Player Matchup

Hun Batz
Hun Batz
Hz Magic Z l
Hun Batz
Level 49
God Stats
3W - 1L
1,585 SR
Queue Stats
82W - 63L
1,433 Elo+
Party 1
Vamana
Vamana
OpenSquash129
Vamana
Level 38
God Stats
10W - 6L
1,554 SR
Queue Stats
103W - 77L
1,439 Elo+
Party 1
Anubis
Anubis
churruperry
Anubis
Level 27
God Stats
36W - 22L
1,484 SR
Queue Stats
88W - 86L
1,339 Elo+
Party 1
Team Averages
Level 38
1,541 SR
1,403 Elo+

VS

Team Averages
Level 13
1,351 SR
1,189 Elo+
Olorun
Olorun
Coockiecream7
Olorun
Level 25
God Stats
14W - 24L
1,363 SR
Queue Stats
331W - 384L
1,240 Elo+
Solo
Cthulhu
Cthulhu
Mighty_Wooglin_
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,139 Elo+
Party 2
Susano
Susano
Zac2TheFuture
Susano
Level 9
God Stats
1W - 6L
1,191 SR
Queue Stats
9W - 22L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hz Magic Z l
Hun Batz
14
8 / 2 / 7
10,368
798
11,016
8,634
2,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
6 / 5 / 13
10,536
810
8,759
16,474
13,783
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
14
8 / 6 / 10
10,375
798
13,545
8,998
3,313
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 6
9,177
706
7,970
11,021
3,826
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 7 / 7
8,173
629
2,670
13,561
10,715
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
8 / 10 / 3
10,070
775
9,597
14,441
4,320
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
22
Kills
12
13
Deaths
22
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
Hun Batz
Hz Magic Z l
Hun Batz
8
2
7
5.75
L
0
7
7
0.5
W
6
5
13
2.5
L
8
10
3
0.95
W
Anubis
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,320
Damage
20,237
34,106
Taken
39,023
20,036
Mitigated
18,861
9,701
Healing
5,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,970
3,018
480
3,616
11,021
3,826
578
2,427
8,594
32,508
0
W
Hun Batz
Hz Magic Z l
Hun Batz
11,016
4,312
429
1,757
8,634
2,940
1,001
2,949
5,635
0
43,367
L
2,670
438
0
560
13,561
10,715
0
5,888
7,673
9,458
0
W
8,759
3,425
0
4,437
16,474
13,783
413
4,341
11,808
0
29,555
L
9,597
1,804
0
991
14,441
4,320
165
5,254
9,187
0
25,290
W
Anubis
13,545
391
1,098
1,980
8,998
3,313
837
3,056
5,892
40,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,279
Gold Earned
27,420
145
Minions Killed
103
0
Camps Cleared
0
657,399
Distance Traveled
574,975
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,177
706
53
4
0
199,718
0
W
Hun Batz
10,368
798
55
4
0
234,684
1
L
Cthulhu
8,173
629
21
2
0
181,843
2
W
Vamana
10,536
810
31
2
0
235,376
2
L
Susano
10,070
775
29
2
0
193,414
0
W
Anubis
10,375
798
59
5
0
187,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role