Player Matchup

Ne Zha
Ne Zha
Gold III
BashBroBo
Ne Zha
Gold III
Level 65
God Stats
18W - 27L
1,562 SR
Queue Stats
281W - 270L
1,514 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Deahtroker3010
Sun Wukong
Gold III
Level 114
God Stats
53W - 57L
1,610 SR
Queue Stats
129W - 118L
1,516 MMR
Solo
Hercules
Hercules
Bronze III
Faith Thru Fire
Hercules
Bronze III
Level 86
God Stats
1W - 2L
1,405 SR
Queue Stats
2W - 5L
1,528 MMR
Solo
Hel
Hel
Silver IV
HuntingParrot
Hel
Silver IV
Level 149
God Stats
7W - 8L
1,535 SR
Queue Stats
133W - 135L
1,524 MMR
Solo
Sol
Sol
Silver II
Optimize sG
Sol
Silver II
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,514 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,522 SR
1,519 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,517 SR
1,522 MMR
Ullr
Ullr
Silver I
Donkeydoom126
Ullr
Silver I
Level 122
God Stats
5W - 0L
1,528 SR
Queue Stats
22W - 16L
1,517 MMR
Solo
Xing Tian
Xing Tian
Silver II
F8FL Encounter
Xing Tian
Silver II
Level 158
God Stats
3W - 9L
1,491 SR
Queue Stats
47W - 40L
1,537 MMR
Solo
Pele
Pele
Platinum V
GreggyBoy15
Pele
Platinum V
Level 144
God Stats
14W - 9L
1,462 SR
Queue Stats
164W - 148L
1,735 MMR
Party 1
Vamana
Vamana
Gold III
ImmortalLegend-
Vamana
Gold III
Level 117
God Stats
4W - 1L
1,500 SR
Queue Stats
91W - 92L
1,534 MMR
Solo
Merlin
Merlin
Gold IV
enzos2000
Merlin
Gold IV
Level 107
God Stats
32W - 10L
1,602 SR
Queue Stats
123W - 84L
1,289 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BashBroBo
Ne Zha
20
7 / 7 / 5
18,478
513
26,096
39,477
17,698
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Deahtroker3010
Sun Wukong
20
6 / 0 / 5
19,938
554
24,786
30,882
44,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
20
2 / 6 / 3
15,642
435
9,167
37,970
42,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 7 / 6
17,274
480
15,562
30,769
20,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 13 / 2
14,202
395
6,537
24,823
5,818
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ArachneCthulhuBakasuraRatatoskrFreya

VS

Bans
OlorunCupidHeimdallrYemojaJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 10
18,349
510
22,906
18,441
8,230
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Xing Tian
F8FL Encounter
Xing Tian
20
3 / 2 / 20
17,838
496
15,262
27,165
37,143
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
17 / 4 / 8
23,241
646
34,261
35,167
20,974
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 7 / 6
17,083
475
20,589
35,862
38,452
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
enzos2000
Merlin
20
4 / 4 / 12
17,730
493
33,820
18,653
6,750
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
89
18
Kills
33
33
Deaths
20
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BashBroBo
Ne Zha
7
7
5
1.36
L
Sun Wukong
Deahtroker3010
Sun Wukong
6
0
5
8.5
W
6
3
10
3.67
W
Xing Tian
F8FL Encounter
Xing Tian
3
2
20
6.5
L
Hercules
2
6
3
0.58
W
17
4
8
5.25
L
3
7
6
0.86
W
3
7
6
0.86
L
0
13
2
0.08
W
Merlin
enzos2000
Merlin
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,148
Damage
126,838
163,921
Taken
135,288
131,073
Mitigated
111,549
66,775
Healing
38,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BashBroBo
Ne Zha
26,096
3,765
0
16,867
39,477
17,698
0
11,309
28,041
0
160,968
L
Sun Wukong
Deahtroker3010
Sun Wukong
24,786
4,425
0
8,514
30,882
44,221
1,118
8,715
21,467
0
165,468
W
22,906
13,850
0
6,187
18,441
8,230
5,786
2,445
15,971
0
143,983
W
Xing Tian
F8FL Encounter
Xing Tian
15,262
898
0
1,168
27,165
37,143
552
5,000
22,115
40,955
0
L
Hercules
9,167
1,496
1,170
10,330
37,970
42,897
0
14,051
23,817
0
49,943
W
34,261
7,001
0
21,343
35,167
20,974
6,175
4,794
30,198
0
243,392
L
15,562
463
10,439
14,232
30,769
20,439
0
12,650
17,969
125,541
0
W
20,589
9,114
0
9,303
35,862
38,452
1,474
6,009
29,278
214
100,114
L
6,537
2,531
0
5,223
24,823
5,818
279
5,548
19,200
96,066
0
W
Merlin
enzos2000
Merlin
33,820
1,616
0
598
18,653
6,750
2,342
3,851
14,702
137,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,534
Gold Earned
94,241
859
Minions Killed
828
0
Camps Cleared
0
3,298,437
Distance Traveled
3,324,751
35
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
18,478
513
164
5
0
674,671
8
L
Sun Wukong
19,938
554
278
8
0
687,994
6
W
Ullr
18,349
510
207
6
0
647,476
3
W
Xing Tian
17,838
496
29
1
0
710,551
16
L
Hercules
15,642
435
57
2
0
714,689
4
W
Pele
23,241
646
239
7
0
736,588
14
L
Hel
17,274
480
205
6
0
632,376
12
W
Vamana
17,083
475
155
4
0
628,815
5
L
Sol
14,202
395
155
4
0
588,707
5
W
Merlin
17,730
493
198
6
0
601,321
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role