Player Matchup

Ah Puch
Ah Puch
CoRRoZiv_3
Ah Puch
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 65L
1,387 Elo+
Party 2
Thor
Thor
FishL21048
Thor
Level 5
God Stats
8W - 6L
1,719 SR
Queue Stats
16W - 8L
1,649 Elo+
Party 1
Merlin
Merlin
JayDawg1214
Merlin
Level 27
God Stats
50W - 50L
1,516 SR
Queue Stats
112W - 100L
1,612 Elo+
Solo
Skadi
Skadi
Leofenix6376
Skadi
Level 83
God Stats
3W - 0L
1,746 SR
Queue Stats
27W - 21L
1,462 Elo+
Party 1
Amaterasu
Amaterasu
Ted Talk Moose
Amaterasu
Level 26
God Stats
3W - 2L
1,247 SR
Queue Stats
36W - 32L
1,417 Elo+
Party 2
Team Averages
Level 34
1,546 SR
1,505 Elo+

VS

Team Averages
Level 28
1,619 SR
1,602 Elo+
Cthulhu
Cthulhu
Family21191
Cthulhu
Level 25
God Stats
45W - 31L
1,676 SR
Queue Stats
267W - 245L
1,619 Elo+
Solo
Neith
Neith
QC KiiLL
Neith
Level 29
God Stats
42W - 32L
1,600 SR
Queue Stats
42W - 33L
1,662 Elo+
Solo
Odin
Odin
Renegade Otter
Odin
Level 28
God Stats
1W - 4L
1,557 SR
Queue Stats
137W - 107L
1,516 Elo+
Solo
Chang'e
Chang'e
Tyty12343
Chang'e
Level 28
God Stats
117W - 66L
1,664 SR
Queue Stats
155W - 124L
1,626 Elo+
Solo
Erlang Shen
Erlang Shen
kingrock102
Erlang Shen
Level 29
God Stats
19W - 19L
1,599 SR
Queue Stats
136W - 126L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CoRRoZiv_3
Ah Puch
20
4 / 4 / 20
15,968
939
36,067
12,021
5,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 10 / 16
14,497
853
7,430
20,293
12,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
20
6 / 0 / 17
16,538
973
34,379
11,907
4,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
12 / 3 / 13
17,575
1,034
35,026
21,059
8,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Ted Talk Moose
Amaterasu
20
5 / 6 / 18
15,817
930
17,481
43,045
58,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

26

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Family21191
Cthulhu
20
7 / 1 / 11
16,654
980
25,594
36,896
35,941
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
QC KiiLL
Neith
20
3 / 6 / 11
15,726
925
23,655
24,738
10,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 10 / 6
14,131
831
8,262
28,646
15,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Tyty12343
Chang'e
20
7 / 4 / 12
15,907
936
23,767
22,700
18,042
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
kingrock102
Erlang Shen
20
5 / 7 / 6
14,972
881
20,610
23,472
15,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
69
28
Kills
23
23
Deaths
28
84
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CoRRoZiv_3
Ah Puch
4
4
20
3.5
L
Cthulhu
Family21191
Cthulhu
7
1
11
12.5
W
1
10
16
0.9
W
Merlin
6
0
17
14.5
W
12
3
13
6.17
L
Neith
QC KiiLL
Neith
3
6
11
1.42
L
1
10
6
0.4
W
Amaterasu
Ted Talk Moose
Amaterasu
5
6
18
2.33
L
Chang'e
Tyty12343
Chang'e
7
4
12
3.25
L
Erlang Shen
kingrock102
Erlang Shen
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,383
Damage
101,888
108,325
Taken
136,452
89,845
Mitigated
95,901
11,112
Healing
34,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CoRRoZiv_3
Ah Puch
36,067
1,882
0
324
12,021
5,115
0
5,346
6,550
70,089
0
L
Cthulhu
Family21191
Cthulhu
25,594
388
2,291
5,648
36,896
35,941
0
23,279
13,617
75,118
0
W
7,430
2,522
0
0
20,293
12,539
0
11,101
9,017
0
23,838
W
Merlin
34,379
1,360
0
921
11,907
4,917
0
4,427
7,380
67,744
0
W
35,026
16,426
0
880
21,059
8,278
0
10,721
10,138
0
78,996
L
Neith
QC KiiLL
Neith
23,655
10,824
0
3,994
24,738
10,902
0
14,760
9,978
0
63,236
L
8,262
2,299
985
1,091
28,646
15,965
0
15,701
12,945
0
27,358
W
Amaterasu
Ted Talk Moose
Amaterasu
17,481
5,982
0
8,987
43,045
58,996
0
16,897
25,879
0
36,747
L
Chang'e
Tyty12343
Chang'e
23,767
2,136
7,713
8,526
22,700
18,042
0
10,279
12,421
41,697
0
L
Erlang Shen
kingrock102
Erlang Shen
20,610
9,733
886
2,883
23,472
15,051
0
6,427
17,045
0
35,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,395
Gold Earned
77,390
353
Minions Killed
365
6
Camps Cleared
8
1,676,634
Distance Traveled
1,519,416
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,968
939
78
5
2
316,183
0
L
Cthulhu
16,654
980
125
7
1
368,913
1
W
Thor
14,497
853
44
3
0
327,487
1
W
Merlin
16,538
973
89
5
0
355,560
0
W
Skadi
17,575
1,034
98
6
1
320,261
1
L
Neith
15,726
925
113
7
1
292,575
2
L
Odin
14,131
831
55
3
1
313,672
0
W
Amaterasu
15,817
930
44
3
3
357,143
1
L
Chang'e
15,907
936
54
3
0
351,321
0
L
Erlang Shen
14,972
881
18
1
5
192,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role