Player Matchup

Raijin
Raijin
ForlornWatchdog
Raijin
Level 60
God Stats
9W - 5L
1,450 SR
Queue Stats
51W - 41L
1,358 Elo+
Party 2
Heimdallr
Heimdallr
Hawk Spearman
Heimdallr
Level 23
God Stats
3W - 1L
1,698 SR
Queue Stats
5W - 6L
1,300 Elo+
Party 2
Ares
Ares
The Silent R
Ares
Level 22
God Stats
5W - 2L
1,522 SR
Queue Stats
64W - 75L
1,317 Elo+
Party 2
Team Averages
Level 35
1,557 SR
1,325 Elo+

VS

Team Averages
Level 21
1,590 SR
1,390 Elo+
Hercules
Hercules
NastyStyleBlood
Hercules
Level 25
God Stats
4W - 4L
1,643 SR
Queue Stats
492W - 566L
1,317 Elo+
Solo
Thanatos
Thanatos
Random_user_xd
Thanatos
Level 10
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
vilmax2440
Hera
Level 28
God Stats
0W - 2L
1,657 SR
Queue Stats
12W - 9L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 1 / 5
9,152
832
10,473
5,256
1,831
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Hawk Spearman
Heimdallr
11
4 / 1 / 13
8,493
772
6,879
5,242
2,124
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 13
8,392
763
3,620
8,863
6,800
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 6 / 1
6,327
575
2,929
11,767
9,656
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
10
1 / 5 / 2
7,032
639
3,821
8,887
2,709
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 6 / 0
6,846
622
5,153
6,998
1,774
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
17
Kills
2
3
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
W
Heimdallr
Hawk Spearman
Heimdallr
4
1
13
10.5
L
Hercules
0
6
1
0.08
L
Thanatos
1
5
2
0.4
W
2
1
13
8.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,972
Damage
11,903
19,361
Taken
27,652
10,755
Mitigated
14,139
2,733
Healing
6,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,473
1,134
0
500
5,256
1,831
591
1,299
3,957
38,325
0
W
Heimdallr
Hawk Spearman
Heimdallr
6,879
5,460
0
0
5,242
2,124
1,303
1,871
3,371
0
24,250
L
Hercules
2,929
1,520
0
2,105
11,767
9,656
0
6,010
5,757
0
14,348
L
Thanatos
3,821
755
0
3,148
8,887
2,709
0
3,872
5,015
0
13,638
W
3,620
550
1,145
1,088
8,863
6,800
63
2,007
6,856
10,521
0
L
5,153
1,357
0
1,314
6,998
1,774
0
4,305
2,693
19,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,037
Gold Earned
20,205
102
Minions Killed
65
0
Camps Cleared
0
607,528
Distance Traveled
510,282
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,152
832
53
5
0
189,180
3
W
Heimdallr
8,493
772
40
4
0
201,547
1
L
Hercules
6,327
575
16
1
0
214,086
0
L
Thanatos
7,032
639
28
3
0
173,149
0
W
Ares
8,392
763
9
1
0
216,801
3
L
Hera
6,846
622
21
2
0
123,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role