Player Matchup

Neith
Neith
Dizzyenano
Neith
Level 76
God Stats
2W - 6L
1,462 SR
Queue Stats
18W - 23L
1,106 Elo+
Party 2
Chiron
Chiron
MaTT aKa MaTRiX
Chiron
Level 16
God Stats
0W - 2L
1,217 SR
Queue Stats
4W - 8L
881 Elo+
Party 2
Ymir
Ymir
Ripe Repairman
Ymir
Level 86
God Stats
1W - 4L
1,462 SR
Queue Stats
15W - 22L
1,106 Elo+
Party 2
Nox
Nox
squarean
Nox
Level 35
God Stats
7W - 12L
1,501 SR
Queue Stats
17W - 22L
1,106 Elo+
Party 2
Team Averages
Level 53
1,411 SR
1,050 Elo+

VS

Team Averages
Level 33
1,497 SR
1,295 Elo+
Tsukuyomi
Tsukuyomi
Akatzubaki24
Tsukuyomi
Level 29
God Stats
1W - 0L
1,389 SR
Queue Stats
4W - 0L
1,719 Elo+
Party 1
Ra
Ra
JuanCamilo54
Ra
Level 22
God Stats
3W - 4L
1,582 SR
Queue Stats
6W - 5L
1,068 Elo+
Solo
Heimdallr
Heimdallr
RAnthony
Heimdallr
Level 60
God Stats
6W - 7L
1,418 SR
Queue Stats
20W - 21L
1,275 Elo+
Party 1
Cthulhu
Cthulhu
Terror6789
Cthulhu
Level 19
God Stats
1W - 0L
1,597 SR
Queue Stats
6W - 23L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
1 / 6 / 3
17,866
662
11,119
18,205
6,099
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
0 / 4 / 3
15,347
568
8,298
24,769
7,247
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 7 / 2
16,401
607
14,041
31,262
34,573
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
2 / 7 / 1
16,212
600
17,130
22,359
10,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Akatzubaki24
Tsukuyomi
20
19 / 0 / 4
21,608
800
45,800
20,869
13,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 2 / 8
19,855
735
25,837
27,089
16,006
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
RAnthony
Heimdallr
17
0 / 2 / 3
14,851
550
2,001
4,589
1,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Terror6789
Cthulhu
20
0 / 2 / 12
17,395
644
9,146
17,139
8,020

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
24
24
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Akatzubaki24
Tsukuyomi
19
0
4
21
L
Neith
1
6
3
0.42
W
5
2
8
4.5
L
0
4
3
0.38
W
Heimdallr
RAnthony
Heimdallr
0
2
3
0.75
L
3
7
2
0.57
W
Cthulhu
Terror6789
Cthulhu
0
2
12
3
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,588
Damage
82,784
96,595
Taken
69,686
57,978
Mitigated
39,321
13,220
Healing
28,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Akatzubaki24
Tsukuyomi
45,800
14,807
0
3,777
20,869
13,546
5,570
8,319
11,966
0
128,719
L
Neith
11,119
2,286
756
3,327
18,205
6,099
1,492
2,690
15,145
0
95,498
W
25,837
1,904
8,232
15,682
27,089
16,006
3,041
13,166
13,723
118,775
0
L
8,298
2,059
2,059
2,614
24,769
7,247
478
8,850
15,530
0
67,608
W
Heimdallr
RAnthony
Heimdallr
2,001
806
0
141
4,589
1,749
0
977
3,587
0
14,795
L
14,041
532
0
3,231
31,262
34,573
682
15,026
15,596
71,438
0
W
Cthulhu
Terror6789
Cthulhu
9,146
125
361
0
17,139
8,020
345
9,092
7,922
43,090
0
L
17,130
139
359
874
22,359
10,059
0
8,896
13,346
76,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,826
Gold Earned
73,709
477
Minions Killed
425
5
Camps Cleared
22
1,643,248
Distance Traveled
1,650,976
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
21,608
800
139
5
9
590,434
2
L
Neith
17,866
662
150
6
1
422,714
0
W
Ra
19,855
735
199
7
8
459,248
2
L
Chiron
15,347
568
93
3
1
423,707
0
W
Heimdallr
14,851
550
17
1
1
94,173
0
L
Ymir
16,401
607
117
4
1
390,699
2
W
Cthulhu
17,395
644
70
3
4
507,121
2
L
Nox
16,212
600
117
4
2
406,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role