Player Matchup

Sun Wukong
Sun Wukong
Benzodiacepina
Sun Wukong
Level 8
God Stats
17W - 14L
1,381 SR
Queue Stats
29W - 40L
1,365 Elo+
Party 2
Discordia
Discordia
frankiller27
Discordia
Level 62
God Stats
33W - 26L
1,554 SR
Queue Stats
195W - 243L
1,358 Elo+
Party 2
Kukulkan
Kukulkan
ryodt
Kukulkan
Level 25
God Stats
24W - 35L
1,330 SR
Queue Stats
55W - 78L
1,305 Elo+
Party 2
Team Averages
Level 32
1,421 SR
1,343 Elo+

VS

Team Averages
Level 34
1,480 SR
1,370 Elo+
Neith
Neith
Carcanis
Neith
Level 18
God Stats
0W - 2L
1,280 SR
Queue Stats
14W - 21L
1,275 Elo+
Party 1
Bacchus
Bacchus
Nafereth
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 86L
1,413 Elo+
Party 1
The Morrigan
The Morrigan
Psylent_Echo
The Morrigan
Level 57
God Stats
46W - 30L
1,659 SR
Queue Stats
228W - 225L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Benzodiacepina
Sun Wukong
17
8 / 3 / 10
14,314
651
15,370
21,091
22,112
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
frankiller27
Discordia
18
5 / 6 / 9
14,402
655
18,280
14,456
5,618
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
ryodt
Kukulkan
19
8 / 5 / 8
14,962
680
14,440
16,444
10,777
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Carcanis
Neith
16
5 / 7 / 5
14,176
644
15,204
20,138
7,374
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Nafereth
Bacchus
17
4 / 4 / 8
14,682
667
11,432
24,985
25,216
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
Psylent_Echo
The Morrigan
15
5 / 10 / 7
13,383
608
16,015
16,250
5,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
21
Kills
14
14
Deaths
21
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Benzodiacepina
Sun Wukong
8
3
10
4.33
L
Neith
Carcanis
Neith
5
7
5
1.07
L
Bacchus
Nafereth
Bacchus
4
4
8
2
L
The Morrigan
Psylent_Echo
The Morrigan
5
10
7
0.85
W
Discordia
frankiller27
Discordia
5
6
9
1.58
W
Kukulkan
ryodt
Kukulkan
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,090
Damage
42,651
51,991
Taken
61,373
38,507
Mitigated
38,552
10,485
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Benzodiacepina
Sun Wukong
15,370
2,428
207
3,514
21,091
22,112
124
7,820
13,271
0
38,512
L
Neith
Carcanis
Neith
15,204
7,412
0
4,423
20,138
7,374
370
13,142
6,821
0
57,176
L
Bacchus
Nafereth
Bacchus
11,432
931
271
2,431
24,985
25,216
0
10,602
13,965
24,680
0
L
The Morrigan
Psylent_Echo
The Morrigan
16,015
1,537
767
2,392
16,250
5,962
0
9,056
6,790
60,614
1,362
W
Discordia
frankiller27
Discordia
18,280
741
680
2,340
14,456
5,618
0
7,555
6,901
96,268
0
W
Kukulkan
ryodt
Kukulkan
14,440
762
1,286
2,458
16,444
10,777
807
11,651
4,793
83,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,678
Gold Earned
42,241
262
Minions Killed
178
0
Camps Cleared
0
1,139,979
Distance Traveled
1,011,539
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,314
651
35
2
0
402,041
3
L
Neith
14,176
644
94
4
0
276,033
0
L
Bacchus
14,682
667
17
1
0
389,432
4
L
The Morrigan
13,383
608
67
3
0
346,074
2
W
Discordia
14,402
655
115
5
0
390,708
7
W
Kukulkan
14,962
680
112
5
0
347,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role