Player Matchup

Poseidon
Poseidon
BuffetMusic1
Poseidon
Level 23
God Stats
2W - 3L
1,437 SR
Queue Stats
34W - 45L
1,198 Elo+
Solo
Chaac
Chaac
Maxninjakill
Chaac
Level 60
God Stats
61W - 34L
1,579 SR
Queue Stats
218W - 247L
1,264 Elo+
Party 2
Fenrir
Fenrir
OfalseprophetO
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 235L
1,291 Elo+
Party 2
Team Averages
Level 36
1,505 SR
1,251 Elo+

VS

Team Averages
Level 52
1,542 SR
1,277 Elo+
Hel
Hel
Jeffro_Bean
Hel
Level 27
God Stats
11W - 7L
1,603 SR
Queue Stats
46W - 57L
1,352 Elo+
Party 1
Pele
Pele
RAINBOWNINJA513
Pele
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,128 Elo+
Solo
Odin
Odin
cbrayton96
Odin
Level 106
God Stats
2W - 2L
1,522 SR
Queue Stats
44W - 55L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BuffetMusic1
Poseidon
13
0 / 4 / 9
8,786
628
8,335
7,490
2,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 5 / 7
9,117
651
12,177
13,304
6,613
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 8 / 3
10,000
714
8,452
14,486
5,750
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 7
10,047
718
8,057
11,448
4,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 7
8,333
595
4,202
10,116
3,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
11 / 1 / 6
11,317
808
12,463
14,058
13,889
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
10
Kills
16
17
Deaths
10
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BuffetMusic1
Poseidon
0
4
9
1.13
W
5
3
7
2.83
L
3
5
7
1.3
L
7
8
3
1.06
W
0
6
7
0.58
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,964
Damage
24,722
35,280
Taken
35,622
14,942
Mitigated
21,109
5,719
Healing
15,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BuffetMusic1
Poseidon
8,335
411
0
591
7,490
2,579
458
1,804
5,552
41,817
0
W
8,057
69
4,768
5,669
11,448
4,108
657
2,844
8,604
34,473
0
L
12,177
2,658
0
2,958
13,304
6,613
0
4,090
8,901
0
28,375
L
8,452
2,879
0
2,170
14,486
5,750
0
2,235
12,001
0
25,861
W
4,202
1,074
552
1,372
10,116
3,112
522
1,191
8,925
0
23,139
W
12,463
1,859
243
3,193
14,058
13,889
298
4,324
9,734
0
38,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,903
Gold Earned
29,697
138
Minions Killed
136
0
Camps Cleared
0
686,679
Distance Traveled
747,862
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,786
628
78
6
0
235,082
2
W
Hel
10,047
718
65
5
0
228,060
0
L
Chaac
9,117
651
27
2
0
229,684
0
L
Fenrir
10,000
714
33
2
0
221,913
1
W
Pele
8,333
595
25
2
0
248,075
2
W
Odin
11,317
808
46
3
0
271,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role