Player Matchup

Cthulhu
Cthulhu
AR Corvo
Cthulhu
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,044 Elo+
Party 1
Hel
Hel
ThicolasCage310
Hel
Level 30
God Stats
4W - 14L
1,198 SR
Queue Stats
125W - 173L
1,180 Elo+
Party 1
Thanatos
Thanatos
YoBoiGravy
Thanatos
Level 40
God Stats
16W - 24L
1,351 SR
Queue Stats
68W - 99L
1,142 Elo+
Party 1
Team Averages
Level 30
1,350 SR
1,122 Elo+

VS

Team Averages
Level 19
1,386 SR
1,152 Elo+
Achilles
Achilles
ELI QSA
Achilles
Level 24
God Stats
1W - 2L
1,452 SR
Queue Stats
9W - 9L
1,221 Elo+
Solo
Anubis
Anubis
Enrok08
Anubis
Level 26
God Stats
41W - 41L
1,399 SR
Queue Stats
115W - 142L
1,160 Elo+
Solo
Ares
Ares
wall299unkind
Ares
Level 7
God Stats
0W - 2L
1,305 SR
Queue Stats
1W - 14L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AR Corvo
Cthulhu
13
3 / 10 / 10
12,984
565
7,774
27,884
7,584
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
8 / 2 / 16
15,971
694
24,657
15,361
5,392
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
YoBoiGravy
Thanatos
20
14 / 5 / 5
16,788
730
21,102
24,778
9,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ELI QSA
Achilles
18
6 / 2 / 11
14,438
628
15,061
15,475
16,686
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Enrok08
Anubis
19
9 / 9 / 8
15,724
684
32,996
26,697
11,518
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 14 / 8
11,905
518
2,390
18,850
6,841

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
43
25
Kills
16
17
Deaths
25
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AR Corvo
Cthulhu
3
10
10
0.8
L
Achilles
ELI QSA
Achilles
6
2
11
5.75
L
Anubis
Enrok08
Anubis
9
9
8
1.44
W
8
2
16
8
W
Thanatos
YoBoiGravy
Thanatos
14
5
5
3.3
L
1
14
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,533
Damage
50,447
68,023
Taken
61,022
22,879
Mitigated
35,045
33,852
Healing
13,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AR Corvo
Cthulhu
7,774
245
0
1,059
27,884
7,584
0
16,751
10,768
23,263
0
L
Achilles
ELI QSA
Achilles
15,061
2,949
0
805
15,475
16,686
0
7,312
7,880
0
45,924
L
Anubis
Enrok08
Anubis
32,996
1,440
609
12,010
26,697
11,518
0
14,015
12,682
91,642
0
W
24,657
2,469
2,857
10,448
15,361
5,392
782
9,291
5,949
90,602
0
W
Thanatos
YoBoiGravy
Thanatos
21,102
11,921
664
18,824
24,778
9,903
1,440
9,545
14,833
0
106,811
L
2,390
138
0
0
18,850
6,841
0
10,842
8,008
11,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,743
Gold Earned
42,067
257
Minions Killed
158
0
Camps Cleared
0
1,068,660
Distance Traveled
923,441
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,984
565
25
1
0
283,518
0
L
Achilles
14,438
628
33
1
0
416,242
1
L
Anubis
15,724
684
109
5
0
278,205
2
W
Hel
15,971
694
134
6
0
372,701
0
W
Thanatos
16,788
730
98
4
0
412,441
1
L
Ares
11,905
518
16
1
0
228,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role