Player Matchup

Merlin
Merlin
CareBear_Blair
Merlin
Level 13
God Stats
8W - 9L
1,551 SR
Queue Stats
111W - 88L
1,408 Elo+
Party 4
Kukulkan
Kukulkan
SteveOcean77
Kukulkan
Level 2
God Stats
9W - 7L
1,796 SR
Queue Stats
25W - 21L
1,657 Elo+
Party 4
Thor
Thor
The_Red__Baron__
Thor
Level 8
God Stats
1W - 2L
1,422 SR
Queue Stats
83W - 81L
1,353 Elo+
Party 4
Artemis
Artemis
Z-fighter3423
Artemis
Level 14
God Stats
12W - 4L
1,800 SR
Queue Stats
20W - 19L
1,524 Elo+
Party 1
Bacchus
Bacchus
gameboy12345026
Bacchus
Level 24
God Stats
8W - 5L
1,549 SR
Queue Stats
75W - 62L
1,327 Elo+
Party 1
Team Averages
Level 12
1,624 SR
1,454 Elo+

VS

Team Averages
Level 17
1,482 SR
1,493 Elo+
Bakasura
Bakasura
Fliqstur
Bakasura
Level 16
God Stats
2W - 0L
1,777 SR
Queue Stats
6W - 1L
1,656 Elo+
Party 2
Anhur
Anhur
IlliaSoda
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,431 Elo+
Party 2
Nike
Nike
Kenjusimi
Nike
Level 21
God Stats
29W - 26L
1,446 SR
Queue Stats
304W - 384L
1,441 Elo+
Solo
Merlin
Merlin
Tmillions
Merlin
Level 16
God Stats
22W - 15L
1,562 SR
Queue Stats
29W - 21L
1,468 Elo+
Party 3
Ne Zha
Ne Zha
YeetSquad69
Ne Zha
Level 13
God Stats
2W - 6L
1,126 SR
Queue Stats
20W - 13L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 9
10,306
859
9,293
12,310
4,977
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SteveOcean77
Kukulkan
16
1 / 7 / 3
9,944
829
7,308
14,533
5,007
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 7 / 5
10,749
896
10,834
17,752
13,463
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
16
4 / 8 / 4
11,072
923
20,243
18,047
7,842
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
3 / 5 / 8
11,286
941
12,003
20,663
28,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

71

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fliqstur
Bakasura
20
20 / 1 / 11
15,016
1,251
27,347
17,193
8,464
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
IlliaSoda
Anhur
17
2 / 3 / 10
10,786
899
3,787
7,141
3,019
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
18
3 / 3 / 15
11,370
948
7,128
17,053
13,502
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Tmillions
Merlin
19
5 / 1 / 19
12,307
1,026
28,171
12,187
4,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
18
4 / 3 / 17
11,732
978
12,296
13,566
5,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
106
11
Kills
34
34
Deaths
11
29
Assists
72
Player
Kills
Deaths
Assists
KDA
L
0
7
9
0.64
W
Bakasura
Fliqstur
Bakasura
20
1
11
25.5
W
Anhur
IlliaSoda
Anhur
2
3
10
2.33
W
Nike
3
3
15
3.5
L
Kukulkan
SteveOcean77
Kukulkan
1
7
3
0.36
L
3
7
5
0.79
W
Merlin
Tmillions
Merlin
5
1
19
14.5
W
Ne Zha
4
3
17
4.17
L
Artemis
4
8
4
0.75
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,681
Damage
78,729
83,305
Taken
67,140
60,228
Mitigated
35,280
3,526
Healing
13,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,293
937
0
0
12,310
4,977
0
4,037
7,515
29,628
0
W
Bakasura
Fliqstur
Bakasura
27,347
22,010
0
4,506
17,193
8,464
0
6,060
10,933
0
38,501
W
Anhur
IlliaSoda
Anhur
3,787
1,527
0
290
7,141
3,019
0
3,872
3,244
0
14,404
W
Nike
7,128
1,897
561
645
17,053
13,502
0
6,943
10,010
0
26,747
L
Kukulkan
SteveOcean77
Kukulkan
7,308
618
0
134
14,533
5,007
0
4,062
9,402
22,301
0
L
10,834
2,026
0
380
17,752
13,463
0
5,987
10,426
0
23,391
W
Merlin
Tmillions
Merlin
28,171
1,348
849
3,550
12,187
4,881
0
6,632
5,455
54,384
0
W
Ne Zha
12,296
8,242
500
2,682
13,566
5,414
0
5,097
8,369
0
24,902
L
Artemis
20,243
12,379
0
3,012
18,047
7,842
0
6,733
10,986
0
46,479
L
12,003
1,544
0
0
20,663
28,939
0
7,352
12,802
28,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,357
Gold Earned
61,211
187
Minions Killed
201
3
Camps Cleared
7
1,023,152
Distance Traveled
1,077,384
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,306
859
41
3
0
207,678
0
W
Bakasura
15,016
1,251
47
4
5
270,037
0
W
Anhur
10,786
899
26
2
0
170,176
0
W
Nike
11,370
948
38
3
0
207,086
1
L
Kukulkan
9,944
829
43
4
2
213,705
2
L
Thor
10,749
896
18
2
0
211,933
0
W
Merlin
12,307
1,026
63
5
1
226,355
0
W
Ne Zha
11,732
978
27
2
1
203,730
0
L
Artemis
11,072
923
47
4
0
181,897
0
L
Bacchus
11,286
941
38
3
1
207,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role