Player Matchup

Bellona
Bellona
Homurice
Bellona
Level 5
God Stats
1W - 1L
1,187 SR
Queue Stats
4W - 12L
1,142 Elo+
Party 2
Mercury
Mercury
Kaedriick
Mercury
Level 28
God Stats
2W - 3L
1,110 SR
Queue Stats
15W - 19L
964 Elo+
Party 2
Nemesis
Nemesis
Phyladelphia
Nemesis
Level 9
God Stats
2W - 7L
1,028 SR
Queue Stats
4W - 13L
1,058 Elo+
Party 2
He Bo
He Bo
TortueSakiiz
He Bo
Level 12
God Stats
2W - 7L
1,127 SR
Queue Stats
2W - 7L
1,005 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
raptoroi26
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,150 Elo+
Party 2
Team Averages
Level 14
1,190 SR
1,064 Elo+

VS

Team Averages
Level 17
1,467 SR
1,220 Elo+
Neith
Neith
BizarreSong
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 38L
1,117 Elo+
Party 1
Ganesha
Ganesha
Lellens
Ganesha
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 75L
1,498 Elo+
Party 1
Vamana
Vamana
TS7Omen
Vamana
Level 24
God Stats
3W - 5L
1,286 SR
Queue Stats
320W - 303L
1,137 Elo+
Solo
Tsukuyomi
Tsukuyomi
hmperion
Tsukuyomi
Level 22
God Stats
30W - 21L
1,548 SR
Queue Stats
272W - 307L
1,274 Elo+
Solo
Zeus
Zeus
s0men
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Homurice
Bellona
16
0 / 11 / 3
11,342
391
2,823
21,002
12,506
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
Kaedriick
Mercury
20
8 / 3 / 13
15,078
520
20,993
25,236
13,400
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Phyladelphia
Nemesis
20
4 / 4 / 10
13,225
456
10,824
17,765
7,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 5 / 11
14,667
506
24,963
18,901
7,087
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
raptoroi26
Ah Muzen Cab
20
9 / 10 / 11
15,476
534
23,976
22,685
8,198
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 3
14,043
484
17,982
17,501
7,357
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Lellens
Ganesha
20
3 / 6 / 16
14,957
516
13,216
29,404
22,932
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
TS7Omen
Vamana
20
11 / 4 / 3
15,153
523
17,466
25,165
34,356
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
hmperion
Tsukuyomi
18
7 / 9 / 1
12,362
426
18,774
29,198
21,888
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
s0men
Zeus
7
0 / 2 / 1
8,787
303
835
1,379
231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
57
29
Kills
33
33
Deaths
29
48
Assists
24
Player
Kills
Deaths
Assists
KDA
L
12
8
3
1.69
W
Bellona
Homurice
Bellona
0
11
3
0.14
W
Mercury
Kaedriick
Mercury
8
3
13
4.83
L
Ganesha
Lellens
Ganesha
3
6
16
1.83
W
Nemesis
Phyladelphia
Nemesis
4
4
10
2.25
L
Vamana
TS7Omen
Vamana
11
4
3
3.13
W
8
5
11
2.7
L
Tsukuyomi
hmperion
Tsukuyomi
7
9
1
0.83
W
Ah Muzen Cab
raptoroi26
Ah Muzen Cab
9
10
11
1.45
L
Zeus
s0men
Zeus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,579
Damage
68,273
105,589
Taken
102,647
48,934
Mitigated
86,764
28,008
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,982
7,660
0
2,448
17,501
7,357
5,398
4,539
12,962
0
78,716
W
Bellona
Homurice
Bellona
2,823
714
0
1,543
21,002
12,506
2,672
1,731
18,700
0
28,493
W
Mercury
Kaedriick
Mercury
20,993
13,204
0
11,497
25,236
13,400
2,635
4,050
20,963
0
99,827
L
Ganesha
Lellens
Ganesha
13,216
733
1,086
3,096
29,404
22,932
1,897
6,842
22,562
73,916
0
W
Nemesis
Phyladelphia
Nemesis
10,824
4,061
0
4,427
17,765
7,743
316
3,436
14,210
0
59,078
L
Vamana
TS7Omen
Vamana
17,466
7,351
0
5,327
25,165
34,356
2,286
7,864
17,301
0
86,861
W
24,963
2,229
0
5,116
18,901
7,087
1,795
2,334
16,187
79,704
0
L
Tsukuyomi
hmperion
Tsukuyomi
18,774
4,070
0
2,209
29,198
21,888
277
5,718
23,480
0
59,951
W
Ah Muzen Cab
raptoroi26
Ah Muzen Cab
23,976
14,247
0
5,425
22,685
8,198
4,622
6,903
15,699
0
100,606
L
Zeus
s0men
Zeus
835
488
0
152
1,379
231
365
0
1,379
4,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,788
Gold Earned
65,302
464
Minions Killed
489
0
Camps Cleared
0
2,690,529
Distance Traveled
2,051,856
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,043
484
237
8
0
441,451
4
W
Bellona
11,342
391
54
2
0
532,378
0
W
Mercury
15,078
520
93
3
0
635,445
0
L
Ganesha
14,957
516
18
1
0
470,916
3
W
Nemesis
13,225
456
63
2
0
611,092
0
L
Vamana
15,153
523
140
5
0
586,023
0
W
He Bo
14,667
506
118
4
0
460,504
0
L
Tsukuyomi
12,362
426
78
3
0
493,069
1
W
Ah Muzen Cab
15,476
534
136
5
0
451,110
0
L
Zeus
8,787
303
16
1
0
60,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role