Player Matchup

Neith
Neith
Platinum III
FearsomeRapidz0
Neith
Platinum III
Level 97
God Stats
26W - 28L
1,568 SR
Queue Stats
139W - 138L
1,802 MMR
Party 1
Hera
Hera
Diamond V
Tugem
Hera
Diamond V
Level 129
God Stats
9W - 4L
1,639 SR
Queue Stats
91W - 77L
2,056 MMR
Party 1
Cerberus
Cerberus
Platinum I
Z55FurryFrog53Z
Cerberus
Platinum I
Level 123
God Stats
10W - 9L
1,704 SR
Queue Stats
137W - 109L
1,975 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,637 SR
1,945 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,543 SR
1,911 MMR
Sun Wukong
Sun Wukong
Platinum II
AlphaKingOP
Sun Wukong
Platinum II
Level 143
God Stats
0W - 12L
1,282 SR
Queue Stats
202W - 173L
1,982 MMR
Party 2
Vulcan
Vulcan
Platinum IV
ArekklessMF
Vulcan
Platinum IV
Level 156
God Stats
0W - 3L
1,633 SR
Queue Stats
186W - 199L
1,946 MMR
Solo
Terra
Terra
Platinum V
TropicaINinja
Terra
Platinum V
Level 145
God Stats
23W - 14L
1,715 SR
Queue Stats
301W - 253L
1,805 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 7
12,960
682
13,180
10,628
4,193
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
Tugem
Hera
16
4 / 4 / 7
12,934
681
12,854
8,024
3,225
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
17
7 / 1 / 8
14,869
783
13,952
19,126
18,816
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
CthulhuPersephoneAphroditeChaacSobek

VS

Bans
BacchusHou YiMedusaCupidFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlphaKingOP
Sun Wukong
15
5 / 5 / 3
12,051
634
9,768
23,249
21,508
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
15
3 / 5 / 1
11,353
598
9,769
9,989
1,965
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 5 / 3
11,633
612
5,659
17,006
15,772
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
15
Kills
8
8
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlphaKingOP
Sun Wukong
5
5
3
1.3
L
Vulcan
3
5
1
0.7
W
4
3
7
2.5
L
0
5
3
0.3
W
Hera
Tugem
Hera
4
4
7
1.88
W
Cerberus
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,986
Damage
25,196
37,778
Taken
50,244
26,234
Mitigated
39,245
10,181
Healing
6,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlphaKingOP
Sun Wukong
9,768
1,621
0
2,596
23,249
21,508
258
10,885
12,364
0
69,906
L
Vulcan
9,769
3,747
0
181
9,989
1,965
522
7,719
2,270
60,364
0
W
13,180
8,834
0
3,496
10,628
4,193
2,282
4,607
5,846
0
83,957
L
5,659
209
1,422
2,599
17,006
15,772
252
8,329
8,677
29,285
0
W
Hera
Tugem
Hera
12,854
3,004
0
733
8,024
3,225
708
3,544
4,303
77,301
0
W
Cerberus
13,952
681
0
5,952
19,126
18,816
0
7,321
11,553
52,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,763
Gold Earned
35,037
313
Minions Killed
230
0
Camps Cleared
0
1,042,060
Distance Traveled
1,061,138
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,051
634
96
5
0
344,884
7
L
Vulcan
11,353
598
83
4
0
349,511
3
W
Neith
12,960
682
113
6
0
320,651
1
L
Terra
11,633
612
51
3
0
366,743
2
W
Hera
12,934
681
114
6
0
359,026
2
W
Cerberus
14,869
783
86
5
0
362,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role