Player Matchup

Bacchus
Bacchus
Silent_Spiv
Bacchus
Level 120
God Stats
1W - 3L
1,196 SR
Queue Stats
16W - 18L
1,494 Elo+
Solo
Ne Zha
Ne Zha
SnowStormKnight
Ne Zha
Level 10
God Stats
1W - 2L
1,064 SR
Queue Stats
1W - 2L
1,238 Elo+
Solo
Merlin
Merlin
catkaneki
Merlin
Level 82
God Stats
12W - 6L
1,536 SR
Queue Stats
31W - 38L
1,297 Elo+
Solo
Team Averages
Level 71
1,265 SR
1,343 Elo+

VS

Team Averages
Level 57
1,436 SR
1,291 Elo+
Hades
Hades
Antivist3511
Hades
Level 13
God Stats
3W - 6L
1,307 SR
Queue Stats
114W - 156L
1,200 Elo+
Solo
Set
Set
N1 DEVILDOG
Set
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
426W - 366L
1,626 Elo+
Solo
Jormungandr
Jormungandr
son_of_superman1
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Silent_Spiv
Bacchus
9
1 / 0 / 5
6,760
845
2,510
5,278
2,981
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 1 / 4
6,143
768
2,499
3,769
1,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
catkaneki
Merlin
10
5 / 2 / 2
7,017
877
4,789
4,390
1,369
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,606
701
1,120
6,349
2,511
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 1 / 0
6,382
798
5,161
5,418
2,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
son_of_superman1
Jormungandr
3
0 / 2 / 0
4,616
577
247
1,731
500
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
3
3
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
3
1
0
3
W
Bacchus
Silent_Spiv
Bacchus
1
0
5
3.5
W
2
1
4
4
W
Merlin
catkaneki
Merlin
5
2
2
3
L
Jormungandr
son_of_superman1
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,798
Damage
6,528
13,437
Taken
13,498
5,592
Mitigated
5,035
3,098
Healing
2,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,120
166
112
1,174
6,349
2,511
0
3,797
2,552
9,160
0
L
5,161
1,931
0
1,322
5,418
2,024
0
2,742
2,676
0
27,019
W
Bacchus
Silent_Spiv
Bacchus
2,510
165
0
560
5,278
2,981
281
285
4,993
15,264
0
W
2,499
1,036
0
239
3,769
1,242
189
369
3,400
0
5,441
W
Merlin
catkaneki
Merlin
4,789
444
489
1,810
4,390
1,369
891
741
3,649
31,482
0
L
Jormungandr
son_of_superman1
Jormungandr
247
229
0
0
1,731
500
0
818
913
1,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,920
Gold Earned
16,604
90
Minions Killed
63
0
Camps Cleared
0
455,242
Distance Traveled
300,080
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,606
701
19
2
0
120,529
3
L
Set
6,382
798
41
5
0
154,062
2
W
Bacchus
6,760
845
21
3
0
139,113
1
W
Ne Zha
6,143
768
10
1
0
174,751
0
W
Merlin
7,017
877
59
7
0
141,378
0
L
Jormungandr
4,616
577
3
0
0
25,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role