Player Matchup

Tsukuyomi
Tsukuyomi
II Akuma Ryu II
Tsukuyomi
Level 28
God Stats
51W - 49L
1,568 SR
Queue Stats
341W - 454L
1,240 Elo+
Solo
Ra
Ra
Juan5321
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,012 Elo+
Party 1
Sun Wukong
Sun Wukong
MrDumbo007
Sun Wukong
Level 29
God Stats
15W - 26L
1,320 SR
Queue Stats
117W - 158L
1,293 Elo+
Solo
Sol
Sol
ferdani2906
Sol
Level 18
God Stats
31W - 28L
1,452 SR
Queue Stats
36W - 35L
1,204 Elo+
Solo
Ares
Ares
picachumaik
Ares
Level 6
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Team Averages
Level 18
1,428 SR
1,250 Elo+

VS

Team Averages
Level 15
1,346 SR
1,247 Elo+
Cthulhu
Cthulhu
Bob Ross6979
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
DrTyMyke487
Artemis
Level 7
God Stats
5W - 9L
1,099 SR
Queue Stats
19W - 28L
733 Elo+
Solo
Bakasura
Bakasura
The_Wet_bread_
Bakasura
Level 26
God Stats
31W - 20L
1,531 SR
Queue Stats
93W - 87L
1,254 Elo+
Solo
Kukulkan
Kukulkan
inquisidor1420
Kukulkan
Level 6
God Stats
2W - 2L
1,261 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
neozKevin
Thanatos
Level 28
God Stats
14W - 19L
1,339 SR
Queue Stats
127W - 155L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
II Akuma Ryu II
Tsukuyomi
8
1 / 5 / 2
5,208
579
3,424
8,096
2,246
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 3 / 2
3,717
413
546
1,711
268
Sun Wukong
MrDumbo007
Sun Wukong
1
0 / 0 / 0
3,282
365
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

9
4 / 5 / 0
6,086
676
3,968
7,154
1,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 5 / 1
3,695
411
317
4,195
1,076

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bob Ross6979
Cthulhu
6
1 / 3 / 3
4,990
554
2,487
4,676
2,648
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
DrTyMyke487
Artemis
9
5 / 1 / 3
6,320
702
3,421
3,262
1,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
11
5 / 0 / 1
6,725
747
3,047
3,412
1,060
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
6
1 / 0 / 0
4,788
532
796
495
118
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Thanatos
neozKevin
Thanatos
10
6 / 1 / 4
6,691
743
3,987
5,317
1,581
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
18
18
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bob Ross6979
Cthulhu
1
3
3
0.83
W
Artemis
DrTyMyke487
Artemis
5
1
3
6.5
L
Tsukuyomi
II Akuma Ryu II
Tsukuyomi
1
5
2
0.4
L
0
3
2
0.33
L
Sun Wukong
MrDumbo007
Sun Wukong
0
0
0
0
W
Bakasura
5
0
1
5.5
L
4
5
0
0.8
W
Kukulkan
1
0
0
1
W
Thanatos
neozKevin
Thanatos
6
1
4
8
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,255
Damage
13,738
21,156
Taken
17,162
5,255
Mitigated
6,446
4,527
Healing
6,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bob Ross6979
Cthulhu
2,487
712
0
0
4,676
2,648
0
1,259
3,382
11,055
0
W
Artemis
DrTyMyke487
Artemis
3,421
1,259
0
508
3,262
1,039
1,389
2,145
1,095
0
16,324
L
Tsukuyomi
II Akuma Ryu II
Tsukuyomi
3,424
1,130
0
1,818
8,096
2,246
0
1,088
6,623
0
21,114
L
546
362
0
92
1,711
268
0
293
1,418
1,591
0
L
Sun Wukong
MrDumbo007
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
3,047
2,253
0
1,437
3,412
1,060
2,136
0
3,398
0
25,412
L
3,968
2,253
0
2,617
7,154
1,665
0
884
6,270
25,948
0
W
Kukulkan
796
0
0
250
495
118
82
82
413
9,453
0
W
Thanatos
neozKevin
Thanatos
3,987
1,403
0
4,716
5,317
1,581
182
1,345
3,972
0
24,902
L
317
116
0
0
4,195
1,076
0
1,018
3,177
2,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,988
Gold Earned
29,514
98
Minions Killed
202
0
Camps Cleared
0
555,784
Distance Traveled
788,946
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,990
554
23
3
0
138,653
0
W
Artemis
6,320
702
32
4
0
159,414
0
L
Tsukuyomi
5,208
579
36
4
0
156,856
0
L
Ra
3,717
413
1
0
0
66,507
1
L
Sun Wukong
3,282
365
0
0
0
12,952
0
W
Bakasura
6,725
747
76
8
0
194,133
0
L
Sol
6,086
676
60
7
0
166,609
0
W
Kukulkan
4,788
532
23
3
0
99,375
0
W
Thanatos
6,691
743
48
5
0
197,371
0
L
Ares
3,695
411
1
0
0
152,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role