Player Matchup

Hel
Hel
Butch ryderr
Hel
Level 108
God Stats
0W - 1L
1,526 SR
Queue Stats
10W - 9L
1,522 Elo+
Party 2
Bacchus
Bacchus
Mister_Choww
Bacchus
Level 7
God Stats
2W - 2L
1,782 SR
Queue Stats
5W - 4L
1,629 Elo+
Party 2
Izanami
Izanami
Mister_Kegg
Izanami
Level 29
God Stats
5W - 2L
1,826 SR
Queue Stats
217W - 223L
1,483 Elo+
Party 2
Team Averages
Level 48
1,711 SR
1,545 Elo+

VS

Team Averages
Level 35
1,691 SR
1,557 Elo+
Cthulhu
Cthulhu
Nomo-_-Noki
Cthulhu
Level 55
God Stats
11W - 2L
1,605 SR
Queue Stats
88W - 64L
1,608 Elo+
Party 1
Kukulkan
Kukulkan
TactfulOstrich0
Kukulkan
Level 26
God Stats
30W - 19L
1,724 SR
Queue Stats
65W - 56L
1,616 Elo+
Solo
Tsukuyomi
Tsukuyomi
snaPS-33
Tsukuyomi
Level 25
God Stats
1W - 1L
1,744 SR
Queue Stats
11W - 11L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 12
12,501
658
7,998
20,144
9,419
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
Mister_Choww
Bacchus
15
6 / 6 / 8
14,003
737
10,389
22,893
23,741
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Mister_Kegg
Izanami
17
7 / 7 / 5
13,153
692
13,637
26,331
8,857
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nomo-_-Noki
Cthulhu
18
12 / 6 / 7
15,189
799
16,405
18,445
12,967
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
17
4 / 4 / 12
13,357
703
23,555
10,079
3,872
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
snaPS-33
Tsukuyomi
16
5 / 7 / 13
13,278
699
15,219
19,955
7,765
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
53
17
Kills
21
21
Deaths
17
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
8
12
1.25
L
Bacchus
Mister_Choww
Bacchus
6
6
8
1.67
L
Izanami
Mister_Kegg
Izanami
7
7
5
1.36
W
Cthulhu
Nomo-_-Noki
Cthulhu
12
6
7
2.58
W
Kukulkan
4
4
12
2.5
W
Tsukuyomi
snaPS-33
Tsukuyomi
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,024
Damage
55,179
69,368
Taken
48,479
42,017
Mitigated
24,604
25,675
Healing
5,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,998
655
14,776
9,306
20,144
9,419
268
12,507
7,517
32,783
0
L
Bacchus
Mister_Choww
Bacchus
10,389
583
0
40
22,893
23,741
99
11,094
11,679
32,058
0
L
Izanami
Mister_Kegg
Izanami
13,637
8,107
0
1,553
26,331
8,857
930
16,672
9,511
0
72,341
W
Cthulhu
Nomo-_-Noki
Cthulhu
16,405
720
463
0
18,445
12,967
803
5,710
12,735
45,629
0
W
Kukulkan
23,555
1,520
0
1,205
10,079
3,872
831
3,792
6,287
85,981
0
W
Tsukuyomi
snaPS-33
Tsukuyomi
15,219
3,608
0
3,875
19,955
7,765
1,048
8,999
10,956
0
56,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,657
Gold Earned
41,824
178
Minions Killed
228
0
Camps Cleared
0
849,113
Distance Traveled
900,968
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,501
658
34
2
0
283,813
2
L
Bacchus
14,003
737
31
2
0
302,681
0
L
Izanami
13,153
692
113
6
0
262,619
3
W
Cthulhu
15,189
799
45
2
0
290,796
4
W
Kukulkan
13,357
703
127
7
0
299,715
0
W
Tsukuyomi
13,278
699
56
3
0
310,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role