Player Matchup

Zeus
Zeus
FoodBeard
Zeus
Level 28
God Stats
6W - 6L
1,588 SR
Queue Stats
202W - 256L
1,349 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Knuxlez
Ah Muzen Cab
Level 29
God Stats
12W - 2L
2,001 SR
Queue Stats
97W - 102L
1,368 Elo+
Party 1
Apollo
Apollo
MajesticUni-corn
Apollo
Level 26
God Stats
9W - 7L
1,554 SR
Queue Stats
125W - 144L
1,434 Elo+
Solo
Fenrir
Fenrir
SinnerDean
Fenrir
Level 28
God Stats
6W - 3L
1,606 SR
Queue Stats
67W - 64L
1,484 Elo+
Solo
Cerberus
Cerberus
reclusa_fluvial
Cerberus
Level 6
God Stats
2W - 1L
1,384 SR
Queue Stats
2W - 1L
1,504 Elo+
Solo
Team Averages
Level 23
1,627 SR
1,428 Elo+

VS

Team Averages
Level 20
1,509 SR
1,439 Elo+
Bakasura
Bakasura
Desolasion
Bakasura
Level 32
God Stats
15W - 14L
1,517 SR
Queue Stats
297W - 309L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
MUFFINMUNCHRs
Cthulhu
Level 24
God Stats
31W - 37L
1,530 SR
Queue Stats
121W - 126L
1,463 Elo+
Party 2
Discordia
Discordia
Toxic Touchhole
Discordia
Level 14
God Stats
0W - 2L
1,797 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
joandreejo
Da Ji
Level 10
God Stats
0W - 3L
1,260 SR
Queue Stats
4W - 10L
1,361 Elo+
Solo
Neith
Neith
x-Yuri-Dr-x
Neith
Level 18
God Stats
42W - 45L
1,440 SR
Queue Stats
71W - 90L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 7 / 1
10,117
562
7,481
12,356
3,881
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Knuxlez
Ah Muzen Cab
13
0 / 3 / 1
9,017
501
5,986
9,937
3,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
11 / 2 / 4
12,707
706
17,399
18,418
7,620
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
SinnerDean
Fenrir
18
8 / 1 / 5
12,512
695
9,679
10,774
6,209
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
10
0 / 10 / 1
7,830
435
950
13,706
5,912
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Desolasion
Bakasura
18
15 / 5 / 0
11,837
658
15,447
17,065
7,629
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
14
6 / 3 / 6
9,200
511
16,750
18,669
16,393
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Toxic Touchhole
Discordia
2
0 / 0 / 0
3,573
199
0
0
0
Da Ji
11
1 / 5 / 2
7,573
421
3,256
11,136
3,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 9 / 1
8,196
455
4,277
11,180
2,904
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
22
Kills
22
23
Deaths
22
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Desolasion
Bakasura
15
5
0
3
W
Zeus
3
7
1
0.5
W
Ah Muzen Cab
Knuxlez
Ah Muzen Cab
0
3
1
0.17
L
Cthulhu
6
3
6
3
W
11
2
4
6.5
W
Fenrir
SinnerDean
Fenrir
8
1
5
10.5
L
Discordia
Toxic Touchhole
Discordia
0
0
0
0
L
Da Ji
1
5
2
0.4
W
Cerberus
0
10
1
0.05
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,495
Damage
39,730
65,191
Taken
58,050
26,761
Mitigated
30,474
26,160
Healing
12,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Desolasion
Bakasura
15,447
11,915
0
5,547
17,065
7,629
0
693
16,372
0
68,100
W
Zeus
7,481
2,274
0
4,474
12,356
3,881
2,237
4,895
7,047
46,517
0
W
Ah Muzen Cab
Knuxlez
Ah Muzen Cab
5,986
3,061
433
4,107
9,937
3,139
1,409
5,704
3,947
0
41,897
L
Cthulhu
16,750
1,137
0
1,642
18,669
16,393
0
5,684
12,985
53,879
0
W
17,399
15,275
0
11,179
18,418
7,620
6,394
2,117
16,194
0
93,135
W
Fenrir
SinnerDean
Fenrir
9,679
1,305
0
4,912
10,774
6,209
1,134
758
8,776
0
58,651
L
Discordia
Toxic Touchhole
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
3,256
691
0
3,934
11,136
3,548
190
1,381
9,755
0
28,947
W
Cerberus
950
293
0
1,055
13,706
5,912
204
2,526
10,207
17,903
0
L
4,277
2,108
0
1,393
11,180
2,904
797
673
10,507
0
43,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,183
Gold Earned
40,379
455
Minions Killed
350
0
Camps Cleared
0
1,515,955
Distance Traveled
1,286,213
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,837
658
124
7
0
405,934
0
W
Zeus
10,117
562
84
5
0
243,450
1
W
Ah Muzen Cab
9,017
501
85
5
0
309,334
6
L
Cthulhu
9,200
511
78
4
0
338,232
0
W
Apollo
12,707
706
139
8
0
343,805
1
W
Fenrir
12,512
695
101
6
0
336,153
0
L
Discordia
3,573
199
0
0
0
0
0
L
Da Ji
7,573
421
60
3
0
279,815
1
W
Cerberus
7,830
435
46
3
0
283,213
0
L
Neith
8,196
455
88
5
0
262,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role