Player Matchup

Cthulhu
Cthulhu
Laxuz v
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,281 Elo+
Party 2
Ra
Ra
MaîtreAnzus
Ra
Level 8
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 5L
1,210 Elo+
Party 2
Jormungandr
Jormungandr
hi gamess
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,412 Elo+
Solo
Team Averages
Level 10
1,443 SR
1,301 Elo+

VS

Team Averages
Level 60
1,687 SR
1,455 Elo+
Hera
Hera
DeSoto Leohart
Hera
Level 18
God Stats
8W - 1L
1,587 SR
Queue Stats
12W - 5L
1,272 Elo+
Party 1
Khepri
Khepri
Quote The Robot
Khepri
Level 149
God Stats
6W - 5L
1,665 SR
Queue Stats
217W - 203L
1,559 Elo+
Party 1
Bastet
Bastet
Watuuh
Bastet
Level 14
God Stats
4W - 2L
1,810 SR
Queue Stats
9W - 9L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Laxuz v
Cthulhu
12
3 / 5 / 3
9,972
623
5,991
16,370
5,876
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 6 / 3
9,608
601
6,038
13,088
4,561
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
hi gamess
Jormungandr
13
2 / 5 / 3
9,644
603
5,896
17,497
14,978
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 4
12,299
769
23,762
7,171
6,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
1 / 1 / 13
10,370
648
6,684
12,756
14,967
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Watuuh
Bastet
13
4 / 5 / 7
10,678
667
8,494
11,541
4,780
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
16
16
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
11
0
4
13
L
Cthulhu
Laxuz v
Cthulhu
3
5
3
0.9
L
1
6
3
0.42
W
1
1
13
7.5
W
Bastet
Watuuh
Bastet
4
5
7
1.5
L
Jormungandr
hi gamess
Jormungandr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,925
Damage
38,940
46,955
Taken
31,468
25,415
Mitigated
25,943
5,168
Healing
4,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,762
7,407
0
3,715
7,171
6,196
1,368
3,998
3,069
79,214
0
L
Cthulhu
Laxuz v
Cthulhu
5,991
841
134
1,059
16,370
5,876
0
10,316
6,054
24,532
0
L
6,038
807
1,607
387
13,088
4,561
636
9,543
3,545
41,569
0
W
6,684
348
0
585
12,756
14,967
657
6,857
5,681
26,977
0
W
Bastet
Watuuh
Bastet
8,494
3,297
0
60
11,541
4,780
326
6,508
4,788
0
21,335
L
Jormungandr
hi gamess
Jormungandr
5,896
1,408
539
1,442
17,497
14,978
0
10,721
6,776
40,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,224
Gold Earned
33,347
180
Minions Killed
163
0
Camps Cleared
0
741,653
Distance Traveled
883,227
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,299
769
106
7
0
268,265
2
L
Cthulhu
9,972
623
42
3
0
252,857
0
L
Ra
9,608
601
79
5
0
226,546
0
W
Khepri
10,370
648
31
2
0
312,984
1
W
Bastet
10,678
667
26
2
0
301,978
0
L
Jormungandr
9,644
603
59
4
0
262,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role