L
1,162 Elo+
Party 1
Izanami
Izanami
iuuuujjhhhmaitr
Izanami
Level 6
God Stats
1W - 0L
1,233 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,353 SR
1,227 Elo+

VS

Team Averages
Level 20
1,468 SR
1,202 Elo+
Fenrir
Fenrir
DANTE_TJ
Fenrir
Level 14
God Stats
0W - 7L
1,359 SR
Queue Stats
2W - 10L
1,149 Elo+
Party 2
Baron Samedi
Baron Samedi
Fate5tolen
Baron Samedi
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
55W - 56L
1,249 Elo+
Solo
Bakasura
Bakasura
Pituya
Bakasura
Level 12
God Stats
2W - 6L
1,283 SR
Queue Stats
5W - 17L
1,173 Elo+
Party 2
Neith
Neith
holygunz96
Neith
Level 28
God Stats
13W - 20L
1,466 SR
Queue Stats
21W - 27L
1,242 Elo+
Solo
Achilles
Achilles
klipswitch247
Achilles
Level 16
God Stats
3W - 3L
1,732 SR
Queue Stats
206W - 218L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 3 / 18
13,758
1,058
13,188
10,272
3,854
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
5 / 8 / 16
12,726
979
14,901
16,577
5,844
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SC Crxcked
Cthulhu
20
10 / 1 / 25
15,101
1,162
22,796
12,928
6,766
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
SCkai1471
Tsukuyomi
20
19 / 2 / 12
16,829
1,295
27,944
14,189
6,293
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
4 / 5 / 22
13,443
1,034
11,495
15,138
5,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DANTE_TJ
Fenrir
18
8 / 10 / 8
13,695
1,053
15,414
25,136
9,315
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Fate5tolen
Baron Samedi
19
3 / 10 / 13
12,994
1,000
19,257
20,927
10,141
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Pituya
Bakasura
18
3 / 12 / 7
12,154
935
9,221
20,933
8,485
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
18
0 / 2 / 11
11,611
893
4,761
10,786
3,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
klipswitch247
Achilles
19
5 / 10 / 7
12,950
996
13,638
24,043
21,967
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
65
44
Kills
19
19
Deaths
44
93
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DANTE_TJ
Fenrir
8
10
8
1.2
L
Baron Samedi
Fate5tolen
Baron Samedi
3
10
13
0.95
W
Merlin
6
3
18
5
L
Bakasura
Pituya
Bakasura
3
12
7
0.54
W
5
8
16
1.63
W
Cthulhu
SC Crxcked
Cthulhu
10
1
25
22.5
W
Tsukuyomi
SCkai1471
Tsukuyomi
19
2
12
12.5
L
Neith
0
2
11
2.75
W
4
5
22
3
L
Achilles
klipswitch247
Achilles
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,324
Damage
62,291
69,104
Taken
101,825
28,554
Mitigated
53,618
5,887
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DANTE_TJ
Fenrir
15,414
4,588
433
1,662
25,136
9,315
0
7,238
17,713
0
24,752
L
Baron Samedi
Fate5tolen
Baron Samedi
19,257
823
617
1,962
20,927
10,141
0
9,577
11,286
43,885
0
W
Merlin
13,188
1,721
0
387
10,272
3,854
0
2,742
6,979
35,697
0
L
Bakasura
Pituya
Bakasura
9,221
6,415
0
721
20,933
8,485
0
5,236
15,580
0
16,666
W
14,901
7,314
0
865
16,577
5,844
0
5,352
9,745
0
17,621
W
Cthulhu
SC Crxcked
Cthulhu
22,796
865
1,346
1,690
12,928
6,766
0
3,288
9,443
45,020
0
W
Tsukuyomi
SCkai1471
Tsukuyomi
27,944
6,255
0
81
14,189
6,293
0
3,361
10,453
0
37,678
L
Neith
4,761
766
0
641
10,786
3,710
0
4,090
6,534
0
28,343
W
11,495
7,300
0
1,518
15,138
5,797
0
4,514
10,089
0
35,883
L
Achilles
klipswitch247
Achilles
13,638
5,673
0
1,014
24,043
21,967
0
9,843
14,070
0
41,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,857
Gold Earned
63,404
193
Minions Killed
193
5
Camps Cleared
5
1,150,594
Distance Traveled
1,176,247
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,695
1,053
14
1
3
277,952
3
L
Baron Samedi
12,994
1,000
52
4
0
240,840
0
W
Merlin
13,758
1,058
54
4
3
191,096
0
L
Bakasura
12,154
935
21
2
0
229,181
0
W
Neith
12,726
979
7
1
0
182,461
0
W
Cthulhu
15,101
1,162
45
3
0
312,036
0
W
Tsukuyomi
16,829
1,295
23
2
1
282,590
1
L
Neith
11,611
893
42
3
0
216,029
6
W
Izanami
13,443
1,034
64
5
1
182,411
0
L
Achilles
12,950
996
64
5
2
212,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role