Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
RESØX
Pele
Level 20
God Stats
3W - 0L
1,350 SR
Queue Stats
10W - 11L
1,409 Elo+
Party 1
Tsukuyomi
Tsukuyomi
balkior66
Tsukuyomi
Level 58
God Stats
19W - 17L
1,591 SR
Queue Stats
74W - 62L
1,464 Elo+
Party 1
Team Averages
Level 41
1,480 SR
1,458 Elo+

VS

Team Averages
Level 21
1,565 SR
1,260 Elo+
Fenrir
Fenrir
kevdude02
Fenrir
Level 40
God Stats
56W - 60L
1,516 SR
Queue Stats
442W - 450L
1,353 Elo+
Party 2
Izanami
Izanami
killersniper_xx1
Izanami
Level 15
God Stats
8W - 3L
1,680 SR
Queue Stats
77W - 90L
1,366 Elo+
Party 2
Medusa
Medusa
loughlanfol3y23
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,060 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
2 / 2 / 19
10,871
679
5,192
12,019
13,150
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pele
RESØX
Pele
15
5 / 4 / 13
11,608
726
8,565
11,959
4,022
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
balkior66
Tsukuyomi
17
20 / 2 / 6
13,808
863
20,088
13,156
6,869
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
kevdude02
Fenrir
12
3 / 11 / 0
9,951
622
10,549
16,151
5,823
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 6 / 2
10,149
634
9,574
10,162
2,211
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 10 / 4
9,765
610
2,298
12,115
2,438
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
27
Kills
7
8
Deaths
27
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
2
19
5.75
W
Pele
RESØX
Pele
5
4
13
2.88
W
Tsukuyomi
balkior66
Tsukuyomi
20
2
6
11.5
L
Fenrir
kevdude02
Fenrir
3
11
0
0.27
L
3
6
2
0.67
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,845
Damage
22,421
37,134
Taken
38,428
24,041
Mitigated
10,472
8,277
Healing
221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,192
712
0
1,480
12,019
13,150
721
0
12,019
20,374
0
W
Pele
RESØX
Pele
8,565
2,477
0
3,816
11,959
4,022
280
128
11,831
0
68,691
W
Tsukuyomi
balkior66
Tsukuyomi
20,088
5,542
0
2,981
13,156
6,869
1,188
0
13,156
0
60,790
L
Fenrir
kevdude02
Fenrir
10,549
514
0
221
16,151
5,823
0
1,151
14,892
0
21,664
L
9,574
6,547
0
0
10,162
2,211
0
1,694
8,439
0
50,401
L
2,298
79
0
0
12,115
2,438
0
2,367
9,619
0
12,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
29,865
181
Minions Killed
141
0
Camps Cleared
0
860,327
Distance Traveled
780,685
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,871
679
24
2
0
260,715
0
W
Pele
11,608
726
88
6
0
264,602
0
W
Tsukuyomi
13,808
863
69
4
0
335,010
1
L
Fenrir
9,951
622
30
2
0
238,796
0
L
Izanami
10,149
634
98
6
0
266,319
0
L
Medusa
9,765
610
13
1
0
275,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role