Player Matchup

Eset
Eset
Dahrr
Eset
Level 73
God Stats
4W - 8L
1,499 SR
Queue Stats
44W - 42L
1,560 Elo+
Solo
Cthulhu
Cthulhu
FlamingKitty
Cthulhu
Level 129
God Stats
3W - 2L
1,759 SR
Queue Stats
171W - 137L
1,587 Elo+
Party 1
Hel
Hel
SeparatioNxiety
Hel
Level 99
God Stats
166W - 129L
1,661 SR
Queue Stats
458W - 460L
1,597 Elo+
Solo
Serqet
Serqet
Zren
Serqet
Level 128
God Stats
2W - 2L
1,327 SR
Queue Stats
87W - 62L
1,572 Elo+
Party 1
Heimdallr
Heimdallr
adrianozone
Heimdallr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 117
1,549 SR
1,563 Elo+

VS

Team Averages
Level 115
1,575 SR
1,552 Elo+
Sol
Sol
Kill1nTime
Sol
Level 158
God Stats
631W - 639L
1,500 SR
Queue Stats
1,140W - 1,162L
1,509 Elo+
Solo
Merlin
Merlin
OBAMA2016
Merlin
Level 69
God Stats
0W - 2L
1,287 SR
Queue Stats
193W - 175L
1,518 Elo+
Solo
Sylvanus
Sylvanus
Odnan
Sylvanus
Level 126
God Stats
16W - 11L
1,676 SR
Queue Stats
245W - 227L
1,569 Elo+
Solo
Tsukuyomi
Tsukuyomi
TeroxRock
Tsukuyomi
Level 103
God Stats
2W - 2L
1,819 SR
Queue Stats
40W - 37L
1,553 Elo+
Solo
Amaterasu
Amaterasu
Vellric
Amaterasu
Level 119
God Stats
15W - 14L
1,594 SR
Queue Stats
446W - 437L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Dahrr
Eset
20
7 / 4 / 20
15,608
976
32,779
22,206
12,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
FlamingKitty
Cthulhu
20
3 / 0 / 24
14,790
924
40,387
32,613
27,345
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 1 / 19
14,910
932
13,831
20,531
15,477
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Serqet
Zren
Serqet
20
4 / 2 / 19
14,505
907
20,585
17,674
8,864
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
adrianozone
Heimdallr
20
12 / 3 / 15
16,885
1,055
34,819
18,227
8,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

112

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 8
13,855
866
29,804
30,006
8,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
OBAMA2016
Merlin
20
0 / 8 / 8
13,684
855
20,207
24,292
13,695
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Odnan
Sylvanus
20
3 / 6 / 6
14,349
897
15,839
35,094
17,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
TeroxRock
Tsukuyomi
20
7 / 4 / 3
15,314
957
31,233
22,486
7,649
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
Vellric
Amaterasu
20
0 / 8 / 9
13,285
830
9,885
35,641
31,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
44
31
Kills
10
10
Deaths
31
97
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Eset
Dahrr
Eset
7
4
20
4.25
W
Cthulhu
FlamingKitty
Cthulhu
3
0
24
15
L
0
5
8
0.8
L
Merlin
OBAMA2016
Merlin
0
8
8
0.5
L
Sylvanus
Odnan
Sylvanus
3
6
6
1
W
5
1
19
14.5
L
Tsukuyomi
TeroxRock
Tsukuyomi
7
4
3
2.13
L
Amaterasu
Vellric
Amaterasu
0
8
9
0.56
W
Serqet
Zren
Serqet
4
2
19
6.75
W
Heimdallr
adrianozone
Heimdallr
12
3
15
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,401
Damage
106,968
111,251
Taken
147,519
72,621
Mitigated
79,951
66,446
Healing
37,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Dahrr
Eset
32,779
2,154
2,517
2,634
22,206
12,426
0
13,207
8,986
75,496
0
W
Cthulhu
FlamingKitty
Cthulhu
40,387
1,286
1,805
10,842
32,613
27,345
0
21,180
11,396
67,465
0
L
29,804
3,485
1,099
9,123
30,006
8,885
0
19,085
10,052
70,784
0
L
Merlin
OBAMA2016
Merlin
20,207
620
712
2,179
24,292
13,695
0
12,085
11,310
68,532
0
L
Sylvanus
Odnan
Sylvanus
15,839
884
11,076
10,039
35,094
17,966
0
21,978
12,939
28,067
0
W
13,831
506
32,101
15,337
20,531
15,477
0
13,850
6,659
25,552
0
L
Tsukuyomi
TeroxRock
Tsukuyomi
31,233
6,912
0
597
22,486
7,649
0
12,989
8,802
0
56,579
L
Amaterasu
Vellric
Amaterasu
9,885
2,168
0
2,841
35,641
31,756
0
19,734
14,444
0
26,449
W
Serqet
Zren
Serqet
20,585
2,772
0
435
17,674
8,864
0
9,401
8,162
0
24,634
W
Heimdallr
adrianozone
Heimdallr
34,819
8,999
0
775
18,227
8,509
0
8,212
9,714
0
76,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,698
Gold Earned
70,487
333
Minions Killed
319
12
Camps Cleared
12
1,717,613
Distance Traveled
1,705,121
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
15,608
976
106
7
3
331,139
0
W
Cthulhu
14,790
924
67
4
0
341,217
1
L
Sol
13,855
866
100
6
9
333,057
0
L
Merlin
13,684
855
114
7
0
293,949
0
L
Sylvanus
14,349
897
17
1
0
315,421
4
W
Hel
14,910
932
32
2
0
363,831
0
L
Tsukuyomi
15,314
957
60
4
0
415,762
2
L
Amaterasu
13,285
830
28
2
3
346,932
1
W
Serqet
14,505
907
16
1
1
362,815
0
W
Heimdallr
16,885
1,055
112
7
8
318,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role