Player Matchup

Arachne
Arachne
Avenged00
Arachne
Level 27
God Stats
105W - 53L
1,715 SR
Queue Stats
204W - 138L
1,588 Elo+
Party 1
Erlang Shen
Erlang Shen
Monanna
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 129L
1,423 Elo+
Party 1
Olorun
Olorun
Renzino
Olorun
Level 18
God Stats
16W - 15L
1,572 SR
Queue Stats
137W - 124L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
Steve0111
Kukulkan
Level 7
God Stats
4W - 8L
1,434 SR
Queue Stats
79W - 78L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
barguts
Cthulhu
Level 26
God Stats
45W - 28L
1,614 SR
Queue Stats
126W - 100L
1,583 Elo+
Solo
Team Averages
Level 21
1,567 SR
1,496 Elo+

VS

Team Averages
Level 27
1,516 SR
1,419 Elo+
Tsukuyomi
Tsukuyomi
Elitevanity
Tsukuyomi
Level 16
God Stats
4W - 1L
1,386 SR
Queue Stats
46W - 30L
1,465 Elo+
Solo
Ymir
Ymir
Hayten
Ymir
Level 29
God Stats
7W - 5L
1,704 SR
Queue Stats
54W - 44L
1,588 Elo+
Solo
Kumbhakarna
Kumbhakarna
Iveida
Kumbhakarna
Level 16
God Stats
10W - 9L
1,499 SR
Queue Stats
20W - 19L
1,340 Elo+
Party 2
Merlin
Merlin
Zerg314
Merlin
Level 12
God Stats
15W - 13L
1,493 SR
Queue Stats
67W - 56L
1,359 Elo+
Party 2
Artemis
Artemis
Залюбовный
Artemis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 155L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Avenged00
Arachne
18
6 / 4 / 1
12,339
561
10,478
24,054
8,680
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Monanna
Erlang Shen
16
0 / 8 / 1
9,469
430
4,198
16,584
9,765
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
Renzino
Olorun
17
3 / 5 / 3
10,590
481
7,356
12,561
4,458
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Steve0111
Kukulkan
15
1 / 5 / 3
10,033
456
1,430
8,136
2,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
barguts
Cthulhu
15
4 / 7 / 2
10,835
493
15,408
29,389
17,815
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Elitevanity
Tsukuyomi
20
8 / 6 / 3
13,328
606
19,513
18,925
7,760
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Hayten
Ymir
20
8 / 0 / 6
13,202
600
13,538
8,537
8,635
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
Iveida
Kumbhakarna
15
2 / 1 / 8
11,168
508
5,668
12,043
8,348
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Zerg314
Merlin
18
7 / 1 / 5
12,185
554
15,727
6,184
2,399
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 6 / 7
10,000
455
10,981
13,679
4,761
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
14
Kills
29
29
Deaths
14
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Arachne
Avenged00
Arachne
6
4
1
1.63
W
Tsukuyomi
Elitevanity
Tsukuyomi
8
6
3
1.58
W
Ymir
Hayten
Ymir
8
0
6
11
W
Kumbhakarna
Iveida
Kumbhakarna
2
1
8
6
L
Erlang Shen
Monanna
Erlang Shen
0
8
1
0.06
L
Olorun
Renzino
Olorun
3
5
3
0.9
L
Kukulkan
Steve0111
Kukulkan
1
5
3
0.5
W
Merlin
Zerg314
Merlin
7
1
5
9.5
L
Cthulhu
barguts
Cthulhu
4
7
2
0.71
W
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,870
Damage
65,427
90,724
Taken
59,368
43,245
Mitigated
31,903
30,175
Healing
14,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Avenged00
Arachne
10,478
6,471
0
12,842
24,054
8,680
0
6,151
17,686
0
110,369
W
Tsukuyomi
Elitevanity
Tsukuyomi
19,513
5,185
0
6,862
18,925
7,760
351
3,745
15,130
0
128,560
W
Ymir
Hayten
Ymir
13,538
2,036
0
2,875
8,537
8,635
240
1,344
6,819
74,296
0
W
Kumbhakarna
Iveida
Kumbhakarna
5,668
1,117
660
1,387
12,043
8,348
0
8,769
3,274
25,392
0
L
Erlang Shen
Monanna
Erlang Shen
4,198
1,473
0
3,568
16,584
9,765
0
9,167
6,985
0
46,265
L
Olorun
Renzino
Olorun
7,356
3,585
1,286
5,840
12,561
4,458
1,108
4,037
8,415
70,754
0
L
Kukulkan
Steve0111
Kukulkan
1,430
269
0
100
8,136
2,527
390
4,343
3,713
42,968
0
W
Merlin
Zerg314
Merlin
15,727
953
0
250
6,184
2,399
0
989
5,170
84,235
0
L
Cthulhu
barguts
Cthulhu
15,408
693
190
6,349
29,389
17,815
438
10,685
18,411
48,027
0
W
10,981
6,642
0
2,323
13,679
4,761
0
9,347
4,307
0
38,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,266
Gold Earned
59,883
519
Minions Killed
568
0
Camps Cleared
0
1,933,253
Distance Traveled
2,167,201
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,339
561
136
6
0
408,411
4
W
Tsukuyomi
13,328
606
175
8
0
444,483
4
W
Ymir
13,202
600
150
7
0
432,544
2
W
Kumbhakarna
11,168
508
39
2
0
475,974
4
L
Erlang Shen
9,469
430
86
4
0
370,936
3
L
Olorun
10,590
481
129
6
0
384,666
1
L
Kukulkan
10,033
456
101
5
0
363,329
0
W
Merlin
12,185
554
150
7
0
423,530
4
L
Cthulhu
10,835
493
67
3
0
405,911
4
W
Artemis
10,000
455
54
2
0
390,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role