Player Matchup

Cupid
Cupid
CerbersDaGreat
Cupid
Level 8
God Stats
1W - 3L
1,450 SR
Queue Stats
15W - 22L
1,120 Elo+
Solo
Bellona
Bellona
Limpmarlin1998
Bellona
Level 66
God Stats
3W - 7L
1,386 SR
Queue Stats
27W - 43L
1,285 Elo+
Party 3
Loki
Loki
WoR_BAND
Loki
Level 5
God Stats
0W - 2L
1,191 SR
Queue Stats
0W - 2L
1,114 Elo+
Party 3
Artio
Artio
cmendzx
Artio
Level 25
God Stats
2W - 5L
1,315 SR
Queue Stats
74W - 91L
1,194 Elo+
Party 2
Ravana
Ravana
dademade_sebas
Ravana
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 156L
1,216 Elo+
Party 2
Team Averages
Level 26
1,368 SR
1,186 Elo+

VS

Team Averages
Level 22
1,331 SR
1,378 Elo+
Ullr
Ullr
Icy l Cowboy
Ullr
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 72L
1,655 Elo+
Party 1
Vulcan
Vulcan
MRmapache1112
Vulcan
Level 16
God Stats
3W - 2L
1,254 SR
Queue Stats
16W - 22L
1,185 Elo+
Party 4
Nox
Nox
NervermorT
Nox
Level 28
God Stats
2W - 3L
1,129 SR
Queue Stats
105W - 116L
1,221 Elo+
Solo
Janus
Janus
RastatutionOG
Janus
Level 60
God Stats
11W - 25L
1,273 SR
Queue Stats
390W - 410L
1,331 Elo+
Party 1
Arachne
Arachne
bandada-frio5
Arachne
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
2,566
513
65
2,027
581
1
1 / 0 / 0
2,616
523
552
754
367
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
2
0 / 2 / 0
2,519
504
460
1,241
229
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Artio
cmendzx
Artio
4
0 / 1 / 1
3,074
615
372
3,036
1,007
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 1 / 0
2,751
550
369
2,390
529
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,197
639
305
1,725
331
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
1 / 0 / 3
3,574
715
2,736
971
219
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 0 / 0
3,257
651
539
1,244
327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 1 / 0
3,349
670
1,628
1,801
375
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
6
3 / 1 / 1
3,906
781
675
2,276
550
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
6
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
0
1
0
0
L
1
0
0
1
W
1
0
3
2.5
W
1
0
0
1
W
1
1
0
1
L
Loki
0
2
0
0
W
Arachne
3
1
1
3.5
L
Artio
cmendzx
Artio
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,818
Damage
5,883
9,448
Taken
8,017
2,713
Mitigated
1,802
2,044
Healing
1,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
65
65
64
444
2,027
581
0
1,469
558
0
2,454
W
305
305
0
0
1,725
331
1,113
0
1,700
0
10,670
L
552
342
0
137
754
367
0
48
706
0
1,041
W
2,736
1,675
0
0
971
219
294
13
958
9,140
0
W
539
48
210
332
1,244
327
874
0
1,219
6,984
0
W
1,628
103
0
527
1,801
375
551
169
1,632
10,395
0
L
Loki
460
296
0
0
1,241
229
0
761
480
0
1,486
W
Arachne
675
596
0
557
2,276
550
0
190
2,086
0
7,808
L
Artio
cmendzx
Artio
372
0
44
803
3,036
1,007
0
1,487
1,549
5,441
0
L
369
120
0
552
2,390
529
0
1,138
1,252
0
6,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,526
Gold Earned
17,283
31
Minions Killed
81
0
Camps Cleared
0
315,767
Distance Traveled
451,034
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
2,566
513
2
0
0
77,241
3
W
Ullr
3,197
639
21
4
0
74,802
0
L
Bellona
2,616
523
0
0
0
24,925
0
W
Vulcan
3,574
715
13
3
0
106,509
0
W
Nox
3,257
651
11
2
0
71,702
0
W
Janus
3,349
670
16
3
0
80,947
0
L
Loki
2,519
504
3
1
0
38,338
0
W
Arachne
3,906
781
20
4
0
117,074
0
L
Artio
3,074
615
10
2
0
93,227
0
L
Ravana
2,751
550
16
3
0
82,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role