Player Matchup

Chaac
Chaac
Bronze III
CK_Chip
Chaac
Bronze III
Level 108
God Stats
1W - 0L
1,683 SR
Queue Stats
6W - 6L
1,123 MMR
Solo
Medusa
Medusa
Silver I
KrimdelaKrim92
Medusa
Silver I
Level 108
God Stats
4W - 4L
1,575 SR
Queue Stats
84W - 76L
1,185 MMR
Party 1
Hera
Hera
Silver II
ROPE A DOPE02
Hera
Silver II
Level 102
God Stats
13W - 15L
1,695 SR
Queue Stats
219W - 227L
1,109 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,651 SR
1,139 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,415 SR
1,101 MMR
Artemis
Artemis
Silver IV
IsoInfinity
Artemis
Silver IV
Level 89
God Stats
2W - 3L
1,376 SR
Queue Stats
3W - 8L
1,169 MMR
Solo
Vulcan
Vulcan
Bronze III
MerCy-_-Mercury
Vulcan
Bronze III
Level 87
God Stats
11W - 19L
1,423 SR
Queue Stats
138W - 131L
1,164 MMR
Solo
Thanatos
Thanatos
Silver III
django_unfazed69
Thanatos
Silver III
Level 108
God Stats
16W - 26L
1,448 SR
Queue Stats
221W - 238L
971 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CK_Chip
Chaac
12
2 / 2 / 8
8,440
703
4,885
11,269
9,385
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 3 / 4
9,079
757
8,789
8,189
2,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 3 / 8
8,773
731
5,701
6,363
1,648
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KumbhakarnaBaron SamediCthulhuAphroditeZeus

VS

Bans
FreyaYmirBacchusSobekKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IsoInfinity
Artemis
10
2 / 4 / 3
7,343
612
3,845
6,582
1,918
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 4 / 6
7,741
645
8,609
8,643
2,669
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 5 / 3
7,916
660
4,341
7,713
2,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
13
Kills
8
8
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
CK_Chip
Chaac
2
2
8
3
L
Artemis
IsoInfinity
Artemis
2
4
3
0.88
W
7
3
4
3
L
2
4
6
1.25
W
4
3
8
2.67
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,375
Damage
16,795
25,821
Taken
22,938
13,166
Mitigated
7,135
9,024
Healing
6,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CK_Chip
Chaac
4,885
1,033
0
4,936
11,269
9,385
433
1,926
9,343
0
28,984
L
Artemis
IsoInfinity
Artemis
3,845
1,478
0
500
6,582
1,918
672
1,377
5,205
0
14,684
W
8,789
3,117
0
2,468
8,189
2,133
1,424
4,334
3,855
0
30,108
L
8,609
4,521
0
2,482
8,643
2,669
0
1,992
6,651
33,640
0
W
5,701
1,026
0
1,620
6,363
1,648
870
2,534
3,829
26,850
0
L
4,341
1,244
0
3,682
7,713
2,548
515
2,380
5,333
0
13,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,292
Gold Earned
23,000
124
Minions Killed
89
0
Camps Cleared
0
677,314
Distance Traveled
533,472
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,440
703
36
3
0
230,889
3
L
Artemis
7,343
612
17
1
0
159,565
2
W
Medusa
9,079
757
42
4
0
231,655
2
L
Vulcan
7,741
645
44
4
0
197,813
3
W
Hera
8,773
731
46
4
0
214,770
3
L
Thanatos
7,916
660
28
2
0
176,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role